@AndrewAAGamer turn those artillery into infantry and add one to London.
Crockett36 ax versus majikforce all g40 ed2 no bid
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Finland to Novgorod
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Bulgaria to Romania
5 artilleries moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Romania
2 armour moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
2 artilleries moved from France to Western Germany
4 mech_infantrys moved from France to Germany
5 armour moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
4 fighters and 4 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Poland
15 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Poland to FinlandCombat - Germans
Germans creates battle in territory 115 Sea Zone
Air Battle in Novgorod
Germans attacks with 2 units heading to Novgorod
Russians launches 2 interceptors out of Novgorod
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Russians lost in Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/2 hits
1 bomber killed by AA
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 cruiser
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Novgorod to Romania
4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 aaGuns moved from Slovakia Hungary to RomaniaPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
5 mech_infantrys placed in Western Germany
2 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy nothing; Remaining resources: 68 PUs;Combat Move - Germans
3 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer and 2 fighters
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 3 submarines
Casualties for British: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
Turn Complete - Germans
Germans collect 39 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 117 PUs -
disregard this latest map file. instead of doing the turn over, I just attacked 110. all subs were lost to a scramble as was the destroyer. will edit my real turn (previous map file) and subtract the two subs.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Finland to Novgorod
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Bulgaria to Romania
5 artilleries moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Romania
2 armour moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
2 artilleries moved from France to Western Germany
4 mech_infantrys moved from France to Germany
5 armour moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
4 fighters and 4 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Poland
15 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Poland to FinlandCombat - Germans
Germans creates battle in territory 115 Sea Zone
Air Battle in Novgorod
Germans attacks with 2 units heading to Novgorod
Russians launches 2 interceptors out of Novgorod
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Russians lost in Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/2 hits
1 bomber killed by AA
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 cruiser
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Novgorod to Romania
4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 aaGuns moved from Slovakia Hungary to RomaniaPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
5 mech_infantrys placed in Western Germany
2 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 31 PUs;
Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Belarus to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 submarine moved from 111 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Novgorod
1 infantry placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Chahar
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kiangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 17 Sea Zone to 31 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
7 infantry moved from Korea to Manchuria
1 fighter moved from Jehol to Yunnan
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
3 carriers moved from 33 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
7 fighters moved from Yunnan to Kwangsi
5 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Korea to Manchuria
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to JeholPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 factory_minor placed in Manchuria
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 3/3 hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 3/3 hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 117 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 artilleries and 4 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 119 Sea Zone to Scotland
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Iraq to Egypt
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 airfield placed in Egypt
3 infantry placed in Egypt
British undo move 2.
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
British roll dice for 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/10 hits
2 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/5 hits
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/7 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
few notes. egypt had the opportunity to scramble, but i thought you’d rather defend cairo.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 12 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
few notes. egypt had the opportunity to scramble, but i thought you’d rather defend cairo.
I only made one edit. I would’ve kept the bomber after round 1 of combat. So I edited it back in and took off one more inf. Just FYI in a battle like that you should wait for confirmation of scramble orders since I could’ve scrambled and still had the odds to win in Egypt. All is good. Game on!
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Bessarabia to Ukraine
15 infantry moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
5 infantry moved from Germany to Poland
5 artilleries moved from Germany to Poland
2 armour moved from Romania to Bessarabia
5 armour and 4 mech_infantrys moved from Germany to Romania
5 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 artillery moved from Romania to Eastern Poland
4 artilleries moved from Romania to Bessarabia
2 infantry moved from Norway to Finland
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Western Germany
1 bomber moved from Romania to Egypt
1 armour moved from Romania to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
Battle in Egypt
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 6/9 hits
British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 2/4 hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: ScotlandNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
3 aaGuns moved from Romania to BessarabiaPlace Units - Germans
1 fighter and 7 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 43 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Novgorod to Karelia
2 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Karelia, round 2 : 5/16 hits
Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits
5 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia
Russians roll dice for 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 7/14 hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 9 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits
3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 4 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
1 aaGun moved from Novgorod to Belarus
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Kwangtung
3 mech_infantrys moved from Shantung to Hunan
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
3 carriers moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter
AA fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 : 9/16 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 7/14 hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Burma, round 3 : 5/9 hits
UK_Pacific roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 fighter owned by the British and 1 armour owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 4 : 4/6 hits
UK_Pacific roll dice for 1 fighter in Burma, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Casualties for Japanese: 6 fighters, 2 infantry and 4 tactical_bombers
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 0/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 5 : 2/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 6 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
British defend with 1 battleship
Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 fighter, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -1
Casualties for British: 1 battleship
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers moved from Burma to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 11 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Central United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
2 bombers moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 11 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Scotland to United KingdomCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to Persia
1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
British collect 37 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
UK_Pacific collect 18 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry -
Wow! I did not expect that attack in Burma. Nice job! Playing fast and loose with your air force. We will see… :-D
-
nice block with the ship! cost me four planes.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Alexandria
1 armour moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 10 PUs; end with 10 PUs