TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Saudi Arabia to Trans-Jordan
1 bomber moved from Iraq to Volgograd
3 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Gibraltar to France
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
3 destroyers moved from 91 Sea Zone to 108 Sea Zone
3 destroyers moved from 108 Sea Zone to 109 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
6 fighters moved from Spain to 109 Sea Zone
2 fighters moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to 109 Sea Zone
1 artillery moved from Spain to Southern France
1 bomber moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 bomber moved from Iraq to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
5 fighters moved from Iraq to Trans-Jordan
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 4 destroyers and 6 fighters
Germans defend with 7 submarines
Americans roll dice for 1 bomber, 4 destroyers and 6 fighters in 109 Sea Zone, round 2 : 6/11 hits
Germans roll dice for 7 submarines in 109 Sea Zone, round 2 : 1/7 hits
6 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 bomber, 3 destroyers and 6 fighters in 109 Sea Zone, round 3 : 5/10 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win with 1 bomber, 3 destroyers and 6 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 7 submarines
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Hawaiian Islands, round 2 : 5/6 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 bomber, 8 fighters and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 8 fighters and 1 infantry in Trans-Jordan, round 2 : 2/10 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 96 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Southern France to 91 Sea Zone
3 fighters moved from 109 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Spain
3 fighters moved from 109 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from 96 Sea Zone to Iraq
1 bomber moved from Trans-Jordan to India
1 armour moved from Saudi Arabia to Iraq
8 fighters moved from Trans-Jordan to Iraq
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 armour placed in Saudi Arabia
1 armour and 2 artilleries placed in Spain
2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
10 infantry placed in Central United States
1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
1 tactical_bomber moved from Iraq to Persia
1 artillery and 3 infantry moved from Gibraltar to Spain
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Iraq to Persia
2 fighters moved from India to Persia
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Persia
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 2/8 hits
Germans roll dice for 3 mech_infantrys in Persia, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 3/8 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
2 fighters moved from Persia to India
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Volgograd to Iraq
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
triplea_41114_UK_21.tsvg