Dawgoneit (allies) -vs- War Ghost (axis) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    triplea_41582.0_ANZ2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Politics - French

    triplea_41582.0_Fre2.tsvg


  • sorry for the second post. forgot a noncom.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 2 marines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 3 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Gibraltar to 111 Sea Zone
                8 infantry moved from Norway to 113 Sea Zone
                8 armour moved from Western Germany to 113 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                8 armour, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 8 transports moved from 113 Sea Zone to 111 Sea Zone
                8 armour, 8 infantry and 1 marine moved from 111 Sea Zone to Scotland
                2 tactical_bombers moved from Gibraltar to Holland Belgium
                3 artilleries moved from Holland Belgium to Western Germany
                2 artilleries moved from Germany to Western Germany
                2 artilleries moved from Greater Southern Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 armour moved from Western Germany to Germany
                4 infantry moved from Romania to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                7 infantry moved from Greater Southern Germany to Western Germany
                2 infantry moved from Greater Southern Germany to Slovakia Hungary

    triplea_41582.0_Ger3.tsvg


  • Intercept over London?


  • no


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 2 marines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 3 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Gibraltar to 111 Sea Zone
                8 infantry moved from Norway to 113 Sea Zone
                8 armour moved from Western Germany to 113 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                8 armour, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 8 transports moved from 113 Sea Zone to 111 Sea Zone
                8 armour, 8 infantry and 1 marine moved from 111 Sea Zone to Scotland
                2 tactical_bombers moved from Gibraltar to Holland Belgium
                3 artilleries moved from Holland Belgium to Western Germany
                2 artilleries moved from Germany to Western Germany
                2 artilleries moved from Greater Southern Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 armour moved from Western Germany to Germany
                4 infantry moved from Romania to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                7 infantry moved from Greater Southern Germany to Western Germany
                2 infantry moved from Greater Southern Germany to Slovakia Hungary

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 marines placed in Western Germany
                3 artilleries and 3 infantry placed in Germany
                1 cruiser and 1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.67

    triplea_41582.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                2 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
                4 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Novgorod to Karelia
                3 artilleries and 8 infantry moved from Novgorod to Baltic States
                4 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41582.0_Rus3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                4 fighters moved from Anhwe to Yunnan
                2 bombers moved from Anhwe to Yunnan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone

    triplea_41582.0_Jap3.tsvg


  • Scrambling for Guam?


  • no


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                4 fighters moved from Anhwe to Yunnan
                2 bombers moved from Anhwe to Yunnan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Philippines, round 2 : 1/6 hits, 1.67 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                1 aaGun, 3 artilleries, 6 infantry and 2 tactical_bombers moved from Anhwe to Hunan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        UK_Pacific : -0.67
        Japanese : 1.50

    triplea_41582.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 mech_infantry moved from Eastern United States to Quebec
                1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Central United States to Midway
                1 fighter and 2 tactical_bombers moved from Western United States to Midway
                2 bombers moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                2 fighters moved from Midway to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41582.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41582.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 mech_infantry moved from Eastern United States to Quebec
                1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Central United States to Midway
                1 fighter and 2 tactical_bombers moved from Western United States to Midway
                2 bombers moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                2 fighters moved from Midway to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Morocco to United Kingdom
                1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                3 infantry moved from Persia to Eastern Persia
                1 armour and 1 artillery moved from Iraq to Syria
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Burma
                2 infantry moved from Burma to India
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                1 bomber moved from Morocco to Malta
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Malta

    Combat - British
                Battle in Syria
                    British attack with 1 armour and 1 artillery
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour and 1 artillery in Syria, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Syria
                        British roll dice for 1 armour in Syria, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        British roll dice for 1 armour in Syria, round 4 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 4 :  1/1 hits
                        1 armour owned by the British lost in Syria
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - British

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41582.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Greece
                2 armour, 1 artillery and 4 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 0/7 hits, 1.83 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 4 : 0/5 hits, 1.50 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 5 : 0/4 hits, 1.33 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 6 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 fighter and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 3/3 hits, 1.33 expected hits
                        French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the French and 1 fighter owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter and 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 0/8 hits, 2.67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 1/7 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
                        1 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery and 1 fighter in Greece, round 4 : 0/4 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits
                        Italians roll dice for 2 armour, 1 artillery and 1 fighter in Greece, round 5 : 1/4 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 5 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 1 fighter in Greece, round 6 : 2/3 hits, 1.50 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 6 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour, 1 artillery and 4 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -10.17
        British : 0.67
        French : -1.00
        Neutral_Allies : 0.67

    triplea_41582.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41582.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41582.0_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                7 artilleries moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                2 marines moved from Western Germany to 112 Sea Zone
                8 armour, 8 infantry and 1 marine moved from Scotland to United Kingdom
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                3 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                8 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 8 infantry, 2 marines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 artilleries, 8 infantry and 2 marines moved from 110 Sea Zone to United Kingdom

    triplea_41582.0_Ger4.tsvg


  • Scramble orders in the channel?

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