19L BM3 ll
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 infantry EDIT: Adding units owned by Americans to Buryatia: 1 infantry EDIT: Removing units owned by Americans from Korea: 2 fighters EDIT: Adding units owned by Americans to Buryatia: 2 fighters EDIT: Removing units owned by Americans from Buryatia: 1 artillery, 2 fighters and 1 infantry EDIT: Adding units owned by Americans to Sakha: 1 artillery, 2 fighters and 1 infantry EDIT: Turning off Edit Mode 4 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry AA fire in Sikang : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.00 AA fire in Sikang : : -0.17 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 marine moved from United Kingdom to 109 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry Italians defend with 1 aaGun, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 carrier, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber and 2 fighters placed in Eastern United States Americans undo move 1. 1 mech_infantry placed in Eastern United States 1 artillery, 2 fighters and 2 infantry placed in Western United States Americans undo move 2. 1 bomber and 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,2,4,2,5,6,5 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 infantry EDIT: Adding units owned by Americans to Buryatia: 1 infantry EDIT: Removing units owned by Americans from Korea: 2 fighters EDIT: Adding units owned by Americans to Buryatia: 2 fighters EDIT: Removing units owned by Americans from Buryatia: 1 artillery, 2 fighters and 1 infantry EDIT: Adding units owned by Americans to Sakha: 1 artillery, 2 fighters and 1 infantry EDIT: Turning off Edit Mode 4 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry AA fire in Sikang : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from United Kingdom to Novgorod Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Burma British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Burma, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Novgorod British attack with 1 bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 bomber in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Novgorod to Archangel 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Trans-Jordan to 80 Sea Zone Place Units - British 1 armour and 2 fighters placed in Iraq 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,2,3,3,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.00 British : 0.83 Americans : -1.67 Chinese : -0.00 AA fire in Sikang : : -0.17 Japanese : 2.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Egypt to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Greece to Trans-Jordan 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone 4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 4 artilleries, 1 bomber and 4 infantry British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/1 hits, 1.67 expected hits Italians roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 4/1 hits, 3.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 4/1 hits, 3.50 expected hits 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 4 artilleries and 1 bomber in Gibraltar, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 marine in Gibraltar, round 3 : 2/1 hits, 1.83 expected hits 1 artillery owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Gibraltar, round 4 : 1/1 hits, 1.17 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 5 : 1/0 hits, 1.00 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17 Casualties for Italians: 3 artilleries and 4 infantry Casualties for Americans: 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry Casualties for British: 1 fighter Battle in Anglo Egyptian Sudan Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 2 artilleries and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan retreated to Trans-Jordan British win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Rostov to Southern Italy 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Rostov to Volgograd 1 bomber moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Greece to Romania Place Units - Italians 3 mech_infantrys placed in Egypt 2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 88 Sea Zone 1 tactical_bomber moved from Egypt to 81 Sea Zone 3 artilleries moved from Southern France to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Volgograd to Samara 1 mech_infantry moved from Rostov to Samara 1 bomber moved from Rostov to Samara 1 armour moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 1 fighter moved from Karelia to Bryansk 1 tactical_bomber moved from Finland to Archangel 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Rostov to Tambov 1 bomber moved from Karelia to Bryansk 1 bomber moved from Rostov to Tambov 1 mech_infantry moved from Ukraine to Tambov 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 battleship moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians Germans take Eastern Persia from British 1 armour moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 armour moved from Volgograd to Tsinghai 2 armour moved from Rostov to Northwest Persia Germans take Northwest Persia from British Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Syria Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Syria from British, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tsinghai Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 fighter and 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai Germans roll dice for 2 armour in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai 1 armour owned by the Germans retreated to Kazakhstan Chinese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Archangel Germans attack with 1 tactical_bomber British defend with 1 bomber Germans roll dice for 1 tactical_bomber in Archangel, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 tactical_bomber in Archangel, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber in Archangel, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 tactical_bomber in Archangel, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 bomber in Archangel, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Archangel Germans win with 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Trans-Jordan Germans attack with 2 artilleries and 2 infantry British defend with 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Samara to Szechwan 1 bomber moved from Tambov to Egypt 1 aaGun moved from Rostov to Volgograd 1 bomber moved from Tambov to Southern Italy 1 bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 1 artillery moved from Western Germany to France 1 mech_infantry moved from France to Northern Italy 1 bomber moved from 88 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to 93 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Germans 1 armour and 1 infantry placed in Southern France 1 transport placed in 93 Sea Zone 1 marine placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 1 bomber and 1 fighter placed in Western Germany 1 infantry placed in France 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Chinese : 0.67 Russians : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 1 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Korea to Manchuria Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Manchuria, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Bryansk Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 1 fighter in Bryansk, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians winGermans win with no units remaining, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 artilleries and 1 fighter Germans defend with 1 artillery Russians roll dice for 2 artilleries and 1 fighter in Samara, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 mech_infantry moved from Russia to Smolensk 1 aaGun moved from Korea to Manchuria Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33 Japanese : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Japanese take Alberta Saskatchewan Manitoba from British 1 artillery moved from British Columbia to Alaska Japanese take Alaska from Americans 1 infantry moved from British Columbia to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 3 artilleries and 2 infantry moved from British Columbia to 1 Sea Zone 3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 1 Sea Zone to 4 Sea Zone 3 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from French Indo China to India 2 artilleries moved from Shensi to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 fighter moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Jehol to Manchuria 1 bomber moved from Japan to Manchuria 1 tactical_bomber moved from Hunan to Manchuria 1 fighter moved from Kweichow to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 fighter moved from Szechwan to Kansu 1 tactical_bomber moved from Kweichow to Kansu 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from Kwangsi to Sikang 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from 37 Sea Zone to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Soviet Far East Battle in Aleutian Islands Battle in Midway Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Manchuria : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 3/0 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Midway from Americans, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 2 artilleries and 1 fighter Chinese defend with 1 fighter Japanese roll dice for 2 artilleries and 1 fighter in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 fighter Battle in Sikang Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Japan 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Hunan to Szechwan 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Burma to Malaya 1 artillery moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 1 tactical_bomber moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 bomber moved from Marshall Islands to French Indo China 1 fighter moved from Marshall Islands to 35 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 1 bomber placed in Japan 1 armour, 1 artillery and 1 infantry placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : 0.00 AA fire in Manchuria : : 0.50 UK_Pacific : -0.67 AA fire in India : : 0.83 Japanese : 0.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Western United States to British Columbia British take British Columbia from Japanese 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 2 fighters moved from Western United States to Alaska Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 1 bomber and 1 fighter Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 2 fighters Japanese defend with 1 artillery Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 10 Sea Zone 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States 1 aaGun moved from Central United States to Eastern United States 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : 0.17 Japanese : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Western United States to British Columbia British take British Columbia from Japanese 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 2 fighters moved from Western United States to Alaska Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 1 bomber and 1 fighter Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 2 fighters Japanese defend with 1 artillery Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 10 Sea Zone 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States 1 aaGun moved from Central United States to Eastern United States 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from India to Burma 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 armour moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Iraq to Anglo Egyptian Sudan Combat - British Battle in Eastern Persia British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Burma British attack with 4 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Eastern Persia to 80 Sea Zone 1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.17 Italians : 1.50 British : 1.17 Americans : 0.17 Japanese : -0.67
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@Odonis I dont think you saw the Italian troops I had in S France. They will allow me to easily take Gibraltar which will then allow my German bomber to sink your forces off of South America. You forgave a similar blunder of mine earlier in the game, so pls redo your turns. I think it makes for a better game. When there are so many different forces in that area of the world its really hard to see things. I know because I’ve made the same mistake on more than one occasion.
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba 1 infantry moved from Western United States to British Columbia British take British Columbia from Japanese 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba 1 fighter moved from Western United States to Alberta Saskatchewan Manitoba 2 fighters moved from Western United States to Alaska Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 1 bomber and 1 fighter Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 2 fighters Japanese defend with 1 artillery Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Alaska to 10 Sea Zone 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States 1 aaGun moved from Central United States to Eastern United States 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from India to Burma 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 armour moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Iraq to Anglo Egyptian Sudan Combat - British Battle in Eastern Persia British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Burma British attack with 4 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Eastern Persia to 80 Sea Zone 1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Adding units owned by British to British Guiana: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Italians : 1.50 British : 1.17 Americans : 0.17 Japanese : -0.67
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@max334 said in 19L BM3 ll:
@Odonis I dont think you saw the Italian troops I had in S France. They will allow me to easily take Gibraltar which will then allow my German bomber to sink your forces off of South America. You forgave a similar blunder of mine earlier in the game, so pls redo your turns. I think it makes for a better game. When there are so many different forces in that area of the world its really hard to see things. I know because I’ve made the same mistake on more than one occasion.
Thanks - yes you are right, the way the troops are positioned looks like they are in N. Italy so I assumed you couldn’t take anything with Italy.
I’ve simply edited the move and re-positioned the transports accordingly.
Thanks for the thought!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to 81 Sea Zone 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from Southern France to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 armour Italians roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour; Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from 81 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Southern Italy 1 fighter moved from Anglo Egyptian Sudan to Syria 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Volgograd to Samara 1 tactical_bomber moved from Novgorod to Tambov 1 fighter moved from Ukraine to Tambov 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 armour moved from Northwest Persia to Persia Germans take Persia from British 2 armour moved from Persia to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 bomber and 1 tactical_bomber moved from Egypt to Iraq 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Yugoslavia to Southern France 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Southern Italy to Tambov 1 fighter moved from Western Germany to Gibraltar Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Tambov Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Samara Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 2 artilleries Germans roll dice for 1 armour, 1 bomber and 1 infantry in Samara, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 armour and 1 bomber in Samara, round 3 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Iraq Germans attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Yenisey from Russians to Germans EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour EDIT: Removing units owned by Germans from Timguska: 1 armour EDIT: Turning off Edit Mode 1 artillery and 1 mech_infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 93 Sea Zone 1 artillery and 1 marine moved from France to Southern France 1 artillery moved from Germany to Poland 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 bomber moved from Tambov to Volgograd 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Samara to Volgograd 1 aaGun moved from Germany to Western Germany 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 destroyer and 3 submarines placed in 112 Sea Zone 3 infantry placed in Southern France 1 infantry and 1 mech_infantry placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1,2,5,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 65 PUs (6 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia 1 submarine moved from 4 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 destroyer moved from 4 Sea Zone to 16 Sea Zone 2 artilleries and 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 carrier, 1 destroyer and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kansu to Timguska 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from French Indo China to Borneo 1 bomber moved from Yunnan to India 1 fighter moved from Java to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Celebes to 41 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Malaya to Burma 1 fighter moved from Malaya to Sumatra 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 fighter moved from Shensi to Burma 1 artillery and 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Hunan 1 bomber moved from Japan to Hunan 1 infantry moved from Kweichow to Hunan 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 tactical_bomber moved from Celebes to 43 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Timguska Japanese attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska 1 artillery owned by the Japanese retreated to Kansu Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in British Columbia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in British Columbia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from Sumatra to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Chahar to Manchuria 1 armour moved from Shantung to Manchuria 1 aaGun moved from Jehol to Manchuria 1 artillery moved from Suiyuyan to Chahar 1 aaGun moved from Suiyuyan to Chahar 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 tactical_bomber moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to Java 1 bomber moved from Borneo to Siam 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from India to Yunnan 1 bomber moved from Hunan to Shantung Place Units - Japanese 1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Japanese collect 63 PUs (5 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : 0.67 ANZAC : 0.83 Chinese : 0.00 UK_Pacific : 0.33 AA fire in India : : -0.17 Russians : 0.67 Japanese : -1.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Sakha to Siberia 2 fighters moved from Sakha to Siberia 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 artilleries, 2 fighters and 1 infantry Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in British Columbia Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from British Columbia to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 4 transports moved from 89 Sea Zone to 101 Sea Zone 3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Morocco to 89 Sea Zone 1 aaGun moved from Central United States to Western United States 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Siberia to Buryatia Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.67 Japanese : -1.00