TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 4x factory_minor, 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 2 armour, 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
5 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Smolensk to Vologda
4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 5 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Northwest Persia, round 2 : 6/9 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 3/9 hits, 4.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Vologda to Smolensk
4 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 bomber moved from Northwest Persia to Caucasus
5 fighters moved from Northwest Persia to Caucasus
1 mech_infantry moved from Sikang to Hopei
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
4 infantry moved from Albania to Bulgaria
1 bomber moved from Holland Belgium to Southern Italy
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,5,5,4,4,6,6,6
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Sakha
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
2 artilleries and 6 infantry moved from Suiyuyan to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Shensi to Sikang
1 marine moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Anhwe to Kweichow
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 bombers moved from Malaya to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
1 tactical_bomber moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Ukraine
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 11 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/13 hits, 4.33 expected hits
Chinese roll dice for 11 infantry in Kansu, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 6/11 hits, 4.00 expected hits
Chinese roll dice for 8 infantry in Kansu, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 4 : 5/8 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 6 infantry
Casualties for Chinese: 11 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Kansu to Volgograd
1 fighter moved from Kansu to Volgograd
1 tactical_bomber moved from Kansu to Volgograd
1 tactical_bomber moved from Tsinghai to Volgograd
2 destroyers and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from India to Burma
2 fighters moved from 35 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
1 bomber and 2 fighters placed in Japan
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6,2
Japanese collect 66 PUs (1 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 0.67
Chinese : -1.00
AA fire in India : : -0.33
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Persia to 39 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
British take British Columbia from Japanese
1 fighter moved from 33 Sea Zone to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Persia to 39 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
British take British Columbia from Japanese
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Java
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Northwest Persia
retreated to Northwest Persia
Germans win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 1 destroyer; Italians defend with 1 destroyer, 3 fighters and 1 submarine
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans retreated to 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 30
Casualties for Americans: 2 submarines
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for Germans: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Tobruk
1 fighter moved from Persia to Tobruk
6 carriers moved from 33 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
2 infantry moved from Trans-Jordan to Iraq
5 destroyers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
1 bomber moved from 97 Sea Zone to Tobruk
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from 23 Sea Zone to Caroline Islands
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Northwest Persia to Persia
Place Units - Americans
1 airfield placed in Tobruk
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
1 infantry, 1 marine and 1 mech_infantry placed in Eastern United States
1 mech_infantry placed in Central United States
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 37 PUs;
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from Persia to Northwest Persia
1 bomber moved from Persia to Rostov
10 fighters moved from Russia to Rostov
Combat - British
Strategic bombing raid in Rostov
AA fire in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Rostov causes 3 damage total.
Battle in Northwest Persia
British attack with 1 artillery, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
British attack with 10 fighters
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 10 fighters in Rostov, round 2 : 8/10 hits, 5.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Rostov
British win with 9 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Rostov to Persia
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Gibraltar to Tobruk
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
2 armour moved from Persia to Eastern Persia
9 fighters moved from Rostov to Russia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.83
AA fire in Rostov : : -0.17
British : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Caucasus to Tsinghai
1 armour moved from Yenisey to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,2,3
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Persia
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from Persia to Russia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Vologda
4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
1 bomber moved from Caucasus to Persia
5 fighters moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 bombers moved from Southern Italy to Holland Belgium
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 3 bombers, 3 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 5 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 5 fighters and 1 infantry in Northwest Persia, round 3 : 1/6 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
retreated to Northwest Persia
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Vologda
Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Vologda to Bryansk
4 fighters moved from Vologda to Bryansk
8 armour moved from Caucasus to Rostov
3 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
5 fighters moved from Northwest Persia to Rostov
1 aaGun moved from Bryansk to Ukraine
2 fighters moved from Rostov to Bryansk
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
3 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from Persia to Rostov
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,6,4
Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2.33
AA fire in Persia : : -0.17
British : 1.33
Americans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Italians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Italians
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
4 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
1 bomber moved from Japan to Sakha
1 armour, 2 artilleries and 1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Tsinghai to Timguska
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 fighter moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 bombers moved from Burma to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 battleships, 8 carriers, 2 destroyers, 12 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in Timguska
Japanese attack with 2 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Timguska, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 8 carriers, 4 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 4 destroyers, 15 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 16/28 hits, 14.83 expected hits
Units damaged: 6 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 18/29 hits, 14.67 expected hits
Units damaged: 2 battleships owned by the Japanese
3 submarines owned by the Americans, 2 destroyers owned by the Americans, 8 carriers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 4 destroyers, 15 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/28 hits, 14.83 expected hits
Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 15/27 hits, 14.00 expected hits
10 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Japanese, 6 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 : 10/14 hits, 8.50 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 4 : 10/15 hits, 9.67 expected hits
5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 8 fighters owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships and 2 bombers in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
Americans roll dice for 2 battleships, 3 fighters and 3 transports in 42 Sea Zone, round 5 : 1/5 hits, 3.33 expected hits
3 fighters owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships and 1 bomber in 42 Sea Zone, round 6 : 3/3 hits, 2.00 expected hits
Americans roll dice for 2 battleships and 3 transports in 42 Sea Zone, round 6 : 0/2 hits, 1.33 expected hits
1 transport owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships and 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber, 8 carriers, 4 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
7 armour, 2 artilleries and 13 mech_infantrys moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Shan State
1 bomber moved from Sakha to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour and 2 artilleries placed in French Indo China
1 armour and 2 infantry placed in Manchuria
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
@majikforce Well that was nerve racking! I kinda got screwed over losing all my air force and finishing with less than half of what I should have but I’ll take it. Wish I had purchase differently though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Buryatia
1 aaGun moved from Sakha to Amur
1 aaGun and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Burma to India
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 8/12 hits, 6,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 20 infantry and 4 mech_infantrys in India, round 2 : 4/30 hits, 7,00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Szechwan to Anhwe
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 fighters, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -2,17
UK_Pacific regular : 1,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 bomber and 1 fighter moved from Volgograd to Rostov
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 3 submarines
British defend with 1 submarine
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Rostov
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Eastern Poland
1 bomber moved from Rostov to Eastern Poland
1 fighter moved from Rostov to Volgograd
2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Germany
2 infantry moved from Northern Italy to Western Germany
7 infantry moved from Southern Italy to Northern Italy
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Western India to Burma
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers moved from 43 Sea Zone to Java
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 marine moved from Siam to 132 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 45 Sea Zone
2 infantry and 1 marine moved from 45 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 21 Sea Zone from ANZAC
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Davao to 37 Sea Zone
1 tactical_bomber moved from Davao to 23 Sea Zone
2 bombers moved from Davao to Marianas
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 transports moved from 36 Sea Zone to 7 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 carriers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Celebes
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hunan to Szechwan
3 artilleries, 3 infantry and 1 mech_infantry moved from Kiangsi to Fukien
1 infantry moved from Hunan to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Marianas
Japanese attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Marianas, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Marianas
2 infantry owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Iwo Jima, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
1 carrier and 2 destroyers moved from 40 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
4 artilleries and 4 infantry moved from Siam to 132 Sea Zone
4 artilleries, 4 infantry and 6 transports moved from 132 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to 37 Sea Zone
4 artilleries, 7 infantry and 6 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 36 Sea Zone to 21 Sea Zone
3 infantry moved from Davao to Manilla
4 artilleries and 8 infantry moved from 21 Sea Zone to Fukien
1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone
1 fighter moved from Iwo Jima to 7 Sea Zone
1 fighter moved from Iwo Jima to Japan
2 bombers moved from Marianas to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in Eastern India
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Denmark
3 fighters moved from 115 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 115 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 34 Sea Zone to 24 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
6 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsi
1 submarine moved from 20 Sea Zone to 22 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Denmark
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Kiangsi
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 6 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 6 fighters in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -13
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 24 Sea Zone
5 carriers, 6 destroyers, 2 fighters and 9 submarines moved from 34 Sea Zone to 24 Sea Zone
1 destroyer and 2 submarines moved from 32 Sea Zone to 24 Sea Zone
2 destroyers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 24 Sea Zone
3 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Norway
1 bomber moved from Eastern United States to Norway
2 artilleries and 4 infantry moved from Iceland to 126 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 126 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 104 Sea Zone to 109 Sea Zone
2 aaGuns and 3 infantry moved from Eastern United States to Quebec
1 aaGun moved from Western United States to Central United States
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
Place Units - Americans
1 carrier placed in 115 Sea Zone
2 infantry placed in Norway
1 harbour placed in Wake Island
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Shansi to Chahar
3 infantry moved from Shansi to Jehol
1 infantry moved from Shantung to Jehol
4 infantry moved from Shantung to Kiangsu
4 infantry moved from Szechwan to Hunan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kiangsi from Japanese, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shantung to Anhwe
4 infantry moved from Honan to Anhwe
1 fighter moved from Yunnan to Anhwe
3 infantry moved from Szechwan to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes 7 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 5 Sea Zone to 17 Sea Zone
EDIT: 1 submarine moved from 5 Sea Zone to 8 Sea Zone
EDIT: 1 submarine moved from 5 Sea Zone to 16 Sea Zone
EDIT: 1 submarine moved from 8 Sea Zone to 9 Sea Zone
2 infantry moved from Norway to Finland
1 bomber moved from Samara to Finland
5 fighters and 3 tactical_bombers moved from Northern Belarus to Finland
5 artilleries and 23 infantry moved from Burma to Shan State
Combat - British
Battle in Finland
British attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 2 infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 3/11 hits, 5.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Finland
2 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 5 artilleries and 23 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 23 infantry in Shan State, round 2 : 9/28 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 infantry moved from Western India to Eastern India
1 infantry moved from Baluchistan to Western India
1 aaGun, 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kenya to Tanganyika Territory
3 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Rhodesia to Tanganyika Territory
2 fighters moved from United Kingdom to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 aaGuns and 2 infantry moved from 115 Sea Zone to Denmark
1 bomber, 5 fighters and 3 tactical_bombers moved from Finland to Norway
1 aaGun moved from Norway to Finland
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 carrier and 2 fighters moved from 34 Sea Zone to 24 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 5,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.50
Japanese regular : 1.33
Germans AA : 0.67
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 battleship and 1 marine moved from 44 Sea Zone to 46 Sea Zone
Japanese take 45 Sea Zone from ANZAC
1 battleship and 1 marine moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Evenkiyskiy to Komi
Japanese take Komi from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
8 fighters and 5 tactical_bombers moved from 44 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Paulau
Battle in Caroline Islands
Japanese attack with 8 fighters, 2 infantry, 1 marine and 5 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 8 fighters, 2 infantry, 1 marine and 5 tactical_bombers in Caroline Islands, round 2 : 9/16 hits, 8.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Paulau from Americans, taking Caroline Islands from Americans with 8 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
4 battleships, 12 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 3 marines, 12 submarines, 3 tactical_bombers and 3 transports moved from 44 Sea Zone to 46 Sea Zone
4 battleships, 12 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 3 marines, 12 submarines, 3 tactical_bombers and 3 transports moved from 46 Sea Zone to 35 Sea Zone
8 fighters and 5 tactical_bombers moved from Caroline Islands to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
9 submarines moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
4 artilleries and 15 infantry moved from Anhwe to Hopei
2 infantry moved from Jehol to Anhwe
1 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Amur to Korea
1 aaGun, 1 artillery and 1 infantry moved from Timguska to Northern Sinkiang
Place Units - Japanese
3 infantry placed in Eastern India
1 infantry placed in French Indo China
1 infantry placed in Malaya
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs