@VictoryFirst OOL needed. only 13 hits. US may be butchered.
G40L BM3 Snigg (Axis) vs. Csaw (Allies)
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you can skip USSR turn. lol
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Doh…my bad. Completely spacing it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in India
Japanese attack with 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys in India, round 2 : 15/72 hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 12 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Burma to India
3 armour moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
6 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Japan
1 submarine moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
2 destroyers placed in 19 Sea Zone
3 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,3
Japanese collect 41 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 3 armour, 6 infantry and 3 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 7 armour, 12 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 32 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
36 Sea Zone : 3 destroyers and 1 submarine
19 Sea Zone : 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 119 PUs;
Americans buy 4 armour, 1 bomber, 2 destroyers, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Spain to Western Germany
2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Holland Belgium
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
8 fighters moved from Iraq to Persia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 armour and 12 infantry moved from Spain to Southern France
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to OkinawaCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 8 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Persia, round 2 : 2/10 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 fighters and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Japanese and 2 submarines owned by the Americans lost in 19 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Okinawa
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys in Southern France, round 2 : 20/66 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
4 aaGuns moved from Normandy Bordeaux to Southern France
8 fighters moved from Persia to Iraq
2 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 9 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 5 Sea Zone
4 fighters moved from 19 Sea Zone to 5 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Western Germany to Spain
1 bomber moved from Volgograd to IraqPlace Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
3 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Spain
Americans undo move 4.
1 infantry and 2 mech_infantrys placed in Spain
Americans undo move 4.
1 armour and 2 mech_infantrys placed in Spain
1 armour and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 armour and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 132 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 119 PUs;
Americans buy 4 armour, 1 bomber, 2 destroyers, 14 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
6 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Spain to Western Germany
2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Holland Belgium
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
8 fighters moved from Iraq to Persia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 armour and 12 infantry moved from Spain to Southern France
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to OkinawaCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 8 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Persia, round 2 : 2/10 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 fighters and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Japanese and 2 submarines owned by the Americans lost in 19 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Okinawa
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys in Southern France, round 2 : 20/66 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
4 aaGuns moved from Normandy Bordeaux to Southern France
8 fighters moved from Persia to Iraq
2 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 9 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 5 Sea Zone
4 fighters moved from 19 Sea Zone to 5 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Western Germany to Spain
1 bomber moved from Volgograd to IraqPlace Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
3 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Spain
Americans undo move 4.
1 infantry and 2 mech_infantrys placed in Spain
Americans undo move 4.
1 armour and 2 mech_infantrys placed in Spain
1 armour and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 armour and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 132 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Syria
2 fighters moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Syria
2 infantry moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 3 infantry moved from Spain to Southern FranceCombat - British
Battle in Syria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Syria, round 2 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 3/5 hits
Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits
1 marine owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Trans-Jordan
British attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 5 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 5 fighters and 2 infantry in Northwest Persia, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
5 fighters moved from Northwest Persia to Iraq
3 fighters moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
4 fighters moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 7 artilleries and 33 infantry moved from West India to Eastern Persia
16 mech_infantrys moved from Eastern Persia to IraqPlace Units - British
3 artilleries placed in Iraq
3 armour placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,3,1,5,2,6,2,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Northwest Persia
1 submarine moved from 99 Sea Zone to 92 Sea ZoneCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Americans scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 6 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 6/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians retreated to Turkey
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: SpainNon Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 3 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 6x factory_minor; Remaining resources: 94 PUs;
Germans buy 5 armour, 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
22 artilleries, 7 bombers, 6 fighters and 43 infantry moved from France to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 bombers moved from Turkey to Southern France
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Turkey to Persia
1 mech_infantry moved from Turkey to Syria
1 fighter and 1 tactical_bomber moved from Turkey to Syria
1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/5 hits
Americans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 22 artilleries, 9 bombers, 6 fighters, 43 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 4 aaGuns, 5 armour, 12 artilleries, 1 factory_minor, 1 harbour, 45 infantry and 4 mech_infantrys
AA fire in Southern France : 2/12 hits
2 fighters owned by the Germans lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers, 4 fighters, 43 infantry and 1 mech_infantry in Southern France, round 2 : 29/79 hits
Americans roll dice for 4 aaGuns, 6 armour, 13 artilleries, 48 infantry and 4 mech_infantrys in Southern France, round 2 : 28/71 hits
4 aaGuns owned by the Americans, 28 infantry owned by the Germans and 25 infantry owned by the Americans lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers, 4 fighters, 15 infantry and 1 mech_infantry in Southern France, round 3 : 21/51 hits
Americans roll dice for 6 armour, 13 artilleries, 23 infantry and 4 mech_infantrys in Southern France, round 3 : 16/46 hits
15 infantry owned by the Germans, 20 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans roll dice for 22 artilleries, 9 bombers and 4 fighters in Southern France, round 4 : 13/35 hits
Americans roll dice for 6 armour, 13 artilleries, 2 infantry and 4 mech_infantrys in Southern France, round 4 : 7/25 hits
7 artilleries owned by the Germans, 7 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Southern France
Germans roll dice for 15 artilleries, 9 bombers and 4 fighters in Southern France, round 5 : 11/28 hits
Americans roll dice for 6 armour and 6 artilleries in Southern France, round 5 : 5/12 hits
5 artilleries owned by the Germans, 5 armour owned by the Americans, 5 artilleries owned by the Americans and 1 artillery owned by the British lost in Southern France
Germans roll dice for 10 artilleries, 9 bombers and 4 fighters in Southern France, round 6 : 10/23 hits
Americans roll dice for 1 armour in Southern France, round 6 : 1/1 hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 9 artilleries, 9 bombers and 4 fighters remaining. Battle score for attacker is 63
Casualties for Germans: 13 artilleries, 2 fighters, 43 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 aaGuns, 5 armour, 12 artilleries, 45 infantry and 4 mech_infantrys
Battle in Syria
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Syria to Turkey
1 fighter and 2 tactical_bombers moved from Persia to Turkey
2 armour and 3 mech_infantrys moved from Volgograd to Turkey
1 armour and 2 mech_infantrys moved from Greece to Turkey
1 infantry moved from Korea to Amur
2 armour moved from Buryatia to Amur
2 artilleries and 15 infantry moved from Western Germany to France
2 artilleries and 8 infantry moved from Germany to Western Germany
3 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Yugoslavia
1 bomber moved from Southern France to Southern Italy
8 bombers moved from Southern France to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 1 fighter placed in Yugoslavia
3 armour placed in Volgograd
1 artillery and 9 infantry placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 2 armour and 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Trans-Jordan : 1 flag
Southern France : 1 flag, 9 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 17 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Germany : 1 artillery, 1 factory_major and 3 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 9 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Turkey : 3 aaGuns, 56 armour, 2 fighters, 17 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 2 fighters
Finland : 1 flag, 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
7 armour, 12 artilleries, 18 infantry and 32 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
3 armour and 3 mech_infantrys moved from Burma to West India
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Amur
1 bomber moved from 17 Sea Zone to Japan
1 bomber moved from 3 Sea Zone to Amur
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
6 infantry moved from Burma to Shan State
3 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from India to West IndiaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,2
Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 airfield, 9 infantry and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Amur : 1 bomber and 2 fighters
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
20 Sea Zone : 2 destroyers
19 Sea Zone : 1 submarine
West India : 1 flag, 1 aaGun, 10 armour, 12 artilleries, 18 infantry and 35 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 2 destroyers, 16 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Germans
Americans take Sakha from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Holland Belgium
3 fighters moved from Spain to Holland Belgium
1 bomber moved from Spain to France
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Saudi Arabia to Persia
5 fighters moved from Iraq to Persia
1 armour moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Syria
3 fighters moved from Iraq to Syria
4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern FranceCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 6 fighters and 6 infantry
Germans defend with 9 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 6 fighters and 6 infantry in Southern France, round 2 : 7/12 hits
Germans roll dice for 9 artilleries in Southern France, round 2 : 2/9 hits
2 infantry owned by the Americans and 7 artilleries owned by the Germans lost in Southern France
Americans roll dice for 6 fighters and 4 infantry in Southern France, round 3 : 4/10 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 9 artilleries
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 7 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Persia
Americans attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 4/7 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Syria
Americans attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 3 fighters in Syria, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
3 fighters moved from Syria to Iraq
5 fighters moved from Persia to Iraq
6 fighters moved from Southern France to 91 Sea Zone
1 bomber moved from France to Iraq
1 bomber moved from Eastern United States to Spain
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 carriers, 1 destroyer and 4 fighters moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
3 artilleries placed in Spain
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
10 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Americans collect 89 PUs (1 lost to blockades); end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 2 destroyers, 16 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Germans
Americans take Sakha from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Holland Belgium
3 fighters moved from Spain to Holland Belgium
1 bomber moved from Spain to France
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Saudi Arabia to Persia
1 armour moved from Saudi Arabia to Persia
5 fighters moved from Iraq to Persia
1 armour moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Syria
3 fighters moved from Iraq to Syria
4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern FranceCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 6 fighters and 6 infantry
Germans defend with 9 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 6 fighters and 6 infantry in Southern France, round 2 : 7/12 hits
Germans roll dice for 9 artilleries in Southern France, round 2 : 2/9 hits
2 infantry owned by the Americans and 7 artilleries owned by the Germans lost in Southern France
Americans roll dice for 6 fighters and 4 infantry in Southern France, round 3 : 4/10 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 9 artilleries
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 7 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in Persia
Americans attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 4/7 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Syria
Americans attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 3 fighters in Syria, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
3 fighters moved from Syria to Iraq
5 fighters moved from Persia to Iraq
6 fighters moved from Southern France to 91 Sea Zone
1 bomber moved from France to Iraq
1 bomber moved from Eastern United States to Spain
3 fighters moved from Holland Belgium to Gibraltar
3 fighters moved from Holland Belgium to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 carriers, 1 destroyer and 4 fighters moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Saudi Arabia
3 artilleries placed in Spain
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
10 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Americans collect 89 PUs (1 lost to blockades); end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
15 fighters and 1 tactical_bomber moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 15 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 15 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/18 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
15 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
3 aaGuns, 7 artilleries and 33 infantry moved from Eastern Persia to Persia
6 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 fighters moved from Southern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 infantry moved from Turkey to Syria
1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Rostov to 100 Sea Zone
1 artillery moved from Caucasus to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits
Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 2 armour and 5 fighters
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 armour and 5 fighters in Southern France, round 2 : 3/7 hits
Americans roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
3 infantry owned by the Americans lost in Southern France
Italians roll dice for 2 armour and 5 fighters in Southern France, round 3 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 armour and 5 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantryNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 99 Sea Zone
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Caucasus to TurkeyPlace Units - Italians
2 artilleries and 7 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Caucasus
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkey : 1 flag, 2 aaGuns, 4 artilleries and 5 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry -
Sorry for delay. Been otherwise occupied here.
Snigg
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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No problem. I didn’t expect this game to last this long. No complaints though but unfortunately I haven’t had time to spare so I apologize for the delays as well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
Germans buy 6 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Western Germany to Holland Belgium
4 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Holland Belgium
4 bombers moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Saudi Arabia
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Amur to Sakha
1 armour moved from Amur to Siberia
Germans take Siberia from Americans
1 armour moved from Siberia to Sakha
1 armour moved from Amur to Sakha
2 bombers moved from Southern Italy to Holland BelgiumCombat - Germans
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 bombers and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sakha
Germans attack with 2 armour and 1 infantry
Americans defend with 1 armour
Germans roll dice for 2 armour and 1 infantry in Sakha, round 2 : 0/3 hits
Americans roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Sakha
Germans roll dice for 2 armour in Sakha, round 3 : 1/2 hits
Americans roll dice for 1 armour in Sakha, round 3 : 0/1 hits
1 armour owned by the Americans lost in Sakha
Germans win, taking Sakha from Americans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Yugoslavia
1 bomber moved from Egypt to Turkey
1 bomber moved from Saudi Arabia to Turkey
1 bomber moved from Persia to Turkey
3 armour moved from Volgograd to Turkey
2 armour moved from Yugoslavia to Greece
4 bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from France to Western Germany
3 artilleries and 5 infantry moved from Western Germany to France
1 artillery and 3 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
2 armour and 1 fighter placed in Yugoslavia
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in France
2 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Sakha : 1 flag, 2 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Trans-Jordan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor and 23 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Turkey : 3 aaGuns, 59 armour, 3 bombers, 2 fighters, 16 mech_infantrys and 3 tactical_bombers
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 2 armour
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor and 3 fighters
Finland : 1 flag, 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
115 Sea Zone : 1 submarine
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour moved from India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun, 10 armour, 12 artilleries, 17 infantry and 35 mech_infantrys moved from West India to Eastern Persia
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters moved from Amur to Japan
1 bomber moved from Amur to Japan
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,1
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield, 1 artillery and 11 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
36 Sea Zone : 1 submarine
West India : 1 flag
Afghanistan : 1 flag, 5 infantry
Eastern Persia : 1 flag, 1 aaGun, 13 armour, 12 artilleries, 17 infantry and 35 mech_infantrys