@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Vologda
4 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Tambov
1 artillery and 2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Caucasus
11 armour moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Rostov to Tambov
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0,67 expected hits
Defenders Fire, : 2/3 hits, 1,00 expected hits
2 bombers owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/8 hits, 2,83 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Tambov, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 3 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 4 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 11 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 11 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/15 hits, 6,17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Belarus
2 bombers moved from Russia to Ukraine
3 armour moved from Ukraine to Volgograd
3 artilleries moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Caucasus
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Germany to Yugoslavia
1 aaGun and 2 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Finland to Norway
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
Place Units - Germans
1 airfield placed in Yugoslavia
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in Southern France
2 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 8.
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from France: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -5,00
Defenders Fire, : : 1,00
British : -0,67
Attackers Fire, : : -0,67
Russians : -0,17
@Odonis , please use 2nd file.
Very good decission to intercept.:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Samara to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 aaGun and 15 infantry moved from Amur to Korea
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kwangsi to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kiangsu
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter moved from Manchuria to Jehol
1 bomber moved from French Indo China to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to Manchuria
1 armour moved from Shantung to Manchuria
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Hunan to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 armour moved from Kiangsi to Yunnan
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Manchuria
1 artillery moved from Yunnan to Shan State
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in India
1 artillery placed in Malaya
1 artillery and 2 infantry placed in Japan
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Korea to Amur
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur
1 armour and 1 marine moved from Southern Italy to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from Russia to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
Combat - Americans
Battle in Amur
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/10 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 marine
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 marine in Northern Italy, round 2 : 6/11 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 7 infantry in Northern Italy, round 2 : 2/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 5 infantry owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 6 fighters in Northern Italy, round 3 : 2/9 hits, 4.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 bomber and 6 fighters in Northern Italy, round 4 : 5/8 hits, 4.17 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 marine
Casualties for Germans: 1 aaGun, 2 artilleries and 7 infantry
Non Combat Move - Americans
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 95 Sea Zone to 91 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from Amur to Korea
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,6,4,3,4,1,3,5,4,3,5,6,5,3,5,6,1,5,1,5,2,3,5,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -2.17
AA fire in Northern Italy : : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Jehol to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Korea to Amur
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur
1 armour and 1 marine moved from Southern Italy to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from Russia to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
Combat - Americans
Battle in Amur
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/10 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 marine
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 marine in Northern Italy, round 2 : 6/11 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 7 infantry in Northern Italy, round 2 : 2/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 5 infantry owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 6 fighters in Northern Italy, round 3 : 2/9 hits, 4.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 bomber and 6 fighters in Northern Italy, round 4 : 5/8 hits, 4.17 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 marine
Casualties for Germans: 1 aaGun, 2 artilleries and 7 infantry
Non Combat Move - Americans
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 95 Sea Zone to 91 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from Amur to Korea
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,6,4,3,4,1,3,5,4,3,5,6,5,3,5,6,1,5,1,5,2,3,5,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Jehol to Shensi
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
3 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer, 3 fighters and 1 submarine
Casualties for Italians: 2 cruisers
Casualties for Germans: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Non Combat Move - British
3 transports moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery moved from Alexandria to Tobruk
6 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from West India to Trans-Jordan
2 aaGuns, 1 armour, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 4.
British undo move 3.
3 artilleries placed in Persia
3 infantry placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
Italians : 1.67
Americans : -2.17
AA fire in Northern Italy : : -0.50
Chinese : -0.33
Japanese : -0.33
@Odonis @aequitas-et-veritas
made a serious error and didn’t realize you had put a airbase covering SZ97. Assumed that you would scramble and that you’d take the cruisers as damage. Let me know if that’s not the case…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Volgograd to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Rostov to Volgograd
1 aaGun and 1 infantry moved from Ukraine to Rostov
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to Guam
1 fighter moved from Guam to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to Guam
1 fighter moved from Guam to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33
@Odonis no Problem, all good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 armour moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Yugoslavia to Northern Italy
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Ukraine to 81 Sea Zone
Combat - Germans
Battle in Iceland
Battle in Northern Italy
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Iceland from British, taking Northern Italy from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 5 transports
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
British roll dice for 1 destroyer and 5 transports in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 81 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
British roll dice for 1 destroyer and 5 transports in 81 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
5 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 5 transports
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
2 fighters and 1 tactical_bomber moved from Ukraine to Yugoslavia
1 artillery and 4 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
7 artilleries and 10 infantry moved from Rostov to Bryansk
1 aaGun, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
11 armour and 2 mech_infantrys moved from Caucasus to Bryansk
2 armour moved from Volgograd to Bryansk
2 artilleries moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 bombers placed in Novgorod
9 infantry placed in Western Germany
1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : 0,83
Americans : -0,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 95 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
3 infantry moved from Yunnan to Szechwan
1 fighter moved from India to Szechwan
2 bombers moved from French Indo China to Korea
1 bomber moved from French Indo China to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from India to West India
1 infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Korea
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers
Americans defend with 1 artillery, 7 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter; Russians defend with 1 aaGun and 15 infantry
AA fire in Korea : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 battleships in Korea, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers in Korea, round 2 : 16/37 hits, 14,50 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 8 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 16/28 hits, 12,17 expected hits
15 infantry owned by the Japanese, 15 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 aaGun owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers in Korea, round 3 : 13/21 hits, 11,50 expected hits
Americans roll dice for 1 artillery, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 6/11 hits, 6,50 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 7 fighters owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 armour, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries, 3 fighters, 15 infantry and 2 tactical_bombers
Casualties for Americans: 1 artillery, 7 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 15 infantry
Casualties for ANZAC: 1 fighter
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to French Indo China
1 fighter moved from Szechwan to Sikang
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Japan
5 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
1 bomber moved from Java to Malaya
Place Units - Japanese
2 infantry placed in Manchuria
3 infantry placed in India
1 carrier and 1 destroyer placed in 37 Sea Zone
2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,50
ANZAC : -0,33
Americans : 2,67
Chinese : 0,33
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Gibraltar to Southern Italy
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Amur to Sakha
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 armour placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0.83
AA fire in Ukraine : : -0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Gibraltar to Southern Italy
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Amur to Sakha
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 armour placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
5 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to Caucasus
Combat - British
Battle in West India
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in West India, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 infantry in West India, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 4 artilleries and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Alexandria, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 armour, 3 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 1 mech_infantry moved from Persia to Northwest Persia
1 aaGun moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from Trans-Jordan to Southern Italy
Place Units - British
1 artillery and 2 infantry placed in Persia
2 transports placed in 81 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
Italians : -0.50
Americans : -0.83
AA fire in Ukraine : : -0.17
Chinese : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 armour moved from Sikang to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 fighters moved from Yugoslavia to Caucasus
1 battleship moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 2 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Caucasus, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 1,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Guam to Jehol
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Jehol
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Jehol
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.50