donut v mike g40 #2 RUSSIA 1.tsvg all good
18L Shin Ji(Axis+9) vs Giallo
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scramble, tokens
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I’m on mobile, so can’t see the map. Can you give the breakdown of attackers and defenders?
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sz 6
2 subs
1 carrier
1 cruiser
6 fig
3 bombersvs
3 fig on japan (which can scramble)
1 dd
2 carrier
1 tipped bb -
It has been just a wild day! OK, no scramble.
2 kamis on the cruiser, 3 on the carrier.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to Gibraltar
1 armour, 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 3 fighters moved from 99 Sea Zone to 94 Sea Zone
4 bombers moved from Egypt to Gibraltar
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Burma to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3,5
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 carrier, 6 fighters, 2 submarines and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 2 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 6 fighters and 1 transport in 6 Sea Zone, round 2 : 6/9 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 74
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 2 transports
Battle in KoreaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
3 bombers moved from 6 Sea Zone to Midway
1 cruiser moved from 17 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to Gibraltar
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 71 Sea Zone to 79 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Shan State
6 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Equatorial AfricaCombat - British
Battle in Shan State
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Shan State to Burma
2 aaGuns, 7 artilleries and 10 infantry moved from India to BurmaPlace Units - British
3 armour, 1 artillery and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,2,4,4,1,1
Italians collect 1 PU (10 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland
1 cruiser moved from 17 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 fighters moved from India to IraqCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Germans
Germans buy 5 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 marines moved from Western Germany to 112 Sea Zone
9 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
9 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
2 bombers and 7 fighters moved from Western Germany to United Kingdom
1 armour, 10 artilleries, 2 fighters, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
20 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from AmericansCombat Hit Differential Summary :
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Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Germans
Germans buy 5 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 marines moved from Western Germany to 112 Sea Zone
9 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
9 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
2 bombers and 7 fighters moved from Western Germany to United Kingdom
1 armour, 10 artilleries, 2 fighters, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
20 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from AmericansCombat - Germans
Battle in Northwest Persia
Germans attack with 23 armour and 13 mech_infantrys
British defend with 1 infantry
Germans roll dice for 23 armour and 13 mech_infantrys in Northwest Persia, round 2 : 16/36 hits, 13.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 23 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 1 armour, 10 artilleries, 2 bombers, 9 fighters, 11 infantry and 2 marines
British defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters
AA fire in United Kingdom : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour, 10 artilleries, 2 bombers, 9 fighters, 11 infantry and 2 marines in United Kingdom, round 2 : 16/35 hits, 13.83 expected hits
British roll dice for 2 aaGuns, 3 armour, 1 artillery, 8 fighters and 15 infantry in United Kingdom, round 2 : 12/27 hits, 12.17 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 artillery owned by the British and 15 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 9 artilleries, 2 bombers, 9 fighters and 2 marines in United Kingdom, round 3 : 11/23 hits, 10.00 expected hits
British roll dice for 3 armour and 8 fighters in United Kingdom, round 3 : 8/11 hits, 6.83 expected hits
8 artilleries owned by the Germans, 6 fighters owned by the Americans, 2 fighters owned by the British and 3 armour owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 artillery, 2 bombers, 9 fighters and 2 marines remaining. Battle score for attacker is 88
Casualties for Germans: 9 artilleries and 11 infantry
Casualties for British: 2 aaGuns, 3 armour, 1 artillery, 2 fighters and 15 infantry
Casualties for Americans: 6 fighters
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
6 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
7 armour moved from Yugoslavia to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
7 mech_infantrys moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
2 fighters and 1 infantry placed in Normandy Bordeaux
3 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,2,4,4,3
Germans collect 70 PUs (5 lost to blockades); end with 108 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 120 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 140 PUsCombat Hit Differential Summary :
Germans : 6.33
British : 1.67
AA fire in United Kingdom : : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Manchuria
5 fighters moved from Japan to Iwo Jima
1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 21 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangtung to 21 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 6 Sea Zone
Japanese attack with 10 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 10 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Iwo Jima
Japanese attack with 5 fighters
Americans defend with 2 fighters
Japanese roll dice for 5 fighters in Iwo Jima, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 2 fighters in Iwo Jima, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Iwo Jima
Japanese roll dice for 3 fighters in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in Iwo Jima, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Iwo Jima
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 42 Sea Zone
10 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to Manchuria
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 63 PUs (4 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : 1.50
Americans : -0.17
UK_Pacific : -0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 mech_infantry moved from Korea to Amur
Americans take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Algeria to Morocco
1 battleship, 4 carriers, 2 cruisers, 3 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
6 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from Midway to Eastern United States
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 12 Sea Zone
1 bomber moved from Trans-Jordan to GibraltarCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 110 Sea Zone
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 11 transports
Battle in United Kingdom
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 marines
Americans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 4/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 marines in United Kingdom, round 2 : 1/4 hits
1 infantry owned by the Americans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 2 marines owned by the Germans lost in United Kingdom
Americans winGermans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 11 transports remaining, taking United Kingdom from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 artillery and 2 marines
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,2,1,5,1,6,4,4,3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Equatorial Africa to Gibraltar
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from French Guiana to Brazil
1 infantry moved from Burma to Shan State
6 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Borneo
Battle in Sumatra
Battle in Shan State
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Shan State
British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Shan State to IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Yugoslavia to BessarabiaNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,5,2,5
Italians collect 2 PUs (9 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
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wait a sec
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Mind if I redo? DIdn’t really roll dice, and didn’t see that DD up there. GOnna take a shot at it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Yugoslavia to BessarabiaTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,4,5,2,4
Italians collect 5 PUs (6 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 7 to 4
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.00
Americans : -0.33