OvenToo (allies) vs MrCunego (Axis) BM3 League2018

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Timguska to Yenisey

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Yenisey
                        Russians roll dice for 2 armour in Yenisey, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                2 armour, 3 artilleries and 4 infantry moved from Samara to Russia
                4 aaGuns, 6 artilleries and 12 infantry moved from Smolensk to Russia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -0.67
        Japanese : 2.00

    triplea_42587_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 1 infantry, 1 marine, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 tactical_bomber moved from Yakut S.S.R. to Chahar
                1 bomber moved from Yakut S.S.R. to Soviet Far East
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                6 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 armour moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Rhodesia to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from Tanganyika Territory to Union of South Africa
                1 artillery and 3 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship moved from 72 Sea Zone to 71 Sea Zone
                3 fighters and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 marine
                        Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 5/9 hits, 4,00 expected hits
                        ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 marine
                Battle in Soviet Far East
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0,83 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 bomber in Soviet Far East, round 3 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0,50 expected hits
                        1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                    Russians win with no units remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2,50 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Union of South Africa
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 5/11 hits, 4,33 expected hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Union of South Africa, round 2 : 3/5 hits, 1,83 expected hits
                        3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
                2 carriers, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from India to West India
                4 infantry and 9 mech_infantrys moved from India to West India
                1 aaGun moved from India to West India
                6 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier and 4 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                4 mech_infantrys moved from Anhwe to Szechwan
                1 mech_infantry moved from Kwangtung to Anhwe
                2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
                1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from French Indo China to Szechwan
                1 tactical_bomber moved from Chahar to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 carrier moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 factory_minor placed in Kiangsu
                1 transport placed in 36 Sea Zone
                1 infantry and 1 marine placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    British : 1,17
        ANZAC : 0,67
        Chinese : 0,33
        Russians : 1,67
        Japanese : 2,67

    triplea_42587_Jap8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 bomber moved from Gibraltar to Libya
                1 bomber moved from Western United States to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Hawaiian Islands to 3 Sea Zone

    Combat - Americans
                Battle in 3 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 3 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    Americans attack with 2 bombers and 1 mech_infantry
                    Italians defend with 1 airfield and 1 infantry
                        Americans roll dice for 2 bombers and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Libya to Gibraltar
                1 bomber moved from Libya to Morocco
                5 infantry moved from Algeria to Morocco
                2 artilleries moved from Algeria to Morocco
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 infantry and 1 marine moved from French West Africa to 87 Sea Zone
                3 infantry, 1 marine and 2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from 3 Sea Zone to Alaska
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 battleship moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : -0.17
        Japanese : -0.33

    triplea_42587_Ame8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 0.67

    triplea_42587_Chi8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 bomber moved from Gibraltar to Libya
                1 bomber moved from Western United States to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Hawaiian Islands to 3 Sea Zone

    Combat - Americans
                Battle in 3 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 3 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    Americans attack with 2 bombers and 1 mech_infantry
                    Italians defend with 1 airfield and 1 infantry
                        Americans roll dice for 2 bombers and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Libya to Gibraltar
                1 bomber moved from Libya to Morocco
                5 infantry moved from Algeria to Morocco
                2 artilleries moved from Algeria to Morocco
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 infantry and 1 marine moved from French West Africa to 87 Sea Zone
                3 infantry, 1 marine and 2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from 3 Sea Zone to Alaska
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 battleship moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Persia to Caucasus
                2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                6 fighters moved from Egypt to Tobruk

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 3 mech_infantrys
                    Italians defend with 1 fighter
                        British roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
                        Germans roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter
                Battle in Tobruk
                    British attack with 1 armour, 6 fighters and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                        British roll dice for 1 armour, 6 fighters and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 3.67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Tobruk
                    retreated to Tobruk
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Tobruk to 98 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                4 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Caucasus to Russia
                1 armour and 3 mech_infantrys moved from Persia to Caucasus
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 0.17
        British : -0.83
        Americans : -0.17
        Chinese : 0.33
        Japanese : 0.33

    triplea_42587_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 bomber moved from Szechwan to Kazakhstan
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour and 1 artillery moved from Tobruk to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour and 1 artillery
                    Americans defend with 1 airfield and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 infantry moved from Yugoslavia to Bulgaria

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,4,1,6,6,6,4,1,1
                Italians collect 7 PUs (8 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : -0,33
        Russians : 0,33

    triplea_42587_Ita8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 carrier and 1 transport
                        ANZAC roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                3 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    triplea_42587_ANZ8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 carrier and 1 transport
                        ANZAC roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                3 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Egypt to Kazakhstan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    triplea_42587_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Timguska from Russians
                      Germans take Evenkiyskiy from Russians
                2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
                9 armour and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
                3 bombers moved from Novgorod to Russia
                2 fighters moved from Belarus to Russia
                1 fighter moved from Belarus to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                2 bombers moved from Western Germany to United Kingdom

    triplea_42587_Ger9.tsvg


  • intercept orders in russia?
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    no intercept, thanks


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians

    Combat Hit Differential Summary :

    triplea_42587_Rus9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 21 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                1 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.00

    triplea_42587_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Kazakhstan
                1 bomber moved from India to Sumatra
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 armour moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 3 fighters moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 3 fighters, 1 infantry and 1 marine
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 3 fighters, 1 infantry and 1 marine in Philippines, round 2 : 3/5 hits, 2,00 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    retreated to 55 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
                        Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sumatra to India
                1 fighter moved from Sumatra to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from South West Africa to Rhodesia
                1 fighter moved from 71 Sea Zone to Rhodesia
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports moved from 71 Sea Zone to 79 Sea Zone
                9 mech_infantrys moved from West India to Turkmenistan
                1 armour and 3 mech_infantrys moved from India to West India
                9 mech_infantrys moved from Szechwan to Kazakhstan
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Szechwan to Kweichow
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                6 carriers, 4 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Szechwan to Kazakhstan
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe

    Place Units - Japanese
                3 fighters placed in Japan
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                1 infantry placed in Union of South Africa
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,6,4,4,2,1,1,5,4,4,2
                Japanese collect 65 PUs (11 lost to blockades); end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Americans : 1,00
        Japanese : -0,50

    triplea_42587_Jap9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to Libya
                1 bomber moved from Morocco to Libya
                1 fighter moved from Gibraltar to Libya
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 2 artilleries, 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Libya
                    Americans attack with 2 bombers and 1 fighter
                    Italians defend with 1 airfield, 1 armour and 1 artillery
                        Americans roll dice for 2 bombers and 1 fighter in Libya, round 2 : 0/3 hits, 1.83 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits
                        1 fighter owned by the Americans lost in Libya
                        Americans roll dice for 2 bombers in Libya, round 3 : 1/2 hits, 1.33 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians lost in Libya
                        Americans roll dice for 2 bombers in Libya, round 4 : 2/2 hits, 1.33 expected hits
                        Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                        1 bomber owned by the Americans and 1 armour owned by the Italians lost in Libya
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Libya to Egypt
                1 marine moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 aaGuns, 2 artilleries, 2 carriers, 7 infantry, 1 marine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                7 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Alaska to Hawaiian Islands
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.17
        Americans : 2.33
        Japanese : -0.17

    triplea_42587_Ame9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                4 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 1/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.33

    triplea_42587_Chi9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to Libya
                1 bomber moved from Morocco to Libya
                1 fighter moved from Gibraltar to Libya
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 2 artilleries, 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Libya
                    Americans attack with 2 bombers and 1 fighter
                    Italians defend with 1 airfield, 1 armour and 1 artillery
                        Americans roll dice for 2 bombers and 1 fighter in Libya, round 2 : 0/3 hits, 1.83 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits
                        1 fighter owned by the Americans lost in Libya
                        Americans roll dice for 2 bombers in Libya, round 3 : 1/2 hits, 1.33 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians lost in Libya
                        Americans roll dice for 2 bombers in Libya, round 4 : 2/2 hits, 1.33 expected hits
                        Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                        1 bomber owned by the Americans and 1 armour owned by the Italians lost in Libya
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Libya to Egypt
                1 marine moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 aaGuns, 2 artilleries, 2 carriers, 7 infantry, 1 marine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                7 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Alaska to Hawaiian Islands
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                4 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 1/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Shensi to Hopei
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 26 PUs;
                British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to 126 Sea Zone

    Combat - British
                Battle in 126 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 126 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 bomber moved from 126 Sea Zone to Scotland
                4 infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Egypt to Persia
                1 armour and 9 mech_infantrys moved from Caucasus to Persia

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.17
        Americans : 2.33
        Chinese : -0.33
        Japanese : -0.50

    triplea_42587_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Southern Italy to Western Germany
                10 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,3,5,2,6,3,6,6,2
                Italians collect 7 PUs (10 lost to blockades); end with 9 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        Russians : 0,67

    triplea_42587_Ita9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42587_ANZ9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42587_Fre9.tsvg

Suggested Topics

  • 5
  • 34
  • 52
  • 19
  • 34
  • 42
  • 162
  • 182
Axis & Allies Boardgaming Custom Painted Miniatures

127

Online

17.5k

Users

40.1k

Topics

1.7m

Posts