2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Japan to Iwo Jima
            1 tactical_bomber moved from 34 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 artillery and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 bomber moved from Borneo to Shan State
            1 bomber moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                    Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Iwo Jima, round 3 : 2/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Dutch New Guinea from ANZAC, taking Iwo Jima from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun and 2 infantry
                    AA fire in Shan State : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 aaGun; Chinese defend with 2 infantry
                    AA fire in Yunnan : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 8 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 8 fighters in 44 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            8 fighters moved from 44 Sea Zone to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 carrier and 2 submarines moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 carriers moved from 34 Sea Zone to 45 Sea Zone
            3 fighters moved from Iwo Jima to 17 Sea Zone
            2 carriers moved from 34 Sea Zone to 17 Sea Zone
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            3 infantry moved from Korea to Manchuria
            3 fighters moved from Yunnan to French Indo China
            1 bomber and 2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
            1 bomber moved from Shan State to French Indo China
            3 submarines moved from 34 Sea Zone to 45 Sea Zone
            1 fighter moved from 34 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 45 Sea Zone
            2 cruisers moved from 34 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 carriers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    AA fire in Yunnan : : 0,50
    Chinese : 0,33
    UK_Pacific : -0,67
    AA fire in Shan State : : -0,50
    Japanese : 0,17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Aleutian Islands
            Battle in Malta
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from New Zealand to 63 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            3 submarines moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Malta
            2 artilleries moved from 96 Sea Zone to Malta
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Egypt
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Sikang to Tsinghai
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -4,00
    Japanese : -2,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Aleutian Islands
            Battle in Malta
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from New Zealand to 63 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            3 submarines moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Malta
            2 artilleries moved from 96 Sea Zone to Malta
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Egypt
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Sikang to Tsinghai
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Norway to Finland
            2 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Finland
                British attack with 2 fighters
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 transports
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 2 transports
            EDIT: Removing units owned by Americans from Queensland: 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Adding units owned by Americans to New Zealand: 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 8 fighters
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to Shan State
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to Iraq
            3 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Norway to United Kingdom
            2 fighters moved from Finland to Norway
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
    
        Place Units - British
            3 bombers placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,00
    Chinese : -4,00
    Japanese : -2,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Aleutian Islands
            Battle in Malta
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from New Zealand to 63 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            3 submarines moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Malta
            2 artilleries moved from 96 Sea Zone to Malta
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Iraq
            1 bomber moved from Morocco to Egypt
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Sikang to Tsinghai
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Norway to Finland
            2 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Finland
                British attack with 2 fighters
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 transports
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 2 transports
            EDIT: Removing units owned by Americans from Queensland: 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Adding units owned by Americans to New Zealand: 2 infantry, 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 8 fighters
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to Shan State
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to Iraq
            3 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Norway to United Kingdom
            2 fighters moved from Finland to Norway
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
    
        Place Units - British
            3 bombers placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 marine
            EDIT: Adding units owned by British to Malta: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,00
    Chinese : -4,00
    Japanese : -2,67
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Western Germany to 97 Sea Zone
            1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
            2 aaGuns moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from New Zealand to Queensland
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from South Australia to Queensland
            1 aaGun moved from South Australia to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 infantry moved from West India to India
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 marine
            EDIT: Adding units owned by British to Malta: 1 marine
            EDIT: Turning off Edit Mode
            2 infantry moved from Northwest Persia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Sir, I had a tiny edit posted before you posted Italy, it seems you downloaded the first map.

    I had edited a marine from Egypt to Malta. If this would have influenced your Italian move, please edit the Marine back to Egypt.

    Best,
    Tobias

  • '19 '18 '17 '16 '15

    @JDOW No issues

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Western Germany to 97 Sea Zone
            1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
            2 aaGuns moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Italians collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Smolensk from Russians to Italians
            EDIT: Removing units owned by Italians from Rostov: 1 infantry
            EDIT: Adding units owned by Italians to Smolensk: 1 infantry
            EDIT: Changing PUs for Italians from 17 to 18
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    @JuanSpain
    Sir, the edit is fine. But did you realize I already posted Anzac and France? Your turn with the Germans. :-)

  • '19 '18 '17 '16 '15

    @JDOW Ups, no, did not see it. I think there is a little lag in the forum. I think I checked.

  • '15 '14

    I haven’t experienced such delays yet, but the new forum still often confuses me. Still quite annoying that the turn histories are in that window, makes it a super annoying hassle to read the history. Less fun to follow other games, unfortunately.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Ukraine
            5 fighters moved from Bryansk to Ukraine
            4 tactical_bombers moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            4 bombers moved from Western Germany to Archangel
            1 bomber moved from Philippines to 34 Sea Zone
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/12 hits, 5,67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Ukraine to 97 Sea Zone
            1 mech_infantry moved from France to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Bulgaria
            4 tactical_bombers moved from Ukraine to Rostov
            2 fighters moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Finland
            4 bombers moved from Archangel to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Bryansk to Tambov
            4 aaGuns, 10 armour, 5 artilleries, 10 infantry and 33 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 artillery and 16 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from France to Southern France
            1 infantry moved from France to Southern France
            3 infantry moved from France to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from 34 Sea Zone to Guam
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 bombers and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Russians : 0,17
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Ukraine
            5 fighters moved from Bryansk to Ukraine
            4 tactical_bombers moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            4 bombers moved from Western Germany to Archangel
            1 bomber moved from Philippines to 34 Sea Zone
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/12 hits, 5,67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Ukraine to 97 Sea Zone
            1 mech_infantry moved from France to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Bulgaria
            4 tactical_bombers moved from Ukraine to Rostov
            2 fighters moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Finland
            4 bombers moved from Archangel to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Bryansk to Tambov
            4 aaGuns, 10 armour, 5 artilleries, 10 infantry and 33 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 artillery and 16 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from France to Southern France
            1 infantry moved from France to Southern France
            3 infantry moved from France to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from 34 Sea Zone to Guam
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 bombers and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Russians : 0,17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Norway to Finland
            1 fighter moved from Russia to Finland
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Vologda
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Finland to Norway
    
        Place Units - Russians
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Russians collect 18 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    Russians : 0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Norway to Finland
            1 fighter moved from Russia to Finland
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Vologda
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Finland to Norway
    
        Place Units - Russians
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Russians collect 18 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 aaGun
            EDIT: Adding units owned by Russians to Samara: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    Russians : 0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Japan to 8 Sea Zone
            8 fighters moved from 45 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            3 tactical_bombers moved from French Indo China to Shan State
            3 fighters moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Szechwan
            3 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New Guinea
                Japanese attack with 8 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 8 fighters and 1 infantry in New Guinea, round 2 : 3/9 hits, 4,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Shan State : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            8 fighters moved from New Guinea to 33 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to French Indo China
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
            EDIT: Adding units owned by Japanese to Jehol: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 0,33
    UK_Pacific : 0,00
    AA fire in Shan State : : 0,50
    Japanese : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Japan to 8 Sea Zone
            8 fighters moved from 45 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            3 tactical_bombers moved from French Indo China to Shan State
            3 fighters moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Szechwan
            3 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New Guinea
                Japanese attack with 8 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 8 fighters and 1 infantry in New Guinea, round 2 : 3/9 hits, 4,17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Shan State : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            8 fighters moved from New Guinea to 33 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to French Indo China
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
            EDIT: Adding units owned by Japanese to Jehol: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 artilleries and 4 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 artilleries and 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 0,33
    UK_Pacific : 0,00
    AA fire in Shan State : : 0,50
    Japanese : -0,33
    

    Savegame

  • '15 '14

    Sir one thing.
    I had a US TT that took up the 2 UK units that started at Canada.
    Last turn I wanted to unload the UK inf from the US transports in order to be able to transport a US AND a UK unit with that transport

    However, in that mess when unloading transports this got confused. TripleA counts the arty in sz95 on a UK transport which was never my intention. Sometimes tripleA even seems buggy and does not allow moves that should be legal.

    Long story short. the UK arty that is loaded on a TT in sz95 is and was always supposed to be on a US transport.

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