• '18 '17 '16 '15 '13 '11 '10

    Angreb kun med ftr bmb og subs.

    ellers havde jeg naturligvis spurgt om dine envejs-piloter skulle lette  8-)


  • Ahh sorry så forstod jeg historikken forkert:)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to 54 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from French Indo China to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese

    triplea_41586_Jap6.tsvg


  • glemte at høre med scramble inden jeg gik videre. vil du lige se om du vil scramble. så editerer jeg inden combat

  • '18 '17 '16 '15 '13 '11 '10

    Ingen scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to 54 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from French Indo China to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; ANZAC defend with 2 destroyers and 1 fighter
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  1/4 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to French Indo China
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,4,1,2,2,1,1,1,4,6,4,4
                Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_41586_Jap6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Korea to 35 Sea Zone
                4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Tobruk to Alexandria
                1 fighter moved from French Equatorial Africa to Alexandria

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 :  5/8 hits
                        2 submarines owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 2 bombers and 4 fighters in 35 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 transports
                Battle in Alexandria
                    Americans attack with 1 armour and 1 fighter
                    Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour and 1 fighter in Alexandria, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/7 hits
                        1 armour owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 fighter

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 bombers moved from 35 Sea Zone to Kwangsi
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Korea to 20 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from Gibraltar to Southern France
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Southern France
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 51 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 airfield placed in Southern France
                1 armour and 2 fighters placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central America: 1 mech_infantry
                EDIT: Adding units owned by Americans to Mexico: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41586_Ame6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_41586_Chi6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 fighters and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Russia to Alexandria
                1 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  4/5 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 3 :  3/3 hits
                        2 artilleries owned by the Italians, 2 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is -27
                    Casualties for British: 1 armour, 2 artilleries, 3 fighters and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Malaya
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 harbour
                        British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Malaya
                    retreated to Malaya
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Nigeria to French Equatorial Africa
                1 fighter moved from United Kingdom to Southern France
                1 fighter moved from Scotland to Southern France
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 armour

    triplea_41586_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Rostov to Eastern Poland
                1 fighter moved from France to Southern Italy
                1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 18 PUs; end with 18 PUs

    triplea_41586_Ita6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Persia to Russia
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 2 fighters and 3 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,6,1,5,5,6,6,6,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    triplea_41586_ANZ6.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Southern France

    Turn Complete - French

    triplea_41586_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus
                6 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour moved from Ukraine to Bryansk
                4 bombers moved from Ukraine to Russia
                1 bomber moved from Western Germany to Caucasus
                9 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Poland to Bryansk

    Combat - Germans
                Air Battle in Russia

    triplea_41586_Ger7.tsvg


  • intercept?

  • '18 '17 '16 '15 '13 '11 '10

    Yes dem alle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus
                6 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour moved from Ukraine to Bryansk
                4 bombers moved from Ukraine to Russia
                1 bomber moved from Western Germany to Caucasus
                9 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Poland to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  1/4 hits
                        1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Bryansk
                    Germans attack with 16 armour, 9 artilleries, 1 fighter, 1 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 16 armour, 9 artilleries, 1 fighter, 1 infantry, 18 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  17/46 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 16 armour, 9 artilleries, 1 fighter, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Belarus to Archangel
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from France to Western Germany
                2 bombers moved from Russia to Ukraine
                2 fighters moved from Western Germany to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41586_Ger7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 armour moved from Kazakhstan to Russia
                1 infantry moved from Vologda to Russia
                1 aaGun and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_41586_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                      Japanese take 41 Sea Zone from Americans
                1 artillery moved from Sumatra to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 38 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Malaya to Shan State
                3 fighters moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                3 fighters moved from Shan State to French Indo China
                1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 submarines moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,3,6,4,2,2,4,5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4,4,3
                Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_41586_Jap7.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    scramble og submerge?

    triplea_41586_Jap7.tsvg


  • ingen scramble men submerge

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