@Arthur-Bomber-Harris tip BB and kill cruiser please
18L MrRoboto (Axis) vs Giallo (Allies) BM
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Rostov to Tambov Japanese take Tambov from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 3 mech_infantrys moved from Kansu to Evenkiyskiy 1 armour, 2 infantry and 2 mech_infantrys moved from Persia to Iraq 7 armour, 6 artilleries, 18 infantry and 18 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 2 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 carrier Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Trans-Jordan Japanese attack with 9 armour, 6 artilleries, 18 infantry and 24 mech_infantrys British defend with 1 aaGun and 2 infantry Japanese roll dice for 9 armour, 6 artilleries, 18 infantry and 24 mech_infantrys in Trans-Jordan, round 2 : 15/57 hits, 14,50 expected hits British roll dice for 1 aaGun and 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 9 armour, 6 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Evenkiyskiy Japanese attack with 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Manchuria to Siberia 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan 4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan 3 artilleries, 3 infantry and 2 marines moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 3 artilleries, 2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 8 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 3 artilleries, 3 infantry and 2 marines moved from 19 Sea Zone to Manchuria 3 armour moved from Burma to India 6 armour moved from India to West India 5 armour and 1 mech_infantry moved from West India to Eastern Persia 5 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 aaGun moved from Iraq to Trans-Jordan 3 armour moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Kwangtung to Yunnan 3 armour moved from Malaya to Burma 2 armour moved from Yunnan to Sikang 1 artillery and 4 infantry moved from Caucasus to Rostov Place Units - Japanese 1 harbour placed in Okinawa 10 infantry placed in Japan 3 fighters placed in 19 Sea Zone 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Caucasus 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,1,2,6,3,6,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,6,6 Japanese collect 73 PUs (17 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0,33 ANZAC : -0,67 Americans : 1,33 Russians : -0,33 Japanese : 1,17
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to Norway 1 submarine moved from 19 Sea Zone to 18 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 11 fighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone 1 carrier moved from 9 Sea Zone to 25 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Algeria to Morocco Place Units - Americans 1 artillery, 1 infantry and 1 tactical_bomber placed in Norway 1 carrier and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to Norway 1 submarine moved from 19 Sea Zone to 18 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 11 fighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone 1 carrier moved from 9 Sea Zone to 25 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Algeria to Morocco Place Units - Americans 1 artillery, 1 infantry and 1 tactical_bomber placed in Norway 1 carrier and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 artilleries moved from Malta to 96 Sea Zone 1 armour moved from Egypt to Tobruk 1 armour moved from French Central Africa to French West Africa 1 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Bulgaria 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 3 artilleries and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone 1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 artilleries and 5 infantry moved from Egypt to Alexandria 3 armour moved from Egypt to Tobruk 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone Combat - British Battle in Libya Battle in Bulgaria British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bulgaria British win, taking Libya from Italians, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 aaGun moved from Egypt to Alexandria 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 92 Sea Zone to Gibraltar Place Units - British 1 harbour placed in Malta 1 artillery, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 British : 0,33 Americans : 1,00 Japanese : 0,67
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Im gonna non-combat edit
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to Norway 1 submarine moved from 19 Sea Zone to 18 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 fighter moved from 17 Sea Zone to 18 Sea Zone 11 fighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone 1 carrier moved from 9 Sea Zone to 25 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Algeria to Morocco Place Units - Americans 1 artillery, 1 infantry and 1 tactical_bomber placed in Norway 1 carrier and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 artilleries moved from Malta to 96 Sea Zone 1 armour moved from Egypt to Tobruk 1 armour moved from French Central Africa to French West Africa 1 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Bulgaria 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 3 artilleries and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone 1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 artilleries and 5 infantry moved from Egypt to Alexandria 3 armour moved from Egypt to Tobruk 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone Combat - British Battle in Libya Battle in Bulgaria British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bulgaria British win, taking Libya from Italians, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 aaGun moved from Egypt to Alexandria 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 92 Sea Zone to Gibraltar Place Units - British 1 harbour placed in Malta 1 artillery, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier and 1 destroyer EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by British to 96 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier EDIT: Adding units owned by British to 96 Sea Zone: 1 carrier EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : 0,33 Americans : 1,00 Japanese : 0,67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Baltic States to Poland 1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 cruiser, 5 infantry, 3 submarines and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 1 bomber and 2 fighters moved from Egypt to Southern Italy 1 artillery and 8 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 2 fighters moved from 17 Sea Zone to 34 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,17
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this is not the correct file its round 11
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Haha you’re right, I must have opened the wrong one. Sorry!
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British Combat - Italians Non Combat Move - Italians 3 fighters moved from Southern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1 Italians collect 6 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from South Australia to 45 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 7 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 60 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 34 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Germans Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 armour, 1 fighter and 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Iraq to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone Combat - Germans Battle in French Madagascar Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking French Madagascar from British, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 armour, 1 fighter and 2 mech_infantrys British defend with 1 armour and 1 infantry Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 1 infantry moved from Iraq to Trans-Jordan 8 armour and 3 mech_infantrys moved from Romania to Belarus 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Bulgaria to Western Germany 3 armour moved from Germany to Eastern Poland 5 artilleries and 8 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Ukraine to Belarus 1 artillery moved from Smolensk to Belarus 1 infantry moved from Belarus to Smolensk 3 aaGuns, 24 armour, 5 artilleries, 9 infantry and 17 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 3 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Novgorod 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : 0,67 Russians : 0,33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Finland to Norway Combat - Russians Battle in Bryansk Russians attack with 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys in Bryansk, round 2 : 28/97 hits, 28,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Bryansk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 18 Sea Zone Japanese take 19 Sea Zone from Americans 1 destroyer moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Guam 1 fighter and 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 submarine moved from 19 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 3 fighters moved from 19 Sea Zone to 18 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 2 marines moved from Manchuria to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 artillery, 2 battleships, 10 carriers, 1 cruiser, 3 destroyers, 1 infantry, 2 marines, 8 submarines and 1 transport moved from 19 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Trans-Jordan to Egypt Japanese take Egypt from British 1 infantry moved from Urals to Vologda 3 mech_infantrys moved from Evenkiyskiy to Vologda Combat - Japanese Battle in Caroline Islands Battle in Iwo Jima Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 18 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 7 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 7 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Vologda Japanese attack with 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Vologda, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Tambov to Samara 1 artillery and 4 infantry moved from Rostov to Volgograd 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 aaGun, 9 armour, 6 artilleries, 16 infantry and 24 mech_infantrys moved from Trans-Jordan to Egypt 3 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 3 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt 2 armour moved from Sikang to Volgograd 3 mech_infantrys moved from Yunnan to Sikang 1 fighter moved from 21 Sea Zone to 33 Sea Zone 3 fighters moved from 18 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 7 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 2 armour and 1 mech_infantry moved from Siberia to Buryatia 3 armour moved from Burma to West India 1 mech_infantry moved from India to Eastern Persia 3 armour moved from West India to Persia 3 armour moved from Eastern Persia to Kazakhstan 2 armour and 1 mech_infantry moved from Persia to Caucasus 2 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 transports placed in 19 Sea Zone 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Caucasus 3 armour placed in India 3 mech_infantrys placed in French Indo China 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 Japanese collect 94 PUs; end with 94 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans : 0,17 ANZAC : -0,67 Russians : 0,67 Japanese : -3,83
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 12 fighters, 12 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 32 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 fighter, 1 harbour and 2 infantry placed in Norway 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 12 fighters, 12 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 32 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 fighter, 1 harbour and 2 infantry placed in Norway 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 4 armour moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 artilleries and 4 infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Belgian Congo to Nigeria 1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Place Units - British 4 artilleries, 2 bombers and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,00 Japanese : -0,17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 10 infantry moved from Southern Italy to Northern Italy 2 artilleries and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,2,6 Italians collect 8 PUs (3 lost to blockades); end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 4 fighters moved from Dutch New Guinea to 45 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 25 Sea Zone to 7 Sea Zone Combat - ANZAC Battle in Java Battle in 7 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 7 Sea Zone Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 45 Sea Zone to South Australia 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 2 fighters moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to New South Wales 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Queensland to New South Wales 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,50
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry and 1 mech_infantry moved from Karelia to Finland Germans take Finland from Russians 1 mech_infantry moved from Vyborg to Finland 1 artillery and 1 infantry moved from Belarus to Smolensk 1 fighter and 3 infantry moved from Western Germany to Denmark 1 infantry moved from France to Holland Belgium Combat - Germans Battle in 97 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 3 submarines Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 97 Sea Zone Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone Germans win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 3 submarines Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Denmark Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Germans roll dice for 1 fighter and 2 infantry in Denmark, round 3 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Vyborg to Novgorod 3 aaGuns, 24 armour, 7 artilleries, 12 infantry and 16 mech_infantrys moved from Novgorod to Belarus 6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 2 fighters moved from 97 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 armour moved from Bulgaria to Eastern Poland 1 mech_infantry moved from Greece to Yugoslavia 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 fighter moved from Denmark to Western Germany 2 artilleries and 6 infantry moved from France to Western Germany 11 infantry moved from Western Germany to Germany 1 infantry moved from Nenetsia to Archangel Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany 1 artillery and 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : 1,33 Americans : 0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 2 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Russia to Smolensk 2 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Rostov Russians win, taking Rostov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 aaGun, 3 armour, 34 artilleries, 50 infantry and 6 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Rostov to Russia Place Units - Russians 2 armour placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,67 Japanese : -0,33