@GeneralDisarray intercept?
OvenToo (allies) vs MrCunego (Axis) BM3 League2018
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to France
1 bomber moved from Norway to Normandy Bordeaux
2 infantry moved from Norway to Finland
5 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from Norway to Finland
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Finland
Americans win, taking Finland from Japanese with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 battleship, 3 carriers, 4 destroyers and 8 transports moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
2 tactical_bombers moved from Finland to 112 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
3 fighters moved from Finland to Norway
1 fighter moved from Finland to Norway
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
4 carriers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from France to Norway
1 bomber moved from Normandy Bordeaux to Norway
2 bombers moved from Eastern United States to Norway
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 harbour placed in Norway
1 bomber placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Norway
1 artillery placed in NorwayTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in TsinghaiCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Syria
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 112 Sea Zone
4 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 infantry moved from Norway to FinlandPlace Units - British
1 transport placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
AA fire in France : : -0.17
Americans : 0.83
AA fire in Normandy Bordeaux : : -0.17
Chinese : -0.17
Japanese : 0.17
AA fire in Novgorod : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
6 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to KazakhstanTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,2,4,6,5,6,5,2
Italians collect 5 PUs (10 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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What does it mean that TripleA doesn’t work yet? Can I not post my move?
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I think they are working on getting triplea to work with the new forum. But I dont know any deadline for that work yet
Best regards
MrCunego -
OK, well that French turn 13 there was my posted move, so it is now your German14 turn.
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0_1542635488484_scramble.tsvg
Hi Owen
Sorry the delay. Had missed that I could just save game files. Hope this works
I need scramble orders from egypt
Best regards
MrCunego -
Scramble my 2 fighters into SZ 81
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0_1542641114507_endjapan.tsvg
Hi
You can change the remaing allies inf in finland. And edit the russians if they were intended to move. In this way I could do the japans turn right away.
Best regards
MrCunego -
Well played!
I respectfully concede the game. I could prevent you getting your victory cities for several turns on the Europe side, but the Pacific is pretty hopeless.
I posted your victory on the results thread.
I will set up a new game with me as Axis in a day or two.
Cheers!
OwenToo -
Hi
Yeah, it would be a big allies comeback for this to swing back.
But the axis remember the lucky streaks for the germans in the early rounds. The game could have been over there if the allies had the axis luck in those battles.
Please write when the new game is up and running.
Best regards
MrCunego