Test summary from TripleA, engine version: 2.6.14759, time: 10:07:39 PM
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Giallo (Allies+8) vs Simon33 (Axis) BM3
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@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
11 hits…
and sorry didn’t saw the post with the hits before…
The forum poster has a bug where the Triple-A posts don’t come through automatically.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from India to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo Combat - Japanese Battle in Belgian Congo Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Nigeria to French West Africa 1 infantry moved from Gold Coast to French West Africa 1 bomber moved from Belgian Congo to Rhodesia 1 aaGun, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Sikang to Kazakhstan Place Units - Japanese 3 infantry placed in Union of South Africa 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,2,5,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,4,5,1,2,3,3,2,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,2,6,5,6,4,6,5,1,6,5,1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2 Japanese collect 14 PUs (13 lost to blockades); end with 16 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese : 0.17
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 10 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 bomber moved from Suriname to Gibraltar 1 battleship, 5 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 5 fighters moved from Iceland to United Kingdom 1 mech_infantry moved from Syria to Northwest Persia 2 fighters moved from Szechwan to Sikang 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 19 Sea Zone to Soviet Far East 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from 19 Sea Zone to Soviet Far East 2 fighters moved from 19 Sea Zone to Soviet Far East 2 carriers and 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Combat Hit Differential Summary :
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scramble in Gib?
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No scramble.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 10 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 bomber moved from Suriname to Gibraltar 1 battleship, 5 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 5 fighters moved from Iceland to United Kingdom 1 mech_infantry moved from Syria to Northwest Persia 2 fighters moved from Szechwan to Sikang 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 19 Sea Zone to Soviet Far East 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from 19 Sea Zone to Soviet Far East 2 fighters moved from 19 Sea Zone to Soviet Far East 2 carriers and 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Soviet Far East Americans win, taking Soviet Far East from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sikang Americans attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Sikang, round 2 : 6/10 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win, taking Sikang from Japanese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 3 fighters, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3,67 expected hits Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 : 4/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 fighters owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Italians: 3 fighters and 2 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Suriname 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to Suriname 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 88 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Eastern United States to 88 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 4 fighters moved from Soviet Far East to 5 Sea Zone 2 fighters moved from Sikang to Northwest Persia Place Units - Americans 10 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 104 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 104 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17 Italians : 1,33 Americans : 5,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Szechwan to Sikang Non Combat Move - Chinese 3 artilleries and 11 infantry moved from Anhwe to Kweichow Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 fighter EDIT: Adding units owned by Chinese to Kweichow: 1 fighter EDIT: Turning off Edit Mode 8 infantry placed in Sikang Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 10 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 bomber moved from Suriname to Gibraltar 1 battleship, 5 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 5 fighters moved from Iceland to United Kingdom 1 mech_infantry moved from Syria to Northwest Persia 2 fighters moved from Szechwan to Sikang 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 19 Sea Zone to Soviet Far East 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from 19 Sea Zone to Soviet Far East 2 fighters moved from 19 Sea Zone to Soviet Far East 2 carriers and 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Soviet Far East Americans win, taking Soviet Far East from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sikang Americans attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Sikang, round 2 : 6/10 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win, taking Sikang from Japanese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 3 fighters, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3,67 expected hits Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 2 : 4/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 fighters owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Italians: 3 fighters and 2 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Suriname 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to Suriname 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 88 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Eastern United States to 88 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 4 fighters moved from Soviet Far East to 5 Sea Zone 2 fighters moved from Sikang to Northwest Persia Place Units - Americans 10 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 104 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 88 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 104 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Szechwan to Sikang Non Combat Move - Chinese 3 artilleries and 11 infantry moved from Anhwe to Kweichow Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 fighter EDIT: Adding units owned by Chinese to Kweichow: 1 fighter EDIT: Turning off Edit Mode 8 infantry placed in Sikang Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British repair damage of 13x factory_major, 1x airfield; Remaining resources: 12 PUs; British buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Japanese 1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Japanese Combat - British Non Combat Move - British 2 aaGuns moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 4 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,17 Italians : 1,33 Americans : 5,00 Japanese : -0,33
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Wow. I did not expect to go down. I thought I had victory in Europe happening here, one way or another.
Great win here. I’ll post it.
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@simon33 I start making a mistake not to defend london well enough, you didn’t defend your transports well otherwise you would have won… Anyway good game!! If you want a new game as axis let me know
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I’ll go again.
Same bid and placements?
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@simon33 sounds good
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game is up: https://www.axisandallies.org/forums/topic/32981/giallo-allies-8-vs-simon33-axis-bm3-game-ii
Scrambles?