• '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Turkey
            Turkey spend 25 on tech rolls
                Turkey roll 2,2,3,5,5 and gets 0 hits
    
        Combat Move - Turkey
            2 field_guns moved from Ryazan to Kazan
            1 infantry moved from Kazakhstan to Turkmenistan
                  Turkey take Turkmenistan from Russia
            1 field_gun moved from Kazakhstan to Uzbekistan
                  Turkey take Uzbekistan from Russia
            2 field_guns moved from Kazakhstan to Kazan
            5 field_guns and 6 infantry moved from Caucasus to Kazakhstan
            1 field_gun moved from Kazakhstan to Kazan
            2 field_guns and 4 infantry moved from Lurs to Tehran
            2 field_guns and 2 infantry moved from Fars to Khurasan
            1 cavalry moved from Sistan to Baluchistan
            3 cavalrys moved from Baghdad to Khurasan
            1 zeppelin moved from Oman to Bombay
            7 field_guns, 1 heavy_gun and 3 infantry moved from Lower Egypt to Cyrenaica
                  Turkey take Cyrenaica from France
            2 heavy_guns and 3 infantry moved from Cairo-Suez to Lower Egypt
            7 field_guns, 1 heavy_gun and 3 infantry moved from Upper Egypt to Lower Egypt
            2 field_guns and 5 infantry moved from Sinai to Cairo-Suez
            2 cavalrys moved from Sinai to Lower Egypt
            1 field_gun and 3 infantry moved from Damascus to Mesopotamia
            1 field_gun and 1 infantry moved from Mecca to Arabia
            1 field_gun and 1 infantry moved from Aden to Yemen
            2 field_guns and 4 infantry moved from Al-Dammam to Arabia
            3 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            5 infantry moved from Constantinople to Sea Zone 67 Black Sea
            5 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            5 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
    
        Purchase Units - Turkey
            Turkey buy 2 cruisers, 6 field_guns, 7 infantry and 2 transports; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Turkey
            Strategic bombing raid in Bombay
                Bombing raid in Bombay rolls: 6 and causes: 4 damage to unit: Factory
                Bombing raid in Bombay causes 4 damage total. 
            Battle in Baluchistan
                Turkey attack with 1 cavalry
                Britain defend with 1 trench
                    1 trench owned by the Britain lost in Baluchistan
                Turkey win, taking Baluchistan from Britain with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 trench
            Battle in Kazan
                Turkey attack with 5 field_guns
                Russia defend with 2 trenchs
                    Turkey roll dice for 5 field_guns in Kazan, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 2 trenchs in Kazan, round 2 : 1/2 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Kazan
                    Turkey roll dice for 4 field_guns in Kazan, round 3 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 2 trenchs in Kazan, round 3 : 1/2 hits, 0.33 expected hits
                    1 trench owned by the Russia and 1 field_gun owned by the Turkey lost in Kazan
                    Turkey roll dice for 3 field_guns in Kazan, round 4 : 1/3 hits, 1.00 expected hits
                    Russia roll dice for 1 trench in Kazan, round 4 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Kazan
                Turkey win, taking Kazan from Russia with 3 field_guns remaining. Battle score for attacker is -2
                Casualties for Turkey: 2 field_guns
                Casualties for Russia: 2 trenchs
            Battle in Tehran
                Turkey attack with 2 field_guns and 4 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 2 field_guns and 4 infantry in Tehran, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran
                    Turkey roll dice for 2 field_guns and 3 infantry in Tehran, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Tehran, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Tehran
                Turkey loses 0 PUs for violating Tehrans neutrality.
                Turkey win, taking Tehran from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Khurasan
                Turkey attack with 3 cavalrys, 2 field_guns and 2 infantry
                Neutral defend with 1 infantry
                    Turkey roll dice for 3 cavalrys, 2 field_guns and 2 infantry in Khurasan, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 infantry in Khurasan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Khurasan
                Turkey loses 0 PUs for violating Khurasans neutrality.
                Turkey win, taking Khurasan from Neutral with 3 cavalrys, 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Turkey
            1 zeppelin moved from Bombay to Oman
    
        Place Units - Turkey
            2 cruisers and 2 transports placed in Sea Zone 75 Red Sea
            1 infantry placed in Cairo-Suez
            3 field_guns and 3 infantry placed in Caucasus
            3 field_guns and 3 infantry placed in Volgograd
    
        Activate Technology - Turkey
            Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 103 PUs; end with 103 PUs
            Turkey collect 10 PUs from War Bonds; end with 113 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Turkey : -2.00
    Russia : 1.17
    

    Savegame


  • TripleA Turn Summary: Britain round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,3 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover bunkers
    
        Combat Move - Britain
            5 field_guns moved from Kyushu to Sea Zone 137 Yellow Sea
            2 field_guns moved from Kyushu to Sea Zone 137 Yellow Sea
            2 field_guns moved from Chugoku to Sea Zone 137 Yellow Sea
            4 infantry moved from Kyushu to Sea Zone 137 Yellow Sea
            5 infantry moved from Chubu to Sea Zone 137 Yellow Sea
            9 field_guns and 9 infantry moved from Sea Zone 137 Yellow Sea to Shikoku
            2 infantry moved from Tokyo to Tohoku
            1 infantry moved from Chubu to Tohoku
            1 tank moved from Bombay to Gujarat
            1 infantry moved from Bombay to Gujarat
            4 field_guns and 1 infantry moved from London to Sea Zone 15 English Channel
            3 infantry moved from England to Sea Zone 15 English Channel
            4 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Belgium
    
        Purchase Units - Britain
            Britain repair damage of 4x Factory; Remaining resources: 144 PUs; 0 techTokens; 
            Britain buy 12 field_guns, 12 infantry, 4 tanks and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Shikoku
                Britain attack with 9 field_guns and 9 infantry
                Neutral defend with 8 infantry
                    Britain roll dice for 1 battlecruiser in Shikoku, round 2 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 9 field_guns and 9 infantry in Shikoku, round 2 : 8/18 hits, 6.00 expected hits
                    Neutral roll dice for 8 infantry in Shikoku, round 2 : 2/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Shikoku
                Britain loses 0 PUs for violating Shikokus neutrality.
                Britain win, taking Shikoku from Neutral with 9 field_guns and 7 infantry remaining. Battle score for attacker is 18
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 8 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 tanks and 3 trenchs placed in Belgium
            3 trenchs placed in Congo
            3 trenchs placed in Punjab
            3 trenchs placed in Sindh
            1 infantry and 1 tank placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 field_guns and 1 infantry placed in Dar es Salaam
            4 field_guns and 1 infantry placed in London
            3 infantry placed in England
            1 field_gun and 5 infantry placed in Tohoku
            4 field_guns placed in Chubu
    
        Activate Technology - Britain
            Britain activating bunkers
    
        Turn Complete - Britain
            Britain collect 152 PUs; end with 152 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : 2.33
    

    Savegame


  • TripleA Turn Summary: Russia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Combat Move - Russia
            1 infantry moved from Tver to Vladimir
                  Russia take Vladimir from Turkey
            1 infantry moved from Pskov to St. Petersburg
            1 field_gun and 1 infantry moved from Tver to Moscow
            1 field_gun moved from Tver to Moscow
            1 field_gun and 2 infantry moved from Aldan to Bratsk
            3 infantry moved from Khabarovsk to Aldan
            3 infantry moved from Primorsky to Khabarovsk
            1 infantry moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 5 field_guns, 1 fighter, 1 heavy_gun, 7 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 infantry and 3 trenchs placed in Moscow
            2 field_guns, 1 heavy_gun, 3 infantry and 3 trenchs placed in St. Petersburg
            1 field_gun and 1 infantry placed in Omsk
            2 field_guns placed in Vladivostok
            Russia undo move 2.
            2 field_guns, 1 fighter, 3 infantry and 3 trenchs placed in St. Petersburg
            1 heavy_gun placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Communists
            2 conscripts, 1 heavy_gun and 3 trenchs placed in Irkutsk
            1 heavy_gun placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    I’d say wait one more round before attacking the Commies as the US.


  • TripleA Turn Summary: USA round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - USA
                USA roll 3,3,2,3,1 and gets 0 hits
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 40 Caribbean Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 40 Caribbean Sea
            2 field_guns and 2 infantry moved from Sea Zone 40 Caribbean Sea to Yucatan
            4 field_guns and 5 infantry moved from Chukotka to Sakhe
            3 field_guns and 6 infantry moved from Khabarovsk to Aldan
            1 heavy_gun moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
            3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
            1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
            3 field_guns and 3 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 149 Pacific Ocean
            1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
            4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 infantry moved from California to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            5 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
    
        Purchase Units - USA
            USA buy 3 cavalrys, 10 field_guns and 10 infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - USA
            Battle in Yucatan
                USA attack with 2 field_guns and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 2 field_guns and 2 infantry in Yucatan, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Yucatan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Yucatan
                USA loses 0 PUs for violating Yucatans neutrality.
                USA win, taking Yucatan from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 field_gun and 1 infantry placed in Manila
            3 field_guns and 3 infantry placed in Hokkaido
            1 field_gun and 1 infantry placed in Honolulu
            4 field_guns placed in San Francisco
            2 infantry placed in California
            2 infantry placed in Oregon
            2 cavalrys placed in Panama
            1 cavalry, 1 field_gun and 1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    USA : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - Germany
            Germany spend 25 on tech rolls
                Germany roll 6,6,4,3,5,6 and gets 3 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover creepingBarage
    
        Combat Move - Germany
            1 infantry moved from Latvia to Estonia
                  Germany take Estonia from Russia
            2 infantry moved from Latvia to Pskov
            1 field_gun and 1 infantry moved from Lithuania to Latvia
            1 field_gun moved from Smolensk to Pskov
            6 field_guns and 6 infantry moved from Belarus to Smolensk
            3 field_guns and 3 infantry moved from Minsk to Don
            3 field_guns and 3 infantry moved from Kiev to Odessa
            6 field_guns and 6 infantry moved from Odessa to Belarus
            2 field_guns and 3 infantry moved from Eastern Poland to Belarus
            1 cavalry moved from Warsaw to Belarus
            3 infantry moved from Berlin to Mecklenburg
            1 infantry moved from Mecklenburg to Hanover
            1 infantry moved from Mecklenburg to Holstein
            1 infantry moved from Mecklenburg to Hanover
            1 infantry moved from Hanover to Holland
    
        Purchase Units - Germany
            Germany buy 24 infantry and 6 trenchs; Remaining resources: 9 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Pskov
                Germany attack with 1 field_gun and 2 infantry
                Russia defend with 1 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in Pskov, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 infantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Pskov
                Germany win, taking Pskov from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Rhine
            3 trenchs placed in Wurttemburg
            6 infantry placed in Minsk
            6 infantry placed in Belarus
            6 infantry placed in Odessa
            6 infantry placed in Bavaria
            Germany undo move 6.
            6 infantry placed in Kiev
    
        Activate Technology - Germany
            Germany activating creepingBarage
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 115 PUs; end with 124 PUs
            Germany collect 6 PUs from War Bonds; end with 130 PUs
    

    Combat Hit Differential Summary :

    Germany : 0.17
    Russia : -0.33
    

    Savegame


  • TripleA Turn Summary: France round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Combat Move - France
            1 heavy_gun moved from Burgundy to Franche-Comte
            1 infantry moved from Champagne to Franche-Comte
            2 field_guns and 2 infantry moved from Auvergne to Rhone
            1 field_gun moved from Burgundy to Auvergne
            3 infantry moved from Brittany to Aquitaine
            4 field_guns and 3 infantry moved from Champagne to Alsace
            4 field_guns and 4 infantry moved from Paris to Champagne
    
        Purchase Units - France
            France buy 4 field_guns, 1 heavy_gun, 12 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Franche-Comte
                France attack with 1 heavy_gun and 1 infantry
                Austria defend with 1 field_gun
                    France roll dice for 1 heavy_gun and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 field_gun in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Austria and 1 infantry owned by the France lost in Franche-Comte
                France win, taking Franche-Comte from Austria with 1 heavy_gun remaining. Battle score for attacker is 1
                Casualties for France: 1 infantry
                Casualties for Austria: 1 field_gun
            Battle in Rhone
                France attack with 2 field_guns and 2 infantry
                Austria defend with 2 field_guns
                    France roll dice for 2 field_guns and 2 infantry in Rhone, round 2 : 3/4 hits, 1.67 expected hits
                    Austria roll dice for 2 field_guns in Rhone, round 2 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Austria lost in Rhone
                France win, taking Rhone from Austria with 2 field_guns and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Austria: 2 field_guns
    
        Non Combat Move - France
            2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            2 infantry moved from Shanghai 4 to Shanghai 1
            4 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            4 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 field_guns and 2 infantry moved from Primorsky to Khabarovsk
            3 field_guns and 3 infantry moved from Khabarovsk to Aldan
    
        Place Units - France
            3 trenchs placed in Alsace
            3 trenchs placed in Champagne
            1 trench placed in Burgundy
            4 field_guns and 4 infantry placed in Paris
            3 infantry placed in Brittany
            1 heavy_gun and 1 infantry placed in Tobruk
            2 infantry placed in Algiers
            2 infantry placed in Shanghai 2
    
        Turn Complete - France
            France collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Austria : 0.00
    France : 1.67
    

    Savegame


  • TripleA Turn Summary: Serbia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 1,2,4,4,2,2,3,2 and gets 0 hits
    
        Combat Move - Austria
                Austria loses 0 PUs for violating Majorcas neutrality.
            15 gass moved from Vienna to Belarus
            2 gass moved from Hungary to Belarus
            1 cavalry and 5 gass moved from Galicia to Latvia
            2 field_guns and 2 infantry moved from Greece to Sea Zone 61 Ionian Sea
            1 field_gun and 1 infantry moved from Malta to Sea Zone 59 Central Mediterranean
            1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
            1 field_gun moved from Marseilles to Languedoc
                  Austria take Languedoc from France
            1 field_gun moved from Piedmont to Rhone
            1 field_gun and 2 infantry moved from Switzerland to Rhone
            1 field_gun and 1 infantry moved from Switzerland to Rhone
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
            1 field_gun and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Majorca
                  Austria take Majorca from Neutral
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 55 Western Mediterranean to Algeria
                  Austria take Algeria from France
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 59 Central Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tunisia
                  Austria take Tunisia from France
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 59 Central Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania
                  Austria take Tripolitania from Italy
            1 cavalry moved from Rome to Tuscany
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            2 field_guns and 2 infantry moved from Sea Zone 56 Gulf of Lyon to Catalonia
            2 battlecruisers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
            1 cruiser and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean
            3 infantry moved from Vienna to Austria
            3 infantry moved from Austria to Munich
            6 infantry moved from Bavaria to Wurttemburg
    
        Purchase Units - Austria
            Austria buy 1 battleship, 1 destroyer, 8 heavy_guns, 12 infantry, 1 transport and 3 trenchs; Remaining resources: 7 PUs; 8 techTokens; 
    
        Combat - Austria
            Battle in Rhone
                Austria attack with 3 field_guns and 3 infantry
                France defend with 2 field_guns and 2 infantry
                    Austria roll dice for 3 field_guns and 3 infantry in Rhone, round 2 : 1/6 hits, 2.00 expected hits
                    France roll dice for 2 field_guns and 2 infantry in Rhone, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Austria and 1 infantry owned by the France lost in Rhone
                    Austria roll dice for 3 field_guns and 2 infantry in Rhone, round 3 : 3/5 hits, 1.67 expected hits
                    France roll dice for 2 field_guns and 1 infantry in Rhone, round 3 : 0/3 hits, 1.00 expected hits
                    2 field_guns owned by the France and 1 infantry owned by the France lost in Rhone
                Austria win, taking Rhone from France with 3 field_guns and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Austria: 1 infantry
                Casualties for France: 2 field_guns and 2 infantry
            Battle in Catalonia
                Austria attack with 2 field_guns and 2 infantry
                Neutral defend with 1 field_gun and 3 infantry
                    Austria roll dice for 2 battlecruisers in Catalonia, round 2 : 2/2 hits, 1.33 expected hits
                    Austria roll dice for 2 field_guns and 2 infantry in Catalonia, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral and 2 infantry owned by the Austria lost in Catalonia
                    Austria roll dice for 2 field_guns in Catalonia, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 field_gun in Catalonia, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Neutral lost in Catalonia
                Austria loses 0 PUs for violating Catalonias neutrality.
                Austria win, taking Catalonia from Neutral with 2 field_guns remaining. Battle score for attacker is 7
                Casualties for Austria: 2 infantry
                Casualties for Neutral: 1 field_gun and 3 infantry
    
        Non Combat Move - Austria
    
        Place Units - Austria
            1 battleship and 1 destroyer placed in Sea Zone 56 Gulf of Lyon
            2 heavy_guns and 2 infantry placed in Marseilles
            3 trenchs placed in Switzerland
            3 heavy_guns and 3 infantry placed in Piedmont
            5 infantry placed in Rome
            3 heavy_guns and 2 infantry placed in Tyrol
            1 transport placed in Sea Zone 61 Ionian Sea
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 9 techTokens
    
        Turn Complete - Austria
            Austria collect 134 PUs; end with 141 PUs
            Austria collect 7 PUs from War Bonds; end with 148 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Austria : 1.00
    France : -1.33
    

    Savegame


  • TripleA Turn Summary: Italy round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Non Combat Move - Italy
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - Turkey
            Turkey spend 15 on tech rolls
                Turkey roll 5,1,3,1,3,1,1,3 and gets 0 hits
    
        Combat Move - Turkey
            1 cavalry moved from Baluchistan to Punjab
            1 cavalry moved from Sistan to Sindh
            1 cavalry moved from Sistan to Baluchistan
            2 field_guns and 3 infantry moved from Tehran to Khurasan
            1 field_gun and 3 infantry moved from Mesopotamia to Fars
            5 field_guns and 6 infantry moved from Kazakhstan to Omsk
            3 field_guns moved from Kazan to Omsk
            3 field_guns and 3 infantry moved from Volgograd to Ryazan
            3 field_guns and 8 infantry moved from Caucasus to Don
            1 infantry moved from Turkmenistan to Kazakhstan
            1 field_gun moved from Uzbekistan to Kazakhstan
            1 zeppelin moved from Oman to Sea Zone 65 Caspian Sea
            3 cavalrys, 2 field_guns and 2 infantry moved from Khurasan to Turkmenistan
            3 cavalrys moved from Turkmenistan to Kazakhstan
            3 field_guns and 5 infantry moved from Arabia to Mesopotamia
            2 field_guns and 2 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 cavalry moved from Lower Egypt to Upper Egypt
            2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Eritrea
                  Turkey take Eritrea from Italy
            1 cavalry moved from Upper Egypt to Port Sudan
                  Turkey take Port Sudan from Britain
            3 heavy_guns and 4 infantry moved from Lower Egypt to Western Sudan
                  Turkey take Western Sudan from Britain
            7 field_guns moved from Lower Egypt to Cyrenaica
            2 infantry moved from Lower Egypt to Cyrenaica
            1 cavalry moved from Lower Egypt to Chad
                  Turkey take Chad from France
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 1 destroyer, 4 heavy_guns, 14 infantry, 1 submarine and 6 trenchs; Remaining resources: 0 PUs; 8 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 65 Caspian Sea
                Turkey attack with 1 zeppelin
                Russia defend with 1 transport
                    1 transport owned by the Russia lost in Sea Zone 65 Caspian Sea
                Turkey win with 1 zeppelin remaining. Battle score for attacker is 7
                Casualties for Russia: 1 transport
            Battle in Punjab
                Turkey attack with 1 cavalry
                Britain defend with 4 trenchs
                    Turkey roll dice for 1 cavalry in Punjab, round 2 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 4 trenchs in Punjab, round 2 : 1/4 hits, 0.67 expected hits
                    1 cavalry owned by the Turkey lost in Punjab
                Britain win with 4 trenchs remaining. Battle score for attacker is -4
                Casualties for Turkey: 1 cavalry
            Battle in Sindh
                Turkey attack with 1 cavalry
                Britain defend with 4 trenchs
                    Turkey roll dice for 1 cavalry in Sindh, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 4 trenchs in Sindh, round 2 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 cavalry in Sindh, round 3 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 4 trenchs in Sindh, round 3 : 1/4 hits, 0.67 expected hits
                    1 cavalry owned by the Turkey lost in Sindh
                Britain win with 4 trenchs remaining. Battle score for attacker is -4
                Casualties for Turkey: 1 cavalry
            Battle in Omsk
                Turkey attack with 8 field_guns and 6 infantry
                Russia defend with 1 Factory, 1 field_gun, 5 infantry and 3 trenchs
                    Turkey roll dice for 8 field_guns and 6 infantry in Omsk, round 2 : 5/14 hits, 4.67 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 field_gun, 5 infantry and 3 trenchs in Omsk, round 2 : 2/9 hits, 2.50 expected hits
                    2 trenchs owned by the Russia and 2 infantry owned by the Turkey lost in Omsk
                    Turkey roll dice for 8 field_guns and 4 infantry in Omsk, round 3 : 1/12 hits, 4.00 expected hits
                    Russia roll dice for 1 field_gun, 5 infantry and 1 trench in Omsk, round 3 : 1/7 hits, 2.17 expected hits
                    1 trench owned by the Russia and 1 infantry owned by the Turkey lost in Omsk
                    Turkey roll dice for 8 field_guns and 3 infantry in Omsk, round 4 : 2/11 hits, 3.67 expected hits
                    Russia roll dice for 1 field_gun and 5 infantry in Omsk, round 4 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Russia and 3 infantry owned by the Turkey lost in Omsk
                    Turkey roll dice for 8 field_guns in Omsk, round 5 : 5/8 hits, 2.67 expected hits
                    Russia roll dice for 1 field_gun and 3 infantry in Omsk, round 5 : 2/4 hits, 1.33 expected hits
                    1 field_gun owned by the Russia, 3 infantry owned by the Russia and 2 field_guns owned by the Turkey lost in Omsk
                Turkey win, taking Omsk from Russia with 6 field_guns remaining. Battle score for attacker is 2
                Casualties for Turkey: 2 field_guns and 6 infantry
                Casualties for Russia: 1 field_gun, 5 infantry and 3 trenchs
    
        Non Combat Move - Turkey
            1 zeppelin moved from Sea Zone 65 Caspian Sea to Kazakhstan
    
        Place Units - Turkey
            3 trenchs placed in Ryazan
            3 trenchs placed in Kazakhstan
            1 destroyer and 1 submarine placed in Sea Zone 75 Red Sea
            3 infantry placed in Cairo-Suez
            3 heavy_guns and 4 infantry placed in Volgograd
            1 cavalry, 1 heavy_gun and 4 infantry placed in Caucasus
            3 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 107 PUs; end with 107 PUs
            Turkey collect 7 PUs from War Bonds; end with 114 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : -1.50
    Britain : 0.00
    Russia : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 1,1 and gets 0 hits
    
        Combat Move - Britain
            4 field_guns moved from London to Sea Zone 15 English Channel
            1 infantry moved from London to Sea Zone 15 English Channel
            3 infantry moved from England to Sea Zone 15 English Channel
            4 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Belgium
            9 field_guns moved from Shikoku to Sea Zone 137 Yellow Sea
            7 infantry moved from Shikoku to Sea Zone 137 Yellow Sea
            1 battlecruiser, 3 cruisers, 9 field_guns, 7 infantry and 9 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean
            2 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean
            9 field_guns and 9 infantry moved from Sea Zone 142 Pacific Ocean to Iwo Jima
            10 field_guns moved from Chugoku to Kyoto
            2 infantry moved from Gujarat to Sindh
            1 infantry moved from Bombay to Gujarat
            2 infantry moved from Goa to Madras
            2 field_guns moved from Goa to Madras
            1 tank moved from Bombay to Sindh
            1 tank moved from Gujarat to Punjab
            1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 94 South Atlantic to Sea Zone 99 South Atlantic
            2 field_guns and 2 infantry moved from Sea Zone 99 South Atlantic to Congo
            2 cavalrys moved from German East Africa to Congo
            1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 80 Indian Ocean
    
        Purchase Units - Britain
            Britain buy 5 field_guns, 4 heavy_guns, 13 infantry, 3 tanks and 15 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Iwo Jima
                Britain attack with 9 field_guns and 9 infantry
                Neutral defend with 8 infantry
                    Britain roll dice for 1 battlecruiser in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 9 field_guns and 9 infantry in Iwo Jima, round 2 : 4/18 hits, 6.00 expected hits
                    Neutral roll dice for 8 infantry in Iwo Jima, round 2 : 3/8 hits, 2.67 expected hits
                    4 infantry owned by the Neutral and 3 infantry owned by the Britain lost in Iwo Jima
                    Britain roll dice for 9 field_guns and 6 infantry in Iwo Jima, round 3 : 4/15 hits, 5.00 expected hits
                    Neutral roll dice for 4 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Iwo Jima
                Britain loses 0 PUs for violating Iwo Jimas neutrality.
                Britain win, taking Iwo Jima from Neutral with 9 field_guns and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Britain: 4 infantry
                Casualties for Neutral: 8 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 infantry and 3 trenchs placed in Cape Town
            2 infantry and 3 trenchs placed in Goa
            2 infantry and 3 trenchs placed in Bombay
            Britain undo move 3.
            Britain undo move 1.
            Britain undo move 1.
            2 heavy_guns and 3 trenchs placed in Goa
            2 heavy_guns and 3 trenchs placed in Bombay
            3 trenchs placed in Congo
            3 infantry and 3 trenchs placed in Dar es Salaam
            2 infantry and 3 trenchs placed in Cape Town
            3 tanks placed in Belgium
            4 field_guns and 1 infantry placed in London
            3 infantry placed in England
            1 field_gun and 4 infantry placed in Tokyo
    
        Turn Complete - Britain
            Britain collect 155 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Britain : -3.67
    

    Savegame


  • TripleA Turn Summary: Russia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Combat Move - Russia
            1 infantry moved from Tver to Novgorod
            1 infantry moved from Moscow to Tver
            1 infantry moved from Novosibirsk to Kazan
                  Russia take Kazan from Turkey
            4 field_guns and 7 infantry moved from Bratsk to Novosibirsk
            3 infantry moved from Aldan to Bratsk
            3 infantry moved from Khabarovsk to Aldan
            1 infantry moved from Primorsky to Khabarovsk
            2 field_guns and 1 heavy_gun moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 1 field_gun, 5 heavy_guns, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 heavy_guns and 3 trenchs placed in Moscow
            2 heavy_guns, 4 infantry and 3 trenchs placed in St. Petersburg
            1 field_gun and 2 infantry placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Place Units - Communists
            2 conscripts, 1 heavy_gun and 3 trenchs placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: USA round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14
    
        Research Technology - USA
                USA roll 4,5,6,2,2 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover merchantmarine
    
        Combat Move - USA
            2 cavalrys, 29 field_guns, 4 heavy_guns and 31 infantry moved from Sakhe to Yakutsk
            8 field_guns and 11 infantry moved from Aldan to Yakutsk
            1 cavalry, 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 cavalry, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 40 Caribbean Sea
            1 cavalry, 1 field_gun and 1 infantry moved from Sea Zone 40 Caribbean Sea to Guatemala
            2 field_guns and 2 infantry moved from Yucatan to Guatemala
            2 cavalrys moved from Panama to Nicaragua
    
        Purchase Units - USA
            USA buy 1 destroyer, 10 field_guns, 10 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Yakutsk
                USA attack with 2 cavalrys, 37 field_guns, 4 heavy_guns and 42 infantry
                Communists defend with 1 Factory, 19 conscripts, 3 field_guns, 11 heavy_guns, 4 infantry and 24 trenchs
                    USA roll dice for 2 cavalrys, 37 field_guns, 4 heavy_guns and 42 infantry in Yakutsk, round 2 : 31/85 hits, 27.83 expected hits
                Units damaged: 24 trenchs owned by the Communists
                    Communists roll dice for 19 conscripts, 3 field_guns, 11 heavy_guns, 4 infantry and 24 trenchs in Yakutsk, round 2 : 22/61 hits, 16.83 expected hits
                    7 conscripts owned by the Communists and 22 infantry owned by the USA lost in Yakutsk
                    USA roll dice for 2 cavalrys, 37 field_guns, 4 heavy_guns and 20 infantry in Yakutsk, round 3 : 19/63 hits, 21.00 expected hits
                    Communists roll dice for 12 conscripts, 3 field_guns, 11 heavy_guns, 4 infantry and 24 trenchs in Yakutsk, round 3 : 16/54 hits, 15.67 expected hits
                    7 trenchs owned by the Communists, 12 conscripts owned by the Communists and 16 infantry owned by the USA lost in Yakutsk
                    USA roll dice for 2 cavalrys, 37 field_guns, 4 heavy_guns and 4 infantry in Yakutsk, round 4 : 12/47 hits, 15.67 expected hits
                    Communists roll dice for 3 field_guns, 11 heavy_guns, 4 infantry and 17 trenchs in Yakutsk, round 4 : 13/35 hits, 12.50 expected hits
                    12 trenchs owned by the Communists, 7 field_guns owned by the USA, 4 infantry owned by the USA and 2 cavalrys owned by the USA lost in Yakutsk
                    USA roll dice for 30 field_guns and 4 heavy_guns in Yakutsk, round 5 : 5/34 hits, 11.33 expected hits
                    Communists roll dice for 3 field_guns, 11 heavy_guns, 4 infantry and 5 trenchs in Yakutsk, round 5 : 10/23 hits, 10.50 expected hits
                    5 trenchs owned by the Communists and 10 field_guns owned by the USA lost in Yakutsk
                    USA roll dice for 20 field_guns and 4 heavy_guns in Yakutsk, round 6 : 5/24 hits, 8.00 expected hits
                    Communists roll dice for 3 field_guns, 11 heavy_guns and 4 infantry in Yakutsk, round 6 : 11/18 hits, 9.67 expected hits
                    11 field_guns owned by the USA, 4 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Yakutsk
                    USA roll dice for 9 field_guns and 4 heavy_guns in Yakutsk, round 7 : 4/13 hits, 4.33 expected hits
                    Communists roll dice for 2 field_guns and 11 heavy_guns in Yakutsk, round 7 : 7/13 hits, 8.00 expected hits
                    7 field_guns owned by the USA, 2 heavy_guns owned by the Communists and 2 field_guns owned by the Communists lost in Yakutsk
                    USA roll dice for 2 field_guns and 4 heavy_guns in Yakutsk, round 8 : 0/6 hits, 2.00 expected hits
                    Communists roll dice for 9 heavy_guns in Yakutsk, round 8 : 3/9 hits, 6.00 expected hits
                    1 heavy_gun owned by the USA and 2 field_guns owned by the USA lost in Yakutsk
                    USA roll dice for 3 heavy_guns in Yakutsk, round 9 : 1/3 hits, 1.00 expected hits
                    Communists roll dice for 9 heavy_guns in Yakutsk, round 9 : 5/9 hits, 6.00 expected hits
                    3 heavy_guns owned by the USA and 1 heavy_gun owned by the Communists lost in Yakutsk
                Communists win with 8 heavy_guns remaining. Battle score for attacker is -153
                Casualties for USA: 2 cavalrys, 37 field_guns, 4 heavy_guns and 42 infantry
                Casualties for Communists: 19 conscripts, 3 field_guns, 3 heavy_guns, 4 infantry and 24 trenchs
    
        Non Combat Move - USA
            4 field_guns and 4 infantry moved from Chukotka to Sakhe
            4 field_guns, 1 heavy_gun and 4 infantry moved from Khabarovsk to Aldan
            4 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
            3 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            3 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
            5 field_guns and 5 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 147 Gulf of California
            2 infantry moved from California to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
    
        Place Units - USA
            3 field_guns and 3 infantry placed in Hokkaido
            1 field_gun and 1 infantry placed in Manila
            1 field_gun and 1 infantry placed in Honolulu
            4 field_guns placed in San Francisco
            2 infantry placed in California
            2 infantry placed in Oregon
            1 field_gun and 1 infantry placed in Panama
            1 destroyer and 1 submarine placed in Sea Zone 30 Mid Atlantic
    
        Activate Technology - USA
            USA activating merchantmarine
    
        Turn Complete - USA
            USA collect 85 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    USA : -14.17
    Communists : 1.83
    

    Savegame


  • @Whackamatt 90% chance to take your capital.
    man am i getting sick of these games. a&a dice can bite me. not just once in a while but all the time.

  • '20 '18 '17 '15

    @dawgoneit said in 1914 - Whack bad, dawg good!:

    USA : -14.17

    NEGATIVE 14?!?

    Wow. I’ll late you take a mulligan and redo that turn. I mean, without having the US take it, the game would be pretty much mine. France can’t afford to split it’s money, and the US could swoop in to try and save Russia.


  • @Whackamatt na i have it next turn. just its like every game the dice screw me. i’ll just try on my next turn.

Suggested Topics

  • 27
  • 94
  • 110
  • 64
  • 102
  • 77
  • 179
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.5k

Users

40.1k

Topics

1.7m

Posts