19L AldoRaine vs Majikforce

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from Philippines to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Malaya to Burma
            1 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from Kweichow to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Western Australia
            Battle in Aleutian Islands
            Battle in Burma
                Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 destroyers and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 3 destroyers, 1 fighter and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers in 54 Sea Zone, round 2 : 11/19 hits, 10.83 expected hits
                Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 7/20 hits, 9.83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 10/19 hits, 10.83 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 9/18 hits, 9.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 cruiser, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/15 hits, 8.83 expected hits
                    Americans roll dice for 2 battleships, 6 fighters and 2 transports in 54 Sea Zone, round 4 : 6/8 hits, 5.33 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 5 : 3/9 hits, 5.33 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 transports owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for ANZAC: 1 cruiser, 3 destroyers, 1 fighter and 2 transports
                Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 54 Sea Zone and was removed
            1 fighter moved from 55 Sea Zone to Java
            1 fighter moved from 55 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 destroyers moved from 37 Sea Zone to 56 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Shensi
            2 bombers moved from Tsinghai to Yunnan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            3 mech_infantrys moved from Manchuria to Chahar
            1 artillery moved from Yunnan to Szechwan
            2 bombers moved from Buryatia to Japan
            1 fighter moved from Philippines to 6 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Amur
    
        Place Units - Japanese
            1 cruiser placed in 37 Sea Zone
            1 marine placed in Malaya
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter and 2 mech_infantrys placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            Japanese undo move 5.
            1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.83
    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : -6.17
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 2 battleships and 1 cruiser
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 54 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 battleships and 1 cruiser
            Battle in 8 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 bomber moved from 8 Sea Zone to British Columbia
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            6 infantry moved from 123 Sea Zone to Iceland
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to Iraq
            1 bomber moved from Egypt to Iraq
            2 fighters moved from Gibraltar to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from 10 Sea Zone to Western United States
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Holland Belgium to Gibraltar
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 2 fighters placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -1.17
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 2 battleships and 1 cruiser
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 54 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 battleships and 1 cruiser
            Battle in 8 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 bomber moved from 8 Sea Zone to British Columbia
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            6 infantry moved from 123 Sea Zone to Iceland
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to Iraq
            1 bomber moved from Egypt to Iraq
            2 fighters moved from Gibraltar to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from 10 Sea Zone to Western United States
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Holland Belgium to Gibraltar
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 2 fighters placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour moved from Samara to Kansu
            3 artilleries moved from India to Burma
            19 infantry moved from India to Burma
            1 fighter moved from Syria to Iraq
            3 fighters moved from Egypt to Iraq
            1 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Egypt
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in Burma
                British attack with 3 artilleries and 19 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    British roll dice for 3 artilleries and 19 infantry in Burma, round 2 : 5/22 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Norway from Germans, taking Burma from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 mech_infantry moved from West India to India
            1 infantry moved from West India to India
            1 aaGun moved from India to Burma
            1 infantry moved from Algeria to Morocco
            1 infantry moved from India to Burma
            1 mech_infantry moved from Persia to Iraq
            1 cruiser moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 harbour placed in Iceland
            3 mech_infantrys placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    Americans : -1.17
    Chinese : -1.83
    Japanese : -1.50
    

    Savegame

  • '22 '16

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
    

    Savegame

  • '22 '16

    @majikforce Scramble 98 , 92?

  • '19

    no scramble

  • '22 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour in Crete, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Bryansk, round 2 : 3/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
            2 aaGuns moved from Rostov to Bryansk
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Russia to Iraq
            2 fighters moved from Russia to Kansu
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 126 Sea Zone
            1 mech_infantry moved from Novgorod to Vologda
            2 bombers moved from Ukraine to Vologda
            2 mech_infantrys moved from Novgorod to Smolensk
            3 tactical_bombers moved from Ukraine to Smolensk
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Norway
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Finland to Norway
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Caucasus to Samara
                  Germans take Samara from Russians
            6 armour and 9 mech_infantrys moved from Caucasus to Bryansk
            6 armour and 7 mech_infantrys moved from Rostov to Bryansk
            1 infantry moved from Ukraine to Rostov
            15 artilleries and 12 infantry moved from Ukraine to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            1 artillery, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 2 bombers and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 bombers and 3 infantry in Norway, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Smolensk, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Smolensk to Bryansk
            2 bombers moved from Vologda to Bryansk
            3 aaGuns moved from Ukraine to Bryansk
            4 fighters moved from Germany to Bryansk
            4 mech_infantrys moved from Germany to Eastern Poland
            1 carrier, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from Norway to Western Germany
            1 bomber moved from 126 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            4 mech_infantrys placed in Germany
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            2 fighters placed in Germany
            Germans undo move 6.
            1 fighter placed in Western Germany
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 0.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            11 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 13 infantry
                Germans defend with 1 armour
                    Russians roll dice for 13 infantry in Samara, round 2 : 1/13 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 13 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Kansu
            1 fighter moved from Novosibirsk to Russia
            3 infantry moved from Volgograd to Kazakhstan
            6 mech_infantrys moved from Volgograd to Kazakhstan
            1 aaGun moved from Volgograd to Kazakhstan
            1 aaGun moved from Volgograd to Samara
            2 armour moved from Tambov to Samara
            2 aaGuns, 22 artilleries and 30 infantry moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Amur to Manchuria
            1 destroyer moved from 56 Sea Zone to 61 Sea Zone
            2 fighters moved from Java to 61 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 55 Sea Zone to 49 Sea Zone
            3 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 bomber moved from Japan to 8 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 bombers moved from Yunnan to Suiyuyan
            2 mech_infantrys moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 armour and 2 mech_infantrys moved from Manchuria to Chahar
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Solomon Islands
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 61 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
            Battle in Suiyuyan
                Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 8 Sea Zone to Japan
            2 bombers moved from Suiyuyan to Anhwe
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            2 armour and 4 mech_infantrys moved from Yunnan to French Indo China
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 61 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 carriers and 1 destroyer moved from 55 Sea Zone to 49 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 fighters and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            2 artilleries and 1 fighter placed in Malaya
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    ANZAC : 0.33
    Chinese : 1.00
    Japanese : -2.17
    

    Savegame

  • '22 '16

    @majikforce Well that was a crap turn! Every defender hit! Wow! Also I assumed no scramble in 54.

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Columbia to Aleutian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            6 infantry moved from Iceland to 123 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  Americans take Persia from Germans
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 97 Sea Zone to Libya
            3 bombers moved from 97 Sea Zone to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Aleutian Islands to British Columbia
            1 fighter moved from Queensland to New South Wales
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 armour moved from Iraq to Persia
            2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone
            1 fighter moved from Queensland to New South Wales
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.17
    Americans : -1.33
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Columbia to Aleutian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            6 infantry moved from Iceland to 123 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  Americans take Persia from Germans
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 97 Sea Zone to Libya
            3 bombers moved from 97 Sea Zone to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Aleutian Islands to British Columbia
            1 fighter moved from Queensland to New South Wales
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 armour moved from Iraq to Persia
            2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone
            1 fighter moved from Queensland to New South Wales
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 armour moved from Kansu to Szechwan
                  Chinese take Shensi from Japanese
            3 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Iraq to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 artilleries and 18 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Szechwan
                British attack with 3 armour
                Japanese defend with 1 artillery
                    British roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                British attack with 3 artilleries, 18 infantry and 4 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 artilleries, 18 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/25 hits, 5.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 98 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Northwest Persia
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from 98 Sea Zone to Egypt
            4 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 tactical_bomber moved from Eastern Persia to West India
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 2 artilleries placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 7 PUs; end with 8 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.83
    British : 3.83
    Americans : -1.33
    Chinese : -0.33
    Japanese : 2.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Columbia to Aleutian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            6 infantry moved from Iceland to 123 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  Americans take Persia from Germans
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 97 Sea Zone to Libya
            3 bombers moved from 97 Sea Zone to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Aleutian Islands to British Columbia
            1 fighter moved from Queensland to New South Wales
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 armour moved from Iraq to Persia
            2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 10 Sea Zone to 51 Sea Zone
            1 fighter moved from Queensland to New South Wales
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 armour moved from Kansu to Szechwan
                  Chinese take Shensi from Japanese
            3 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Iraq to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 artilleries and 18 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Szechwan
                British attack with 3 armour
                Japanese defend with 1 artillery
                    British roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                British attack with 3 artilleries, 18 infantry and 4 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 artilleries, 18 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/25 hits, 5.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 98 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Northwest Persia
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from 98 Sea Zone to Egypt
            4 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 tactical_bomber moved from Eastern Persia to West India
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 2 artilleries placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 7 PUs; end with 8 PUs
            Some Units in India change ownership: 1 mech_infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 armour and 11 mech_infantrys
            EDIT: Adding units owned by British to Persia: 1 armour and 11 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.83
    British : 3.83
    Americans : -1.33
    Chinese : -0.33
    Japanese : 2.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 marine moved from Crete to 99 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 marine moved from 96 Sea Zone to Libya
            1 bomber moved from Southern Italy to Libya
            2 fighters moved from 99 Sea Zone to Libya
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine
                Americans defend with 2 fighters
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Libya, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Libya, round 2 : 1/2 hits, 1.33 expected hits
                    1 marine owned by the Italians and 1 fighter owned by the Americans lost in Libya
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Libya, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 marine
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Libya to 95 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    Americans : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to India
            1 fighter moved from Kansu to Yunnan
            1 fighter moved from Kansu to Russia
            2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to India
            1 fighter moved from Kansu to Yunnan
            1 fighter moved from Kansu to Russia
            2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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