18L axis-dominion (+4) vs shinji (allies) bm3

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 fighters moved from Queensland to 41 Sea Zone
                2 fighters moved from India to Northwest Persia
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking Paulau Island from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Japanese : 1.67

    triplea_41882_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 fighter moved from Western Germany to Finland
                1 bomber moved from Southern Italy to Finland
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern France to 110 Sea Zone
                1 bomber moved from Kwangtung to 34 Sea Zone

    Combat - Germans
                Battle in 34 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Finland
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 marine moved from Western Germany to 112 Sea Zone
                1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
                1 marine moved from 115 Sea Zone to Baltic States
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
                1 infantry moved from Archangel to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                13 armour and 20 mech_infantrys moved from Belarus to Rostov
                3 armour moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Southern Italy to Caucasus
                1 bomber moved from Finland to Baltic States
                1 marine moved from Western Germany to Holland Belgium
                1 bomber moved from 110 Sea Zone to Southern Italy
                2 tactical_bombers moved from Southern France to Romania
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 3 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Finland to Baltic States
                1 submarine moved from 70 Sea Zone to 71 Sea Zone
                1 fighter moved from Ukraine to Volgograd
                1 bomber moved from 34 Sea Zone to Kwangtung

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 artilleries and 3 infantry placed in Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,1,5,1,4,2
                Germans collect 61 PUs (3 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -1.17
        British : -0.33
        Russians : 0.50

    triplea_41882_Ger12.tsvg

  • '15 '14

    Nice battle you guys fight here. I still prefer the Axis but Allies are fighting fiercely. Good move to bring the Med fleet against Japan Shin Ji!

  • '15 '14

    NWP is gonna fall? That sounds fatal tbh

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                21 artilleries and 31 infantry moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 21 artilleries and 31 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 21 artilleries and 31 infantry in Novgorod, round 2 : 16/52 hits, 15.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 21 artilleries and 31 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Karelia to Novgorod
                1 armour and 12 mech_infantrys moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Northwest Persia to India

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.33

    triplea_41882_Rus12.tsvg

  • '15

    @JDOW:

    NWP is gonna fall? That sounds fatal tbh

    There’s a lot of things happening right now. It’s not ideal, but the nice thing about being the Allies is that you only have to not lose.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                2 fighters moved from 37 Sea Zone to Shan State
                2 fighters moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 20 Sea Zone to Kwangsi
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in French Indo China
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/8 hits, 4.00 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.33 expected hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Shan State
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 aaGun and 1 infantry moved from Kiangsi to Kwangtung
                2 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Kwangtung to 20 Sea Zone
                1 aaGun and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                4 carriers moved from 37 Sea Zone to 36 Sea Zone
                3 carriers, 2 cruisers and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
                2 battleships moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 38 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
                6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Chahar
                2 fighters moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung

    Place Units - Japanese
                2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Chinese : -0.33
        UK_Pacific : -0.33
        Japanese : -3.00

    triplea_41882_Jap12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : -1.33
        Japanese : 1.00

    triplea_41882_Chi12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 9 carriers, 1 cruiser, 6 destroyers, 14 fighters and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                2 artilleries moved from 44 Sea Zone to Celebes
                14 fighters moved from 44 Sea Zone to Celebes
                1 destroyer and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                4 fighters moved from Northwest Persia to India

    Combat - Americans
                Battle in Borneo
                Battle in 44 Sea Zone
                    Americans attack with 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports in 44 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 2 artilleries and 14 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries and 14 fighters in Celebes, round 2 : 5/16 hits, 7.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 artilleries and 14 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                14 fighters moved from Celebes to 44 Sea Zone

    Place Units - Americans
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 bomber and 6 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Hunan
                1 mech_infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Hunan to India
                1 battleship and 4 cruisers moved from 41 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from Northwest Persia to India
                8 infantry moved from West India to India
                3 mech_infantrys moved from Eastern Persia to Iraq
                8 armour, 4 artilleries, 13 infantry and 13 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
                British collect 29 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    British : 0.17
        Americans : -3.83
        Chinese : -1.33
        Japanese : -0.33

    triplea_41882_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 9 carriers, 1 cruiser, 6 destroyers, 14 fighters and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                2 artilleries moved from 44 Sea Zone to Celebes
                14 fighters moved from 44 Sea Zone to Celebes
                1 destroyer and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                4 fighters moved from Northwest Persia to India

    Combat - Americans
                Battle in Borneo
                Battle in 44 Sea Zone
                    Americans attack with 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports in 44 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 battleship, 9 carriers, 1 cruiser, 6 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 2 artilleries and 14 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries and 14 fighters in Celebes, round 2 : 5/16 hits, 7.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 artilleries and 14 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                14 fighters moved from Celebes to 44 Sea Zone

    Place Units - Americans
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 bomber and 6 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Hunan
                1 mech_infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Hunan to India
                1 battleship and 4 cruisers moved from 41 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from Northwest Persia to India
                8 infantry moved from West India to India
                3 mech_infantrys moved from Eastern Persia to Iraq
                8 armour, 4 artilleries, 13 infantry and 13 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
                British collect 29 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 mech_infantry
                EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : 0.17
        Americans : -3.83
        Chinese : -1.33
        Japanese : -0.33

    triplea_41882_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Rostov to Northwest Persia
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                3 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                4 armour and 7 mech_infantrys moved from Tsinghai to Shensi

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 3 destroyers and 1 fighter
                    British defend with 1 submarine; Russians defend with 1 submarine
                        Italians roll dice for 3 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 2 destroyers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 destroyer
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from British with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Northwest Persia
                    Italians attack with 1 armour, 2 infantry and 6 mech_infantrys
                    French defend with 2 infantry; ANZAC defend with 2 fighters and 2 infantry
                        Italians roll dice for 1 armour, 2 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 1.83 expected hits
                        Americans roll dice for 2 fighters and 4 infantry in Northwest Persia, round 2 : 2/6 hits, 2.67 expected hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 armour and 6 mech_infantrys in Northwest Persia, round 3 : 0/7 hits, 1.50 expected hits
                        Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 3 : 2/5 hits, 2.33 expected hits
                        2 mech_infantrys owned by the Italians lost in Northwest Persia
                    4 mech_infantrys owned by the Italians and 1 armour owned by the Italians retreated to Caucasus
                    Americans win with 2 fighters and 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 infantry and 2 mech_infantrys
                    Casualties for French: 1 infantry
                Battle in Shensi
                    Italians attack with 4 armour and 7 mech_infantrys
                    Chinese defend with 1 infantry
                        Italians roll dice for 4 armour and 7 mech_infantrys in Shensi, round 2 : 6/11 hits, 3.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Shensi
                    Italians win, taking Shensi from Chinese with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 4 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Romania to Bessarabia
                5 infantry moved from Romania to Yugoslavia
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -0.33
        Americans : -1.00
        Chinese : 0.67
        Russians : 0.67

    triplea_41882_Ita12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Northwest Persia to Iraq
                2 fighters moved from Northwest Persia to India

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                1 cruiser moved from 41 Sea Zone to 44 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.33

    triplea_41882_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                4 mech_infantrys moved from Caucasus to Northwest Persia
                4 armour moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Caucasus to Northwest Persia
                2 armour moved from Caucasus to Northwest Persia
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 0/1 hits, 0.17 expected hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Battle in 43 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Vyborg
                Battle in Northwest Persia
                    Germans attack with 9 armour, 1 infantry and 9 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 9 armour, 1 infantry and 9 mech_infantrys in Northwest Persia, round 2 : 9/19 hits, 6.17 expected hits
                        Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Vyborg from Russians, taking Northwest Persia from Americans with 9 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Baltic States to Belarus
                1 marine moved from Baltic States to Belarus
                5 mech_infantrys moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Russia to Belarus
                3 mech_infantrys moved from Ukraine to Belarus
                1 fighter moved from Baltic States to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                4 armour and 4 mech_infantrys moved from Rostov to Belarus
                1 fighter moved from Volgograd to Belarus
                2 armour and 2 mech_infantrys moved from Rostov to Belarus
                2 armour and 2 mech_infantrys moved from Rostov to Belarus
                1 armour and 1 mech_infantry moved from Rostov to Belarus
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                1 artillery and 1 infantry moved from Germany to Poland
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Rostov to Belarus
                3 armour moved from Volgograd to Northwest Persia
                27 armour moved from Caucasus to Northwest Persia
                22 mech_infantrys moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                4 armour and 13 mech_infantrys moved from Rostov to Northwest Persia
                1 bomber moved from Baltic States to Southern Italy
                1 bomber moved from 43 Sea Zone to Kwangtung
                1 bomber moved from Egypt to Greece
                1 bomber moved from Iraq to Greece
                2 tactical_bombers moved from Caucasus to Greece
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 marine moved from Holland Belgium to 110 Sea Zone
                1 battleship and 1 marine moved from 110 Sea Zone to 114 Sea Zone
                1 marine moved from 114 Sea Zone to Poland
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from 110 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 2 artilleries moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern Italy
                2 tactical_bombers moved from Romania to Greece

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Russia
                2 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 2.83
        Americans : -0.33
        AA fire in Egypt : : -0.17
        AA fire in Iraq : : -0.17

    triplea_41882_Ger13.tsvg

  • '15

    Yep, that’s game!  Well played, AD!


  • @Shin:

    Yep, that’s game!  Well played, AD!

    thank you shinji, you too!

Suggested Topics

  • 15
  • 20
  • 40
  • 104
  • 92
  • 148
  • 187
  • 63
Axis & Allies Boardgaming Custom Painted Miniatures

84

Online

17.5k

Users

40.0k

Topics

1.7m

Posts