Ichabod (X) vs dawgoneit (A) w/ 20

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kiangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Siam to Shan State

    triplea_42274_Jap2.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kiangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Siam to Shan State

    Combat - Japanese
                Battle in Borneo
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer and 3 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 2 : 0/6 hits, 2.00 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour and 2 artilleries in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour and 1 artillery in Hawaiian Islands, round 5 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Hawaiian Islands, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Hawaiian Islands, round 6 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Hawaiian Islands, round 6 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.33 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 3 : 3/4 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 3/4 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.50 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Malaya, round 4 : 0/2 hits, 0.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 7 : 0/1 hits, 0.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                2 tactical_bombers moved from Yunnan to Anhwe
                2 fighters moved from Yunnan to Anhwe
                1 fighter moved from Burma to Hunan
                2 tactical_bombers moved from Burma to Hunan
                2 tactical_bombers moved from Shan State to Hunan
                1 bomber moved from Philippines to Kiangsi
                1 bomber moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Hunan
                1 carrier moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                1 armour and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        Chinese : 1.00
        UK_Pacific : 0.00
        Japanese : -9.00

    triplea_42274_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                2 mech_infantrys moved from Central United States to Central America
                1 infantry moved from Central United States to Southeast Mexico

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 30 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42274_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                2 mech_infantrys moved from Central United States to Central America
                1 infantry moved from Central United States to Southeast Mexico

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 30 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Adding units owned by Americans to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42274_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Szechwan
                1 fighter moved from Suiyuyan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42274_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                2 mech_infantrys moved from Central United States to Central America
                1 infantry moved from Central United States to Southeast Mexico

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 30 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Adding units owned by Americans to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Szechwan
                1 fighter moved from Suiyuyan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 armour moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Egypt to Alexandria
                1 bomber moved from Syria to Alexandria
                1 mech_infantry moved from Ethiopia to Kenya
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 1 bomber in Alexandria, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Union of South Africa
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                3 aaGuns, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from India to Burma
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5,6,3,4,6,1
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_42274_UK_2.tsvg


  • my wife and i have the next 10 days off. we’re not going any
    wheres but we have a bunch of projects we’re working on so i
    might be a little slow on my turns. i will try to do at least 1 turn a day though.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Greece
                2 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                2 infantry moved from Tobruk to Alexandria
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria

    triplea_42274_Ita2.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Greece
                2 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                2 infantry moved from Tobruk to Alexandria
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 4/7 hits, 3.00 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                        French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from France to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        French : -0.33
        Neutral_Allies : -1.33

    triplea_42274_Ita2.tsvg

  • '17

    @dawgoneit:

    my wife and i have the next 10 days off. we’re not going any
    wheres but we have a bunch of projects we’re working on so i
    might be a little slow on my turns. i will try to do at least 1 turn a day though.

    I’m going on vacation myself tomorrow for same amount of time. I’ll probably also be slow on my turns too.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                3 fighters moved from Queensland to Malaya

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42274_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42274_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Iraq

    Turn Complete - French

    triplea_42274_Fre2.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                2 tactical_bombers moved from Romania to Bessarabia
                1 artillery moved from France to Holland Belgium
                1 bomber moved from Southern France to Holland Belgium
                1 bomber moved from Western Germany to Karelia
                6 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Poland to Karelia
                2 fighters moved from Western Germany to Karelia
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                6 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Western Germany
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                3 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland

    triplea_42274_Ger3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                2 tactical_bombers moved from Romania to Bessarabia
                1 artillery moved from France to Holland Belgium
                1 bomber moved from Southern France to Holland Belgium
                1 bomber moved from Western Germany to Karelia
                6 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Poland to Karelia
                2 fighters moved from Western Germany to Karelia
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                6 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Western Germany
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                3 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 5 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 4/11 hits, 3.83 expected hits
                        Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 2 : 2/7 hits, 2.33 expected hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 3 : 4/9 hits, 3.50 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 3 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Eastern Poland
                    Germans attack with 7 armour, 5 artilleries, 13 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 5 artilleries, 13 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 11/36 hits, 10.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 5 artilleries, 13 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/5 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 tactical_bomber
                    French defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                1 aaGun and 1 artillery moved from France to Western Germany
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                1 bomber moved from Holland Belgium to Western Germany
                1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Eastern Poland
                1 fighter moved from Bessarabia to Germany
                2 tactical_bombers moved from Bessarabia to Germany
                1 tactical_bomber moved from Karelia to Finland
                3 fighters moved from Karelia to Finland
                1 bomber moved from Karelia to Finland

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                1 infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 3.17
        French : 0.67
        Russians : 0.67

    triplea_42274_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 artillery and 9 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Smolensk
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_42274_Rus3.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Kiangsi to 43 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    triplea_42274_Jap3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Kiangsi to 43 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 30 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                        1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 30 Sea Zone
                    Japanese win, taking French Indo China from French with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 cruiser and 2 destroyers
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    2 fighters owned by the Japanese retreated
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 30 Sea Zone to Hawaiian Islands
                1 fighter moved from 30 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Anhwe to Yunnan
                2 tactical_bombers moved from Anhwe to Yunnan
                1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from 43 Sea Zone to Kiangsi
                1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to Hawaiian Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun and 6 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Americans : -1.50
        ANZAC : 1.00
        Japanese : 1.00

    triplea_42274_Jap3.tsvg

  • '17

    Baloney dice!

    SZ 30, US got no defensive hist…forced me to move my carrier there. Complete baloney…
    and then on Java where there wasn’t even 1 @3 dice, 2 for 2 hits.

    :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 bomber moved from Gibraltar to Northern Italy
                1 artillery and 1 infantry moved from Morocco to Algeria
                5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in 30 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer and 1 tactical_bomber
                        Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 30 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 30 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Americans lost in 30 Sea Zone
                        Americans roll dice for 2 destroyers and 2 fighters in 30 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 30 Sea Zone, round 3 :  2/3 hits
                        2 destroyers owned by the Americans lost in 30 Sea Zone
                        Americans roll dice for 2 fighters in 30 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 30 Sea Zone, round 4 :  3/3 hits
                        1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -44
                    Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Japanese: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 :  5/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  0/4 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                5 fighters moved from Algeria to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 bomber moved from Northern Italy to Malta

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_42274_Ame3.tsvg

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