OvenToo (allies) vs MrCunego (Axis) BM3 League2018


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
                Germans buy 1 armour, 16 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 bombers moved from Bryansk to Northwest Persia
                1 bomber moved from Novgorod to Northwest Persia
                1 infantry moved from Novgorod to Vyborg
                3 bombers moved from Novgorod to Karelia
                3 bombers moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in Karelia
                    Germans attack with 3 bombers and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 3 bombers and 1 infantry in Karelia, round 2 : 2/4 hits, 2,17 expected hits
                        British roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Karelia
                    Germans winRussians win with 1 cruiser remaining, taking Karelia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Vyborg
                    Germans attack with 3 bombers and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 bombers and 2 infantry in Vyborg, round 2 : 2/5 hits, 2,33 expected hits
                        British roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 3 bombers and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 2,33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to Western Germany
                3 fighters moved from Novgorod to Western Germany
                3 bombers moved from Vyborg to Western Germany
                3 bombers moved from Karelia to Western Germany
                6 mech_infantrys moved from Novgorod to Baltic States
                1 submarine moved from 105 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 artillery and 4 infantry moved from France to Western Germany
                6 infantry moved from Western Germany to Germany
                4 armour moved from Russia to Bryansk
                6 armour moved from Russia to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                3 bombers moved from Northwest Persia to Rostov
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                10 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,2,6,3,4,5,3,2,3
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : 1,17
        British : -0,50

    triplea_42587_Ger13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42587_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
                1 fighter moved from Szechwan to Sikang
                2 bombers moved from French Indo China to Sikang

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2,00 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers, 1 fighter and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Sikang, round 2 : 3/6 hits, 2,33 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Finland
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/4 hits, 1,50 expected hits
                        Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Finland
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 0/3 hits, 1,33 expected hits
                        Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 1/3 hits, 1,33 expected hits
                        Americans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Finland
                    Japanese win, taking Finland from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Finland to Germany
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 fighter moved from Kansu to Tsinghai
                1 tactical_bomber moved from Kansu to Tsinghai
                1 fighter moved from Sikang to French Indo China
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                5 infantry moved from Java to 42 Sea Zone
                1 battleship, 6 carriers, 2 destroyers, 7 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 infantry, 2 marines, 4 submarines and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                9 infantry and 2 marines moved from 35 Sea Zone to Philippines
                1 destroyer moved from 5 Sea Zone to 16 Sea Zone
                1 fighter moved from Anhwe to 35 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma
                1 bomber moved from Sikang to India
                1 bomber moved from Sikang to French Indo China

    Place Units - Japanese
                3 infantry placed in Union of South Africa
                4 fighters placed in Japan
                1 carrier placed in 36 Sea Zone
                1 infantry placed in Kiangsu
                2 mech_infantrys placed in India
                2 mech_infantrys placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 87 PUs; end with 88 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        Chinese : 0,67
        Japanese : -2,50

    triplea_42587_Jap13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to France
                1 bomber moved from Norway to Normandy Bordeaux
                2 infantry moved from Norway to Finland
                5 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
                2 fighters and 2 tactical_bombers moved from Norway to Finland
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/12 hits, 5.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Finland
                    Americans win, taking Finland from Japanese with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 battleship, 3 carriers, 4 destroyers and 8 transports moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Finland to 112 Sea Zone
                2 tactical_bombers moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                4 carriers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from France to Norway
                1 bomber moved from Normandy Bordeaux to Norway
                2 bombers moved from Eastern United States to Norway
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 harbour placed in Norway
                1 bomber placed in Norway
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Norway
                1 artillery placed in Norway

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
        Americans : 0.83
        AA fire in Normandy Bordeaux : : -0.17
        Japanese : -0.67
        AA fire in Novgorod : : 0.83

    triplea_42587_Ame13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.83

    triplea_42587_Chi13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to France
                1 bomber moved from Norway to Normandy Bordeaux
                2 infantry moved from Norway to Finland
                5 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
                2 fighters and 2 tactical_bombers moved from Norway to Finland
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/12 hits, 5.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Finland
                    Americans win, taking Finland from Japanese with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 battleship, 3 carriers, 4 destroyers and 8 transports moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Finland to 112 Sea Zone
                2 tactical_bombers moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to 112 Sea Zone
                3 fighters moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                4 carriers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from France to Norway
                1 bomber moved from Normandy Bordeaux to Norway
                2 bombers moved from Eastern United States to Norway
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 harbour placed in Norway
                1 bomber placed in Norway
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Norway
                1 artillery placed in Norway

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Egypt to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Northwest Persia to Syria
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 112 Sea Zone
                4 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                2 infantry moved from Norway to Finland

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -1.00
        British : -0.67
        AA fire in France : : -0.17
        Americans : 0.83
        AA fire in Normandy Bordeaux : : -0.17
        Chinese : -0.17
        Japanese : 0.17
        AA fire in Novgorod : : 0.83

    triplea_42587_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Southern Italy to Yugoslavia
                6 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Kazakhstan

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,2,4,6,5,6,5,2
                Italians collect 5 PUs (10 lost to blockades); end with 10 PUs

    Combat Hit Differential Summary :

    triplea_42587_Ita13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42587_ANZ13.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42587_Fre13.tsvg

  • '21 '20 '19 '18 '17

    What does it mean that TripleA doesn’t work yet? Can I not post my move?


  • I think they are working on getting triplea to work with the new forum. But I dont know any deadline for that work yet
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    OK, well that French turn 13 there was my posted move, so it is now your German14 turn.


  • 0_1542635488484_scramble.tsvg
    Hi Owen
    Sorry the delay. Had missed that I could just save game files. Hope this works
    I need scramble orders from egypt
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    Scramble my 2 fighters into SZ 81


  • 0_1542641114507_endjapan.tsvg
    Hi
    You can change the remaing allies inf in finland. And edit the russians if they were intended to move. In this way I could do the japans turn right away.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    Well played!

    I respectfully concede the game. I could prevent you getting your victory cities for several turns on the Europe side, but the Pacific is pretty hopeless.

    I posted your victory on the results thread.

    I will set up a new game with me as Axis in a day or two.

    Cheers!
    OwenToo


  • Hi
    Yeah, it would be a big allies comeback for this to swing back.
    But the axis remember the lucky streaks for the germans in the early rounds. The game could have been over there if the allies had the axis luck in those battles.
    Please write when the new game is up and running.
    Best regards
    MrCunego

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