@max334 yes was a nice xmas present for you!
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 60 Sea Zone to 55 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from New South Wales to Queensland
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New Zealand: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Iraq to Trans-Jordan
Germans take Syria from British
5 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from British
1 bomber moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 bomber and 1 mech_infantry moved from Novgorod to Vologda
11 artilleries, 2 infantry and 5 mech_infantrys moved from Baltic States to Belarus
3 artilleries and 10 mech_infantrys moved from Novgorod to Belarus
21 artilleries and 14 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Nenetsia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 bomber moved from Nenetsia to Novgorod
2 mech_infantrys moved from Archangel to Nenetsia
4 mech_infantrys moved from Archangel to Eastern Poland
1 mech_infantry moved from Archangel to Novgorod
7 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Belarus
10 artilleries moved from Poland to Eastern Poland
11 artilleries and 12 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Trans-Jordan
1 fighter moved from 125 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Archangel to BelarusPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
5 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1.33
British : 0.83
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Volgograd to Caucasus
3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Vologda
3 fighters moved from Volgograd to Vologda
1 submarine moved from 103 Sea Zone to 92 Sea ZonePurchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Vologda
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 2 infantry in Vologda, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 tactical_bomber
Italians defend with 1 bomber
Russians roll dice for 1 tactical_bomber in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 tactical_bomber in Baltic States, round 3 : 1/1 hits
Germans roll dice for 1 bomber in Baltic States, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Baltic States
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Turning off Edit Mode
4 fighters moved from Vologda to Russia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
3 artilleries and 3 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
3 aaGuns, 12 artilleries and 44 infantry moved from Bryansk to TambovPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
3 armour, 1 artillery, 1 bomber and 3 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Japan to Ulaanbaatar
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
3 fighters moved from India to 41 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 1 infantry moved from Amur to UlaanbaatarPurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Ulaanbaatar
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Ulaanbaatar, round 3 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Ulaanbaatar
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Kansu
Japanese attack with 3 armour, 1 artillery, 1 bomber and 5 infantry
Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Kansu, round 2 : 5/10 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 2 : 5/9 hits, 3.33 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 1 artillery and 1 bomber in Kansu, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour and 1 bomber in Kansu, round 4 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour, 1 artillery and 5 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Russians: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Caroline Islands to Java
2 fighters moved from Japan to Caroline Islands
1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur
1 armour moved from Shantung to Buyant-Uhaa
1 bomber moved from Kansu to Shensi
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 aaGun, 7 artilleries and 6 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
3 fighters moved from 41 Sea Zone to India
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 infantry, 11 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 bomber, 3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
British : -0.17
Chinese : 3.00
Russians : 0.33
Japanese : 4.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
2 fighters moved from Iceland to United KingdomPurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
8 carriers, 7 destroyers, 11 fighters, 3 infantry, 3 mech_infantrys, 9 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsCombat Move - British
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 submarine moved from 58 Sea Zone to 56 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea ZonePurchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
1 submarine moved from 80 Sea Zone to 81 Sea Zone
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
4 submarines moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,3,3
British collect 22 PUs (8 lost to blockades); end with 23 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to BessarabiaPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Bessarabia
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Gibraltar
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1.83
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
10 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Urals
1 infantry moved from Nenetsia to Urals
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 bomber moved from Western Germany to BryanskPurchase Units - Germans
Germans buy 3 artilleries, 2 destroyers and 13 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry and 1 tactical_bomber
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 5/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Urals to Novgorod
1 bomber moved from Vologda to Novgorod
1 mech_infantry moved from Archangel to Eastern Poland
1 mech_infantry moved from Nenetsia to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 bomber moved from Bryansk to Novgorod
11 artilleries and 12 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Tunisia to LibyaPlace Units - Germans
2 destroyers placed in 112 Sea Zone
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansPurchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 artilleries and 3 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 armour moved from Volgograd to Caucasus
3 aaGuns, 12 artilleries and 44 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun, 14 artilleries, 1 fighter, 34 infantry and 1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
1 fighter moved from Java to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to Malaya
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChinesePurchase Units - Japanese
Japanese buy 5 artilleries, 2 carriers and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 11 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to Java
2 fighters moved from Caroline Islands to Java
3 fighters moved from India to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 infantry moved from Yunnan to Shan State
1 bomber moved from Shensi to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from Amur to Manchuria
1 artillery moved from Siberia to Amur
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Suiyuyan to ShensiPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
10 fighters moved from 54 Sea Zone to Caroline Islands
8 carriers, 7 destroyers, 3 infantry, 3 mech_infantrys, 7 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
4 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 10 fighters, 3 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Americans roll dice for 10 fighters, 3 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 6/16 hits
Japanese roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 10 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 3 artilleries and 3 infantryNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
10 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
4 destroyers and 4 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Move - British
3 submarines moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 56 Sea Zone to 37 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 battleship and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPurchase Units - British
British buy 1 aaGun, 1 armour and 1 fighter; Remaining resources: 2 PUs;Combat - British
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 aaGun, 1 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 28 PUs (2 lost to blockades); end with 30 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Italians
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Bessarabia to Belarus
1 armour and 2 mech_infantrys moved from Romania to Belarus
2 aaGuns and 1 artillery moved from Bessarabia to Eastern Poland
3 artilleries and 3 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Romania
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 infantry placed in Southern Italy
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery, 1 bomber and 1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
British defend with 4 submarines; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits
1 battleship owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is -28
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 submarine
Battle in Ukraine
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 1 bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the Americans forced to land in MoroccoNon Combat Move - Germans
11 artilleries, 12 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
8 artilleries moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
2 artilleries and 4 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Belarus to Archangel
2 fighters moved from Trans-Jordan to Iraq
3 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
4 armour and 4 mech_infantrys moved from Trans-Jordan to Northwest Persia
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry moved from Algeria to TunisiaPlace Units - Germans
3 armour placed in Novgorod
1 destroyer and 3 submarines placed in 112 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 3.17
Americans : 3.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to UkrainePurchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Kazakhstan
5 armour, 4 artilleries, 6 infantry and 4 mech_infantrys moved from Caucasus to Kazakhstan
5 armour and 4 mech_infantrys moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Volgograd to Turkmenistan
3 aaGuns, 26 artilleries and 72 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Northwest Persia to Caucasus
Japanese take Caucasus from Russians
1 tactical_bomber moved from Shan State to 41 Sea ZonePurchase Units - Japanese
Japanese buy 1 bomber, 4 fighters and 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 armour and 1 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
3 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from Shan State to Philippines
1 tactical_bomber moved from 41 Sea Zone to Java
1 artillery moved from Amur to Korea
3 artilleries and 2 infantry moved from Manchuria to Korea
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Siberia to Amur
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
3 fighters moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from India to West India
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Philippines
3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 3 infantry, 11 submarines, 7 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 3 fighters and 3 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 4 artilleries and 4 infantry moved from Northwest Persia to Caucasus
4 artilleries and 4 infantry moved from Northwest Persia to IraqPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Korea
1 bomber, 4 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Japanese collect 69 PUs (7 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansPurchase Units - Americans
Americans buy 1 bomber, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Marshall Islands
Battle in Paulau Island
Battle in MarianasNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Paulau Island: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber, 5 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 fighter
EDIT: Adding units owned by Americans to French Guiana: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to Algeria
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 60 Sea ZonePurchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 aaGun, 6 artilleries and 10 infantry moved from Egypt to Trans-Jordan
7 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from Gibraltar to Algeria
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 2 transports
Russians defend with 1 submarine
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 2 infantry
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Algeria, round 2 : 4/8 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 4/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Morocco from Americans with 4 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Ukraine
Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
2 fighters moved from Algeria to Gibraltar
2 fighters moved from Algeria to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Iraq to Southern Italy
3 artilleries and 3 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.33
Americans : 2.67
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 aaGuns, 1 armour and 3 artilleries moved from Queensland to New South Wales
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Ukraine
50 artilleries, 26 infantry and 29 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
4 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters moved from Iraq to Kazakhstan
3 bombers moved from Novgorod to Kazakhstan
1 artillery and 1 mech_infantry moved from Archangel to Vologda
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Tunisia to Algeria
Germans take Algeria from AmericansPurchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 125 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Ukraine
Germans attack with 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 mech_infantrys in Ukraine, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 3 bombers, 2 fighters and 3 mech_infantrys
Russians defend with 4 artilleries and 7 infantry
Germans roll dice for 4 armour, 3 bombers, 2 fighters and 3 mech_infantrys in Kazakhstan, round 2 : 3/12 hits, 5.50 expected hits
Russians roll dice for 4 artilleries and 7 infantry in Kazakhstan, round 2 : 2/11 hits, 3.67 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 4 armour, 3 bombers, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 6/10 hits, 5.17 expected hits
Russians roll dice for 4 artilleries and 4 infantry in Kazakhstan, round 3 : 2/8 hits, 2.67 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 3 armour, 3 bombers and 2 fighters in Kazakhstan, round 4 : 3/8 hits, 4.50 expected hits
Russians roll dice for 2 artilleries in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 4 artilleries and 7 infantry
Battle in Bryansk
Germans attack with 50 artilleries, 27 infantry and 29 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 50 artilleries, 27 infantry and 29 mech_infantrys in Bryansk, round 2 : 40/106 hits, 34.33 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 50 artilleries, 25 infantry and 29 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
5 mech_infantrys moved from Archangel to Bryansk
3 bombers and 2 fighters moved from Kazakhstan to Caucasus
5 armour and 7 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Western Germany
3 fighters moved from 125 Sea Zone to Novgorod
8 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Evenkiyskiy to Timguska
3 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 bombers and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 3.00
British : 0.83
Russians : -0.67