18L axis-dominion (+4) vs shinji (allies) bm3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Volgograd to Kazakhstan
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 3/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                2 infantry moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Novosibirsk
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                2 mech_infantrys moved from Novgorod to Nenetsia
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                3 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Kazakhstan
                1 bomber moved from Vologda to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                3 tactical_bombers moved from Western Germany to Southern Italy
                1 infantry moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Romania
                5 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Vologda to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Rostov to Volgograd

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 3.
                Germans undo move 2.
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 4.
                3 mech_infantrys placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 8 artilleries and 3 mech_infantrys
                EDIT: Removing units owned by Germans from France: 8 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.33

    triplea_41882_Ger6.tsvg

  • '15 '14

    Wow, usually I am very hesitant to risk the Luftwaffe to chase the fleet.

    Sinking those 7 TTs would indeed be juicy and in case you lose e.g.4 planes during the attack, only 1 carrier has to die in 92.

    Actuall, Axis could have easily done this attack with just 2 carriers including a solid chance to lose 4 planes and thus no carrier that has to be slaughtered.

    Although those TTs can be rebuild this would have been a close call to me.

  • '15

    I was absolutely something I had forgotten to consider!  I suppose I could have sent a TT to take S. France to avoid it, but that’s the game, ya know!


  • yah it wouldn’t be without cost, so the “blunder” isn’t all that bad, but I’d still go for it normally if I was being extremely competitive. but I don’t usually like to win that way.

    anyway, I posted my update, plz use the latest.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Vologda
                20 artilleries and 20 infantry moved from Russia to Samara
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 20 artilleries and 20 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 20 artilleries and 20 infantry in Samara, round 2 : 13/40 hits, 13.33 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 20 artilleries and 19 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 aaGuns
                EDIT: Adding units owned by Russians to Samara: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Italians : 1.33
        Russians : -0.00

    triplea_41882_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                3 fighters and 1 tactical_bomber moved from Chahar to Hunan
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from Malaya to Shan State
                2 fighters moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 bombers moved from Philippines to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                2 tactical_bombers moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport; French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Hunan, round 2 : 5/10 hits, 5.00 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters moved from Hunan to 20 Sea Zone
                4 tactical_bombers moved from Hunan to Kwangtung
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Shan State to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 56 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to Kwangtung
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsi to Chahar
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 aaGun and 2 artilleries moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kwangtung to Anhwe
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from Kwangtung to Kiangsu
                1 fighter moved from Japan to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from Japan to Shantung
                2 bombers moved from 55 Sea Zone to Kwangtung
                2 marines moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                3 infantry placed in Shantung
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    British : -0.33
        ANZAC : 0.67
        Americans : -0.17
        Chinese : 0.33
        UK_Pacific : 0.33
        Japanese : -1.83

    triplea_41882_Jap6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : 0.00

    triplea_41882_Chi6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                2 mech_infantrys moved from Central United States to Southeast Mexico
                1 bomber moved from Tobruk to Egypt

    Non Combat Move - Americans
                2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from India to French Indo China
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from French Indo China to Yunnan
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber and 2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                6 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Yunnan: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 0.00
        Chinese : 0.00
        Japanese : 0.33

    triplea_41882_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from British
                1 armour moved from Iraq to Northwest Persia
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 0/1 hits, 0.17 expected hits
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Northwest Persia
                2 mech_infantrys moved from Western Germany to Poland
                6 mech_infantrys moved from Southern Italy to Greater Southern Germany
                5 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Volgograd
                1 fighter moved from Southern Italy to Volgograd
                1 aaGun and 2 infantry moved from Rostov to Volgograd
                2 armour moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17

    triplea_41882_Ita6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 55 Sea Zone
                1 fighter moved from Western Australia to 55 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 64 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : -0.33

    triplea_41882_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Ukraine to Vologda
                1 armour moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to Turkmenistan

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 9 artilleries and 13 infantry moved from Rostov to Volgograd
                1 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                2 armour moved from Kazakhstan to Volgograd
                2 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Western Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                3 mech_infantrys moved from Nenetsia to Belarus
                1 bomber moved from Vologda to Buryatia
                1 bomber moved from Vologda to Volgograd
                5 mech_infantrys moved from Western Germany to Slovakia Hungary
                5 mech_infantrys moved from Northern Italy to Romania
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Finland to Karelia
                2 infantry moved from Finland to Karelia
                1 aaGun and 2 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Volgograd
                1 fighter moved from Western Germany to Ukraine
                1 fighter moved from Western Germany to Ukraine
                2 tactical_bombers moved from Southern Italy to Ukraine
                1 fighter moved from Southern Italy to Volgograd
                1 tactical_bomber moved from Southern Italy to Volgograd
                1 fighter moved from Western Germany to Southern Italy
                5 infantry moved from France to Northern Italy
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Germans : -2.17
        Russians : 0.33

    triplea_41882_Ger7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 3 : 2/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 aaGuns, 20 artilleries and 20 infantry moved from Samara to Russia

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 1.33
        Russians : -1.33

    triplea_41882_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kweichow
                2 fighters and 1 tactical_bomber moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Kweichow
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from 20 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.17 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.83 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kwangsi, round 2 : 5/8 hits, 4.17 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 armour moved from Kiangsu to Chahar
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 1 infantry moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Yakut S.S.R. to Buryatia
                3 fighters moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kweichow to Shantung
                4 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kweichow to Kwangtung
                3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 fighter and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.67
        Chinese : -1.00
        Japanese : -0.50

    triplea_41882_Jap7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : -3.00
        Japanese : 0.00

    triplea_41882_Chi7.tsvg

  • '15

    Just realized I forgot to move the USA med fleet, gonna do that now if it’s OK.


  • @Shin:

    Just realized I forgot to move the USA med fleet, gonna do that now if it’s OK.

    ok. just remember they can only move 2 spaces  :lol:

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                EDIT: Adding units owned by Americans to Ethiopia: 2 fighters
                EDIT: Adding units owned by Americans to 81 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41882_Bri7.tsvg

  • '15

    @axis-dominion:

    @Shin:

    Just realized I forgot to move the USA med fleet, gonna do that now if it’s OK.

    ok. just remember they can only move 2 spaces  :lol:

    LOL I know, you sneaky mad bomber what bombs at midnight, you!


  • wow java was brutal!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Italians
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 64 Sea Zone to 50 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Java
                    Americans attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits, 1.67 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Java, round 3 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 mech_infantry in Java, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 6 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Americans lost in Java
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to Queensland
                2 infantry and 2 mech_infantrys moved from 50 Sea Zone to Fiji
                1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from Egypt to India

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                EDIT: Adding units owned by Americans to Ethiopia: 2 fighters
                EDIT: Adding units owned by Americans to 81 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                British repair damage of 4x harbour; Remaining resources: 24 PUs;
                British buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Ethiopia: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Gibraltar to Iraq
                1 mech_infantry moved from Trans-Jordan to Persia
                      British take Persia from Germans
                1 mech_infantry moved from Trans-Jordan to Persia
                5 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                5 infantry moved from Egypt to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                5 infantry and 4 transports moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                6 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                2 battleships, 1 carrier, 4 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                      British take 80 Sea Zone from Japanese
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Hunan
                1 mech_infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Shensi
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Shan State to Yunnan

    Place Units - British
                3 submarines placed in 98 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,6,1,3,2,1,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -0.67
        Americans : -3.83
        Chinese : -3.00
        Japanese : 1.00

    triplea_41882_UK_7.tsvg

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