TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 marine moved from United Kingdom to 109 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 2/1 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Americans undo move 1.
1 mech_infantry placed in Eastern United States
1 artillery, 2 fighters and 2 infantry placed in Western United States
Americans undo move 2.
1 bomber and 1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,2,4,2,5,6,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 1 infantry
EDIT: Adding units owned by Americans to Buryatia: 1 infantry
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to Buryatia: 2 fighters
EDIT: Removing units owned by Americans from Buryatia: 1 artillery, 2 fighters and 1 infantry
EDIT: Adding units owned by Americans to Sakha: 1 artillery, 2 fighters and 1 infantry
EDIT: Turning off Edit Mode
4 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
AA fire in Sikang : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from United Kingdom to Novgorod
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 artillery
British roll dice for 3 infantry in Burma, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Novgorod
British attack with 1 bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 bomber in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Archangel
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Trans-Jordan to 80 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,2,3,3,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.00
British : 0.83
Americans : -1.67
Chinese : -0.00
AA fire in Sikang : : -0.17
Japanese : 2.50
Savegame