In East Canada Sea Zone I accidentally chose the fighter as a casualty, I meant to choose the bomber, sorry.
BSD (Axis +3) vs Simone (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
4 artilleries and 14 infantry moved from Bryansk to Rostov
6 artilleries moved from Tambov to Rostov
7 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries and 5 infantry moved from Tambov to Rostov
9 artilleries and 28 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour and 1 mech_infantry moved from Urals to YeniseyCombat - Russians
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 armour in Yenisey, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 12 artilleries and 26 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 12 artilleries and 26 infantry in Rostov, round 2 : 7/38 hits, 10.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Eastern Poland, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Russia to Urals
4 infantry moved from Anhwe to Hunan
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -1.00
Russians : -4.17
Japanese : 1.00 -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to Korea
3 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Szechwan to Burma
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Korea
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from 42 Sea Zone to Burma
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 20 Sea Zone to 38 Sea Zone
2 aaGuns moved from Manchuria to Korea
1 infantry moved from Yenisey to Evenkiyskiy
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
2 fighters and 1 tactical_bomber placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,3,4,1,6,3,6,1,5,1,5,1,6,1,4,6
Japanese collect 40 PUs (11 lost to blockades); end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat Hit Differential Summary :
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Scramble from Gibraltar?
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Actually, I’m going to continue the battle, no doubt sacrificing the 2 planes.
Rolling 2d6:
(3, 3)def:Rolls: 1@2 1@3 4@4; Total Hits: 31@2: (2)1@3: (1)4@4: (6, 5, 5, 4)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
1 destroyer and 4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour moved from Eastern Persia to West India
1 bomber moved from India to PersiaCombat Hit Differential Summary :
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I assumed Max D on the Gibraltar assault.
Now, again, scramble from Gibraltar?
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I assumed Max D on the Gibraltar assault.
Now, again, scramble from Gibraltar?
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in Amur
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters, 3 infantry and 1 marine
Germans defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 marine in Gibraltar, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 2 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 7/10 hits, 4.83 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Germans win, taking Amur from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 1 marine
2 fighters owned by the Americans retreatedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Removing units owned by Italians from Gibraltar: 1 marine
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Archangel
1 armour and 2 mech_infantrys moved from Belarus to Rostov
EDIT: Americans undo move 1.
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
2 armour and 1 mech_infantry placed in NorwayTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Jehol to Yunnan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Szechwan
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery moved from Jehol to Anhwe
7 infantry moved from Jehol to ManchuriaPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUsPurchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
1 destroyer and 4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour moved from Eastern Persia to West India
1 bomber moved from India to PersiaCombat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 3 fighters and 1 harbour; Italians defend with 1 fighter
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 4 fighters in Gibraltar, round 2 : 4/4 hits, 2.67 expected hits
1 fighter owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 3 fighters in Gibraltar, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Gibraltar
Germans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 fighter
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to British Guiana
1 bomber moved from Persia to West India
1 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India
2 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Dutch New Guinea to JavaPlace Units - British
3 infantry placed in Union of South Africa
1 carrier placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 26 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Germans : 2.50
AA fire in Persia : : -0.17
British : -1.33
Americans : -0.50
Chinese : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 41 PUs;
Italians buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Trans-Jordan to Eastern Poland
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 2 artilleries
Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 artillery owned by the Russians lost in Eastern Poland
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
EDIT: Adding units owned by Italians to Baltic States: 1 bomber
EDIT: Turning off Edit Mode
3 fighters moved from Southern Italy to Gibraltar
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Trans-Jordan to PersiaPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Persia
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
Hey Simone, the 2nd Italian mech in Romania was of course supposed to be on the E-Poland fight. I just gave you your 2 hits and assumed it missed (The extra mech) opening round.
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np
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 artilleries and 16 infantry moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia
6 armour and 8 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 artilleries and 16 infantry moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia
6 armour and 8 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 59 to 64
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 4 infantry moved from Archangel to Novgorod
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 7 mech_infantrys
Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 6 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Vologda
2 aaGuns, 4 artilleries and 15 infantry moved from Russia to Bryansk
9 artilleries and 27 infantry moved from Volgograd to Caucasus
1 aaGun, 12 artilleries and 26 infantry moved from Rostov to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Burma to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 6/8 hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 carriers moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from India to French Indo China
1 fighter moved from India to Burma
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
1 cruiser and 1 destroyer placed in 36 Sea Zone
1 marine placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,5,3,3,5,5,5,5,3,1,6,2,2,5,2,5,1,3,5
Japanese collect 30 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Combat Hit Differential Summary :