We play with:
Russia Restricted Tech from turn 4 No Industrial Complexes No invasion of neutrals Can place units in enemy sea zones.17L Play Off Quarter Final BM 3.0 Axis-dominion (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 marine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Johnston Island
Battle in Southern FranceNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour and 1 artillery moved from Greece to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
3 armour, 1 artillery, 3 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 93 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Southern France
1 aaGun moved from Greece to 97 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 59 Sea Zone to 78 Sea Zone
1 cruiser moved from 11 Sea Zone to 30 Sea Zone
1 battleship moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 carriers moved from 10 Sea Zone to 30 Sea Zone
6 carriers and 3 fighters moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from 25 Sea Zone to 30 Sea Zone
6 fighters moved from Hawaiian Islands to 30 Sea Zone
12 submarines moved from 25 Sea Zone to 26 Sea Zone
3 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to India
1 armour moved from Persia to West India
2 mech_infantrys moved from Persia to West India
2 fighters moved from Greece to Gibraltar
2 fighters moved from Greece to Iraq
4 fighters and 3 tactical_bombers moved from Hawaiian Islands to Fiji
3 fighters moved from Hawaiian Islands to Fiji
1 destroyer moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
3 submarines placed in 97 Sea Zone
1 factory_minor placed in Persia
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 25 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 30 Sea Zone: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 12 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Malaya
2 fighters and 1 tactical_bomber moved from India to Yunnan
3 fighters moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 6 damage total.
Battle in Yunnan
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 aaGuns, 2 armour, 3 artilleries and 2 infantry moved from Greece to 97 Sea Zone
2 fighters moved from Bulgaria to Southern France
1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
3 aaGuns, 1 armour, 3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry and 7 transports moved from 97 Sea Zone to 95 Sea Zone
3 aaGuns, 1 armour, 3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry and 7 transports moved from 95 Sea Zone to 93 Sea Zone
2 aaGuns, 2 armour, 3 artilleries, 4 fighters and 3 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Iraq to Southern France
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Persia to West India
1 artillery and 2 infantry moved from India to Burma
1 tactical_bomber moved from Malaya to Burma
5 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to India
1 infantry moved from Egypt to Trans-Jordan
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry and 2 marines moved from Iraq to Persia
1 aaGun moved from Burma to India
2 infantry moved from Burma to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.33
British : 0.17
AA fire in France : : -0.17
AA fire in Malaya : : -0.17
Japanese : -0.33
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Albania to Romania
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Southern Italy to France
1 fighter and 1 mech_infantry moved from Southern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,2,5,6,2,6,3
Italians collect 0 PUs (8 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 bomber and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to New South Wales
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Burma to India
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
ANZAC : 2.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 bomber and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to New South Wales
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Burma to India
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 2.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 bomber and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to New South Wales
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Burma to India
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 bomber and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to New South Wales
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Burma to India
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 2.33
Japanese : 0.33 -
made a small anz adjustment. plz use latest map
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
15 armour and 6 mech_infantrys moved from Szechwan to Yunnan
1 infantry moved from Albania to Greece
Germans take Greece from Americans
10 artilleries and 1 infantry moved from Albania to Bulgaria
1 fighter moved from Albania to Bulgaria
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 bomber moved from Germany to BelarusCombat - Germans
Battle in Yunnan
Germans attack with 15 armour and 6 mech_infantrys
British defend with 2 infantry
Germans roll dice for 15 armour and 6 mech_infantrys in Yunnan, round 2 : 9/21 hits, 8,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Yunnan
Germans win, taking Yunnan from Chinese with 15 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 10 artilleries, 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 10 artilleries, 1 fighter and 1 infantry in Bulgaria, round 2 : 5/12 hits, 4,17 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 10 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Germany
2 bombers moved from Archangel to Western Germany
2 fighters moved from Germany to Western Germany
1 fighter moved from Bulgaria to Western Germany
2 tactical_bombers moved from Eastern Poland to Western Germany
9 mech_infantrys moved from Yugoslavia to France
5 artilleries moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Bulgaria
17 mech_infantrys moved from Albania to Romania
17 infantry moved from Albania to Greece
1 aaGun, 1 artillery and 8 infantry moved from Normandy Bordeaux to France
2 artilleries and 5 infantry moved from Western Germany to France
1 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Finland to Karelia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Caroline Islands to Northern Territory
1 infantry moved from 113 Sea Zone to Germany
1 mech_infantry moved from Germany to Western Germany
4 infantry moved from Norway to FinlandPlace Units - Germans
1 infantry placed in Novgorod
5 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,6,3,1,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (9 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1,33
British : -0,33
Chinese : 0,33
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Kazakhstan to Tsinghai
4 infantry moved from Kazakhstan to Tsinghai
4 artilleries moved from Kazakhstan to Tsinghai
5 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 3 mech_infantrys moved from Turkmenistan to Tsinghai
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/19 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Kazakhstan to Tsinghai
5 artilleries and 10 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Russians
5 mech_infantrys placed in Russia
5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
7 infantry and 3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
Russians undo move 2.
Russians undo move 1.
5 infantry and 5 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.17
Japanese : -0.33 -
Hi Axis, I’ve made one attack to Shan State (you can check dice in your e-mail one hit for japan and none to UK) and before posting my computer shuted down.
I’ll do it with EM.
Cheers -
Hi Axis, I’ve made one attack to Shan State (you can check dice in your e-mail one hit for japan and none to UK) and before posting my computer shuted down.
I’ll do it with EM.
CheersNo problem
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan StateCombat - Japanese
Non Combat Move - Japanese
4 artilleries, 4 infantry and 3 marines moved from Northern Territory to 55 Sea Zone
2 fighters moved from 55 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
10 fighters moved from Caroline Islands to Northern Territory
3 bombers moved from New Guinea to Northern Territory
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry, 3 marines and 6 transports moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
8 carriers, 4 destroyers, 7 fighters and 8 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to 46 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 armour, 7 artilleries, 8 infantry and 11 mech_infantrys moved from French Indo China to YunnanPlace Units - Japanese
3 carriers, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,6,2
Japanese collect 58 PUs (8 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 49 Sea Zone
13 fighters moved from 30 Sea Zone to 49 Sea Zone
3 fighters moved from 49 Sea Zone to Queensland
1 bomber moved from India to Malaya
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from GermansCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 49 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 49 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Queensland, round 2 : 3/10 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to 54 Sea Zone
1 cruiser and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
12 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from Fiji to Hawaiian Islands
3 fighters moved from Fiji to Hawaiian Islands
1 bomber moved from Malaya to India
1 armour and 2 mech_infantrys moved from West India to Burma
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 4 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 marine and 6 transports moved from 93 Sea Zone to 98 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
4 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
8 fighters moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Iraq to India
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from Fiji to Hawaiian Islands
2 fighters moved from Fiji to 54 Sea Zone
1 bomber moved from United Kingdom to Western United StatesPlace Units - Americans
3 mech_infantrys placed in Persia
2 destroyers placed in 10 Sea Zone
6 fighters placed in Western United States
1 submarine placed in 93 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
AA fire in Malaya : : -0.17
Americans : 1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 49 Sea Zone
13 fighters moved from 30 Sea Zone to 49 Sea Zone
3 fighters moved from 49 Sea Zone to Queensland
1 bomber moved from India to Malaya
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from GermansCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 49 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 49 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Queensland, round 2 : 3/10 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to 54 Sea Zone
1 cruiser and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
12 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from Fiji to Hawaiian Islands
3 fighters moved from Fiji to Hawaiian Islands
1 bomber moved from Malaya to India
1 armour and 2 mech_infantrys moved from West India to Burma
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 4 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 marine and 6 transports moved from 93 Sea Zone to 98 Sea Zone
1 aaGun, 3 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
4 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
8 fighters moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Iraq to India
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from Fiji to Hawaiian Islands
2 fighters moved from Fiji to 54 Sea Zone
1 bomber moved from United Kingdom to Western United StatesPlace Units - Americans
3 mech_infantrys placed in Persia
2 destroyers placed in 10 Sea Zone
6 fighters placed in Western United States
1 submarine placed in 93 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUsPurchase Units - British
British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
4 fighters moved from India to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 armour moved from West India to Burma
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from India to 54 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 marines moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 80 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 marine moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from Southern France to 98 Sea Zone
6 fighters moved from Southern France to United Kingdom
2 aaGuns, 2 armour, 3 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 8 transports moved from 93 Sea Zone to 98 Sea Zone
2 aaGuns, 2 armour, 3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 transports moved from 72 Sea Zone to 71 Sea Zone
4 artilleries and 4 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
5 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Shan State to India
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
3 artilleries placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : -0.17
AA fire in Malaya : : -0.17
Americans : 1.67
Japanese : -0.33 -
Hi Axis,
I concede this game. You deserve this win.I think I took a very risky G1 that went pretty bad for me. From that point you made a flawless strategy on both sides of the map.
Of course, I made a lot of mistakes mainly in Europe (like the one when you achieved conquer Yugoslavia for at least three rounds) maybe I was lossing focus because I knew the game would be over unless you make any big mistake that you didn’t.
All in all, your stratagy was plotted much better than mine.Good luck in the next rounds.
Cheers Rubio
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Congratz Axis Dominion, very well played.
Thanks Rubi for showing so fierce resistance and thus providing the spectators with a great game! -
gg !
yes this was a fun challenge, I appreciate the competition. even tho you were starting to fall behind, you put up a great fight, especially in the pac, where I had to really put some thought into it. kept the game intense and interesting.
we should play a regular league game sometime, whenever you’re interested and have time for it.
also, don’t forget to post the result.
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Congratz Axis Dominion, very well played.
Thanks Rubi for showing so fierce resistance and thus providing the spectators with a great game!Thank you Tobias,
I really appreciate your words.
Cheers
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gg !
yes this was a fun challenge, I appreciate the competition. even tho you were starting to fall behind, you put up a great fight, especially in the pac, where I had to really put some thought into it. kept the game intense and interesting.
we should play a regular league game sometime, whenever you’re interested and have time for it.
also, don’t forget to post the result.
Yes for me too, fun and challenging, I was playing while I know that I could be offensive.
Maybe at the end of the year or 2019 league I could have more time to play with you and JDOW (If he still wants to).
Really enjoyed the game.
Cheers