Sorry for the edit mess, thought i forgot to take madagascar, but the units attacked this turn, my bad
19L AldoRaine vs Majikforce
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 2 bombers moved from Kweichow to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 2 Sea Zone to 8 Sea Zone Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Western Australia Battle in Aleutian Islands Battle in Burma Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers British defend with 1 battleship; ANZAC defend with 1 cruiser, 3 destroyers, 1 fighter and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers in 54 Sea Zone, round 2 : 11/19 hits, 10.83 expected hits Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 7/20 hits, 9.83 expected hits Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans and 2 destroyers owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 10/19 hits, 10.83 expected hits Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 9/18 hits, 9.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/15 hits, 8.83 expected hits Americans roll dice for 2 battleships, 6 fighters and 2 transports in 54 Sea Zone, round 4 : 6/8 hits, 5.33 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 5 : 3/9 hits, 5.33 expected hits Americans roll dice for 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 2 transports owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76 Casualties for ANZAC: 1 cruiser, 3 destroyers, 1 fighter and 2 transports Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers Casualties for British: 1 battleship Non Combat Move - Japanese 1 tactical_bomber could not land in 54 Sea Zone and was removed 1 fighter moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 destroyers moved from 37 Sea Zone to 56 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 3 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Shensi 2 bombers moved from Tsinghai to Yunnan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Manchuria to Chahar 1 artillery moved from Yunnan to Szechwan 2 bombers moved from Buryatia to Japan 1 fighter moved from Philippines to 6 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Amur Place Units - Japanese 1 cruiser placed in 37 Sea Zone 1 marine placed in Malaya 1 carrier placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter and 2 mech_infantrys placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China Japanese undo move 5. 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1.83 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -6.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 54 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 battleships and 1 cruiser Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 54 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 battleships in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 battleships and 1 cruiser Battle in 8 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from 8 Sea Zone to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 6 infantry moved from 123 Sea Zone to Iceland 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 bomber moved from Egypt to Iraq 2 fighters moved from Gibraltar to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Western United States 4 transports moved from 110 Sea Zone to 102 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Holland Belgium to Gibraltar Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 2 fighters placed in 10 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -1.17 Japanese : -1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1.83 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 54 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 battleships and 1 cruiser Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 54 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 battleships in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 38 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 battleships and 1 cruiser Battle in 8 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from 8 Sea Zone to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 6 infantry moved from 123 Sea Zone to Iceland 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 bomber moved from Egypt to Iraq 2 fighters moved from Gibraltar to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Western United States 4 transports moved from 110 Sea Zone to 102 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Holland Belgium to Gibraltar Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 2 fighters placed in 10 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Samara to Kansu 3 artilleries moved from India to Burma 19 infantry moved from India to Burma 1 fighter moved from Syria to Iraq 3 fighters moved from Egypt to Iraq 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Egypt 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway Combat - British Battle in Norway Battle in Burma British attack with 3 artilleries and 19 infantry Japanese defend with 1 infantry and 2 mech_infantrys British roll dice for 3 artilleries and 19 infantry in Burma, round 2 : 5/22 hits, 4.67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Norway from Germans, taking Burma from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from West India to India 1 infantry moved from West India to India 1 aaGun moved from India to Burma 1 infantry moved from Algeria to Morocco 1 infantry moved from India to Burma 1 mech_infantry moved from Persia to Iraq 1 cruiser moved from 81 Sea Zone to 71 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 1 harbour placed in Iceland 3 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : 0.33 Americans : -1.17 Chinese : -1.83 Japanese : -1.50
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from Russians 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone
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@majikforce Scramble 98 , 92?
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no scramble
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from Russians 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour in Crete, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Bryansk Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Bryansk, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 2 aaGuns moved from Rostov to Bryansk Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Russia to Iraq 2 fighters moved from Russia to Kansu Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 126 Sea Zone 1 mech_infantry moved from Novgorod to Vologda 2 bombers moved from Ukraine to Vologda 2 mech_infantrys moved from Novgorod to Smolensk 3 tactical_bombers moved from Ukraine to Smolensk 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Norway 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Finland to Norway 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Caucasus to Samara Germans take Samara from Russians 6 armour and 9 mech_infantrys moved from Caucasus to Bryansk 6 armour and 7 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Ukraine to Rostov 15 artilleries and 12 infantry moved from Ukraine to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 1 artillery, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 2 bombers and 3 infantry British defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers and 3 infantry in Norway, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Smolensk, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Smolensk to Bryansk 2 bombers moved from Vologda to Bryansk 3 aaGuns moved from Ukraine to Bryansk 4 fighters moved from Germany to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 carrier, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Norway to Western Germany 1 bomber moved from 126 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany Place Units - Germans 4 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 2 fighters placed in Germany Germans undo move 6. 1 fighter placed in Western Germany 1 fighter placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk 2 fighters moved from Russia to Novosibirsk 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 11 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Persia Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 13 infantry Germans defend with 1 armour Russians roll dice for 13 infantry in Samara, round 2 : 1/13 hits, 2.17 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 13 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Russia 3 infantry moved from Volgograd to Kazakhstan 6 mech_infantrys moved from Volgograd to Kazakhstan 1 aaGun moved from Volgograd to Kazakhstan 1 aaGun moved from Volgograd to Samara 2 armour moved from Tambov to Samara 2 aaGuns, 22 artilleries and 30 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Amur to Manchuria 1 destroyer moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from Java to 61 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 infantry, 1 marine and 2 transports moved from 55 Sea Zone to 49 Sea Zone 3 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 artillery moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 bombers moved from Yunnan to Suiyuyan 2 mech_infantrys moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 armour and 2 mech_infantrys moved from Manchuria to Chahar Combat - Japanese Battle in New Guinea Battle in Solomon Islands Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win, taking New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 54 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in Suiyuyan Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 8 Sea Zone to Japan 2 bombers moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to French Indo China 2 armour and 4 mech_infantrys moved from Yunnan to French Indo China 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 61 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 2 carriers and 1 destroyer moved from 55 Sea Zone to 49 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 fighters and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 1 fighter placed in Malaya 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 2.00 ANZAC : 0.33 Chinese : 1.00 Japanese : -2.17
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@majikforce Well that was a crap turn! Every defender hit! Wow! Also I assumed no scramble in 54.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from British Columbia to Aleutian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 6 infantry moved from Iceland to 123 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 mech_infantry moved from Iraq to Persia Americans take Persia from Germans 1 bomber moved from Eastern United States to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 3 bombers and 2 fighters Italians defend with 1 destroyer and 1 transport Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 97 Sea Zone to Libya 3 bombers moved from 97 Sea Zone to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Aleutian Islands to British Columbia 1 fighter moved from Queensland to New South Wales 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Iraq to Persia 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone 1 fighter moved from Queensland to New South Wales Place Units - Americans 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 artillery and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.17 Americans : -1.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from British Columbia to Aleutian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 6 infantry moved from Iceland to 123 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 mech_infantry moved from Iraq to Persia Americans take Persia from Germans 1 bomber moved from Eastern United States to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 3 bombers and 2 fighters Italians defend with 1 destroyer and 1 transport Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 97 Sea Zone to Libya 3 bombers moved from 97 Sea Zone to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Aleutian Islands to British Columbia 1 fighter moved from Queensland to New South Wales 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Iraq to Persia 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone 1 fighter moved from Queensland to New South Wales Place Units - Americans 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 artillery and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Kansu to Szechwan Chinese take Shensi from Japanese 3 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Iraq to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 artilleries and 18 infantry moved from Burma to Yunnan Combat - British Battle in Szechwan British attack with 3 armour Japanese defend with 1 artillery British roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 3 artilleries, 18 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 3 artilleries, 18 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/25 hits, 5.17 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 98 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Northwest Persia British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 3 fighters moved from 98 Sea Zone to Egypt 4 mech_infantrys moved from Egypt to Iraq 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia 1 tactical_bomber moved from Eastern Persia to West India 1 cruiser moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 artilleries placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.83 British : 3.83 Americans : -1.33 Chinese : -0.33 Japanese : 2.33
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from British Columbia to Aleutian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 6 infantry moved from Iceland to 123 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 mech_infantry moved from Iraq to Persia Americans take Persia from Germans 1 bomber moved from Eastern United States to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Aleutian Islands Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 3 bombers and 2 fighters Italians defend with 1 destroyer and 1 transport Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 97 Sea Zone to Libya 3 bombers moved from 97 Sea Zone to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Aleutian Islands to British Columbia 1 fighter moved from Queensland to New South Wales 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Iraq to Persia 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone 1 fighter moved from Queensland to New South Wales Place Units - Americans 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 artillery and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Kansu to Szechwan Chinese take Shensi from Japanese 3 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Iraq to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 artilleries and 18 infantry moved from Burma to Yunnan Combat - British Battle in Szechwan British attack with 3 armour Japanese defend with 1 artillery British roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 3 artilleries, 18 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 3 artilleries, 18 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/25 hits, 5.17 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 98 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Northwest Persia British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 3 fighters moved from 98 Sea Zone to Egypt 4 mech_infantrys moved from Egypt to Iraq 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia 1 tactical_bomber moved from Eastern Persia to West India 1 cruiser moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 artilleries placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour and 11 mech_infantrys EDIT: Adding units owned by British to Persia: 1 armour and 11 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.83 British : 3.83 Americans : -1.33 Chinese : -0.33 Japanese : 2.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 marine moved from 96 Sea Zone to Libya 1 bomber moved from Southern Italy to Libya 2 fighters moved from 99 Sea Zone to Libya 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine Americans defend with 2 fighters Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Libya, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 fighters in Libya, round 2 : 1/2 hits, 1.33 expected hits 1 marine owned by the Italians and 1 fighter owned by the Americans lost in Libya Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Libya, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 marine Casualties for Americans: 2 fighters Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Libya to 95 Sea Zone Place Units - Italians 2 destroyers placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : -1.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Iraq to India 1 fighter moved from Kansu to Yunnan 1 fighter moved from Kansu to Russia 2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Iraq to India 1 fighter moved from Kansu to Yunnan 1 fighter moved from Kansu to Russia 2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :