Well, that was an epic battle. This will take a lot of thought for my next USA-China-UK turn. Not sure how soon I can get to it, but probably by Monday.
I posted prior to my combat move. I tried to move my American Tac Bomber from India to SZ 42, and Triple A will not allow a move of any kind for that unit. Can you understand why? The Tac Bomber in Persia also only has a movement of 3. I haven’t seen any other errors yet, but even when I tried to edit it over to SZ 42, it would not allow it.
@OwenToo I won’t be able to look at it until tonight. Not sure why you are getting movement errors. I expected my BB’s to get attacked. (Wishing I had kept fighters instead!) In the meantime maybe you can ask Simon, he’s pretty good with stuff like that.
@simon33 Owen I was able to reload the Japan turn I posted and then first thing is to go to edit mode and remove the Tacs and replace them. Close Edit mode and continue on with the turn as normal and the Tacs should have the proper movement. I tried it out twice and it worked for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs;
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Tobruk to France
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 2 battleships
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 2 battleships in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships
Non Combat Move - Americans
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Persia to Russia
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Eastern United States to Quebec
1 marine moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Quebec
2 transports moved from 108 Sea Zone to 106 Sea Zone
1 bomber moved from Western United States to Queensland
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 submarine moved from 23 Sea Zone to 30 Sea Zone
1 fighter moved from Wake Island to Queensland
1 infantry moved from Iraq to Persia
2 fighters moved from Tobruk to Gibraltar
1 aaGun moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Persia
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Alaska to British Columbia
1 infantry moved from British Columbia to Alaska
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
AA fire in France : : 0.83
Americans : 0.83
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 bomber moved from Persia to Volgograd
9 fighters moved from Russia to Urals
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Urals
British attack with 9 fighters
Italians defend with 1 armour
British roll dice for 9 fighters in Urals, round 2 : 5/9 hits, 4.50 expected hits
Italians roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Urals
British win with 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
9 fighters moved from Urals to Russia
2 tactical_bombers moved from Persia to Russia
1 bomber moved from Volgograd to Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Tobruk to Gibraltar
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - British
1 harbour placed in Iceland
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.50
Italians : -0.50
AA fire in Volgograd : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 aaGuns moved from France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,3,6,4,1,5,5
Italians collect 14 PUs (4 lost to blockades); end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
21 armour, 5 artilleries, 6 fighters, 4 infantry, 28 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
11 armour, 1 bomber, 3 fighters and 7 mech_infantrys moved from Rostov to Russia
3 bombers moved from Southern Italy to Russia
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Russia
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Caucasus
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 5 bombers, 9 fighters, 5 infantry, 37 mech_infantrys and 3 tactical_bombers
British defend with 9 fighters and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 2 fighters, 59 infantry and 1 tactical_bomber
AA fire in Russia : 4/12 hits, 2.00 expected hits
4 fighters owned by the Germans lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 5 bombers, 5 fighters, 5 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 44/93 hits, 33.83 expected hits
Russians roll dice for 4 aaGuns, 3 armour, 5 artilleries, 12 fighters, 59 infantry and 4 tactical_bombers in Russia, round 2 : 29/83 hits, 32.83 expected hits
40 infantry owned by the Russians, 5 infantry owned by the Germans, 4 aaGuns owned by the Russians and 24 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 5 bombers, 5 fighters, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 23/64 hits, 29.00 expected hits
Russians roll dice for 3 armour, 5 artilleries, 12 fighters, 19 infantry and 4 tactical_bombers in Russia, round 3 : 18/43 hits, 19.50 expected hits
19 infantry owned by the Russians, 4 artilleries owned by the Russians, 5 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 33 armour, 5 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 22/46 hits, 24.33 expected hits
Russians roll dice for 3 armour, 1 artillery, 12 fighters and 4 tactical_bombers in Russia, round 4 : 12/20 hits, 11.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 3 armour owned by the Russians, 2 tactical_bombers owned by the British, 1 artillery owned by the Russians, 1 tactical_bomber owned by the Americans, 12 armour owned by the Germans, 1 fighter owned by the French and 9 fighters owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 5 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 12 armour, 5 artilleries, 4 fighters, 5 infantry and 37 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 5 artilleries, 2 fighters, 59 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 9 fighters and 2 tactical_bombers
Casualties for Americans: 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Greater Southern Germany to Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,5,5,5,5,6,5
Germans collect 59 PUs (4 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 3.00
AA fire in Russia : : 2.00
Americans : -0.67
Russians : -5.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 artillery moved from Vologda to Urals
Russians take Urals from Italians
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Buryatia to Sakha
1 aaGun moved from Buryatia to Sakha
3 infantry moved from Yenisey to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Siberia to Amur
1 armour and 2 infantry moved from Manchuria to Amur
3 infantry moved from Buyant-Uhaa to Amur
1 bomber moved from Manchuria to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to 41 Sea Zone
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
1 armour moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Timguska to Vologda
Japanese take Vologda from Russians
1 armour moved from Timguska to Urals
1 artillery moved from Timguska to Urals
1 artillery moved from Timguska to Evenkiyskiy
Combat - Japanese
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 7 infantry in Amur, round 2 : 2/9 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 artillery
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Philippines
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 bomber moved from 41 Sea Zone to French Indo China
2 fighters moved from Ukraine to Yugoslavia
2 tactical_bombers moved from Ukraine to Sikang
Place Units - Japanese
1 destroyer and 2 fighters placed in 36 Sea Zone
1 cruiser and 1 submarine placed in 6 Sea Zone
1 marine placed in Japan
1 fighter and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 7 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Iceland to 123 Sea Zone
1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/4 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/6 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries and 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 destroyer moved from 123 Sea Zone to 110 Sea Zone
1 marine moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 marine moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry moved from British Columbia to Alaska
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Gibraltar to Egypt
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
1 infantry and 2 mech_infantrys placed in Persia
3 fighters placed in Eastern United States
3 transports placed in 101 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians : -0.33
AA fire in France : : 0.83
Americans : -1.50
AA fire in Normandy Bordeaux : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from Persia to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Burma to Eastern Persia
3 aaGuns, 3 armour, 3 artilleries, 17 infantry and 5 mech_infantrys moved from India to West India
3 armour moved from Eastern Persia to Persia
5 mech_infantrys moved from Eastern Persia to Persia
3 armour moved from West India to Eastern Persia
5 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tsinghai to Caucasus
1 fighter moved from Western Germany to France
2 aaGuns moved from Southern Italy to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,5,3,1,6,2,3,3
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 11/21 hits, 9.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 submarines and 3 transports moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to Alaska
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Algeria to Morocco
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Alaska
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Western United States
2 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 12 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 12 infantry
EDIT: Turning off Edit Mode
2 fighters and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.00
Japanese regular : -0.33
Germans regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Chahar to Hopei
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
2 tactical_bombers moved from Kwangsi to Hopei
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Hopei
Japanese attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Hopei
4 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 3 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters moved from India to Yunnan
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
2 artilleries and 2 infantry moved from Shan State to Malaya
4 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 35 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Shantung to Anhwe
3 tactical_bombers moved from Hopei to Yunnan
1 tactical_bomber moved from Philippines to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries and 2 infantry placed in Japan
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
UK_Pacific AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Midway to Hawaiian Islands
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to Kenya
3 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Kenya
British attack with 3 fighters and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters and 5 infantry in Kenya, round 2 : 4/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
British win, taking Holland Belgium from Germans, taking Kenya from Italians with 3 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Kenya to Egypt
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 aaGun moved from Alexandria to Tobruk
1 fighter moved from Iceland to United Kingdom
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Syria to Egypt
1 fighter moved from India to Yunnan
3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 fighter placed in 98 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 1.33
Italians regular : -1.00
Japanese regular : 1.00
Germans regular : -0.33
British regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
4 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in Malaya
1 transport placed in 55 Sea Zone
ANZAC undo move 1.
2 armour and 1 infantry placed in Malaya
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
2 aaGuns and 17 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs