@farmboy that was a wildly good G1, I’m sorry to say.
Odonis (Axis) vs Simon33 (allies) BM3 G40L rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Gibraltar from Italians, taking Morocco from Germans, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Americans
2 destroyers placed in 10 Sea Zone
2 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 2 infantry moved from British Guiana to Brazil
1 mech_infantry moved from Persia to Trans-Jordan
1 artillery, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Brazil
British attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Brazil, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Brazil, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Brazil
British roll dice for 1 fighter and 2 infantry in Brazil, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Brazil, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Brazil
British win, taking Brazil from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 tactical_bomber in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win with 2 armour remaining. Battle score for attacker is -22
Casualties for British: 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 marine
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - British
1 fighter moved from Shan State to India
3 aaGuns, 1 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from India to Persia
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Brazil to French West Africa
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 29 PUs (5 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.33
Italians : 0.33
Americans : -0.67
AA fire in Caroline Islands : : 0.83
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Italians take Buryatia from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 2 artilleries, 2 fighters and 7 infantry
British defend with 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys; Americans defend with 1 artillery
Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 7 infantry in Anglo Egyptian Sudan, round 2 : 4/13 hits
British roll dice for 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/9 hits
1 mech_infantry owned by the British, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 3 : 4/9 hits
British roll dice for 3 artilleries, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits
1 mech_infantry owned by the British, 1 artillery owned by the Americans, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 4 : 4/7 hits
British roll dice for 1 marine in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 marine owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 6 infantry
Casualties for British: 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Egypt to Persia
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Tambov
2 artilleries and 1 infantry moved from Archangel to Smolensk
3 artilleries moved from Belarus to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
5 armour moved from Eastern Poland to Smolensk
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Egypt to Rostov
14 armour, 12 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Smolensk
3 armour moved from Ukraine to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
Air Battle in Persia -
Intercept in Persia?
By the way, out of town on business for the next 5 days - will pick this up after I return, sorry!
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Egypt to Persia
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Tambov
2 artilleries and 1 infantry moved from Archangel to Smolensk
3 artilleries moved from Belarus to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
5 armour moved from Eastern Poland to Smolensk
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Egypt to Rostov
14 armour, 12 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Smolensk
3 armour moved from Ukraine to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 2/2 hits
2 bombers killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Morocco
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 5 : 1/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 23 armour, 17 artilleries, 19 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 23 armour, 17 artilleries, 19 infantry and 22 mech_infantrys in Smolensk, round 2 : 23/81 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 23 armour, 17 artilleries, 19 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Smolensk
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Tambov to Bryansk
1 bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Egypt to Ukraine
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry placed in Western Germany
1 fighter placed in 112 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 5.
1 artillery placed in France
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
Germans undo move 7.
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Italians
Russians take Yakut S.S.R. from Italians
1 artillery and 1 infantry moved from Russia to Bryansk
2 fighters and 1 infantry moved from Russia to Vologda
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 bomber
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 1 bomber
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Vologda to Russia
1 mech_infantry moved from Urals to KazakhstanPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Russians : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
9 artilleries and 5 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 transport moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
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Scramble from Caroline Islands?
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Yeah, scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
9 artilleries and 5 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 transport moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Western Australia
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 10 artilleries, 6 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 10 artilleries, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 8/19 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 10 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 3 carriers, 1 destroyer, 5 fighters, 3 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 3 destroyers, 7 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 8/15 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 transports in 33 Sea Zone, round 2 : 9/13 hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 destroyers, 7 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 7/15 hits
Americans roll dice for 2 carriers, 1 cruiser, 7 fighters and 3 transports in 33 Sea Zone, round 3 : 7/10 hits
4 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 2/8 hits
Americans roll dice for 3 fighters and 3 transports in 33 Sea Zone, round 4 : 3/3 hits
3 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 2 tactical_bombers in 33 Sea Zone, round 5 : 1/5 hits
Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 3 carriers, 1 destroyer, 5 fighters, 3 submarines and 2 transports
Casualties for Japanese: 3 carriers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 33 Sea Zone to Japan
1 bomber moved from 30 Sea Zone to Marshall Islands
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 40 Sea Zone to 77 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 3.
1 artillery and 2 infantry placed in Japan
1 artillery placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
ahem… that was some damn good rolling considering the odds I had to win…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Western United States to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 2 battleships
Americans roll dice for 2 bombers and 1 fighter in 33 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 battleships
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
3 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 fighter and 1 infantry moved from Persia to Iraq
1 fighter and 1 infantry moved from India to BurmaCombat - British
Battle in Morocco
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Morocco
British roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 104 Sea Zone
British roll dice for 1 fighter in 104 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 104 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Brazil to British Guiana
3 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from French West Africa to Union of South Africa
1 fighter moved from Iraq to Persia
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.67
Italians : 0.00
British : -2.83
Americans : -0.17
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 fighter moved from Egypt to Iraq
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Italians take French Madagascar from Neutral_Axis
1 transport moved from 81 Sea Zone to 95 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
2 fighters moved from Iraq to EgyptPlace Units - Italians
3 armour placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
You’ve won this one. Playing axis helps, but maybe if I hadn’t have thrown away so much US navy. I’ve posted the result. Congratulations.
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thanks! Yeah, was surprised on the risk taken for your navy, but in the end you rolled well in defence.
Interested in a rematch?
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Yeah ok. Switch sides? Or same sides?
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Let’s switch sides. I’ll PM you my email.