17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Hopei
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Hopei, round 3 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 4 infantry in Hopei, round 4 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_40701_Chi16.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Turning off Edit Mode
                British buy 4 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour moved from West India to Persia
                3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 98 Sea Zone to Persia
                1 fighter moved from 98 Sea Zone to Persia
                1 artillery and 2 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Persia
                    British attack with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 5 infantry; Italians defend with 1 aaGun
                        AA fire in Persia :  0/2 hits
                        British roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Persia, round 2 :  3/6 hits
                        1 aaGun owned by the Italians, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Persia
                        British roll dice for 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 3 :  2/8 hits
                        Germans roll dice for 1 artillery and 3 infantry in Persia, round 3 :  0/4 hits
                        2 infantry owned by the Germans lost in Persia
                        British roll dice for 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 4 :  5/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Persia, round 4 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Persia
                    British win, taking 98 Sea Zone from Italians, taking Persia from Germans with 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Rostov
                3 fighters moved from United Kingdom to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                4 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 25 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Algeria : 2 infantry
        Norway : 2 aaGuns
        Ethiopia : 1 flag
        Rostov : 1 fighter
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Persia : 1 flag, 1 armour, 4 artilleries and 1 factory_minor
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 33 / 38
        Japanese : 57 / 65
        Americans : 64 / 95
        Chinese : 7 / 7
        British : 31 / 40
        UK_Pacific : 6 / 6
        Italians : 5 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_UK_16.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Note that I assumed no scramble in the landing in N Italy. Can redo if you prefer.


  • @farmboy:

    Note that I assumed no scramble in the landing in N Italy. Can redo if you prefer.

    It’s ok the way you did.
    BTW.
    In my Jap CM forgot moving my mech from Amur to Siberia. I doesn’t make any diference in your Ame Turn. May I?
    Cheers


  • Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Bessarabia to Northern Italy
                1 bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Bessarabia to Belarus

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Belarus
                    Italians attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 bomber and 4 mech_infantrys in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 2 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Romania
                5 mech_infantrys moved from Bessarabia to Romania
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 16 PUs total

    triplea_40701_Ita16.tsvg


  • @rubioton:

    @farmboy:

    Note that I assumed no scramble in the landing in N Italy. Can redo if you prefer.

    It’s ok the way you did.
    BTW.
    In my ��� CM forgot moving my mech from Amur to Siberia. I doesn’t make any diference in your Ame Turn. May I?
    Cheers

    Don’t know if you have seen this.

  • 2023 '22 '21 '20 '19 '18 '17

    For sure. I may not get to my turn until tomorrow but can do the edit and give you the IPC when I do.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Adding units owned by Japanese to Siberia: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
                EDIT: Changing PUs for Japanese from 65 to 66
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 34 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 34 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_40701_ANZ16.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_40701_Fre16.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Double check but I think I made the right edits for Japan.


  • Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 95 Sea Zone
                8 bombers moved from Western Germany to Rostov
                3 armour, 1 artillery and 31 mech_infantrys moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 3 armour, 1 artillery, 8 bombers and 31 mech_infantrys
                    Russians defend with 1 aaGun, 19 armour and 15 mech_infantrys; British defend with 1 fighter
                        AA fire in Rostov :  0/3 hits
                        Germans roll dice for 3 armour, 1 artillery, 8 bombers and 31 mech_infantrys in Rostov, round 2 :  17/43 hits
                        Russians roll dice for 1 aaGun, 19 armour, 1 fighter and 15 mech_infantrys in Rostov, round 2 :  13/35 hits
                        13 mech_infantrys owned by the Germans, 15 mech_infantrys owned by the Russians, 1 aaGun owned by the Russians and 1 armour owned by the Russians lost in Rostov
                        Germans roll dice for 3 armour, 1 artillery, 8 bombers and 18 mech_infantrys in Rostov, round 3 :  11/30 hits
                        Russians roll dice for 18 armour and 1 fighter in Rostov, round 3 :  11/19 hits
                        11 mech_infantrys owned by the Germans and 11 armour owned by the Russians lost in Rostov
                        Germans roll dice for 3 armour, 1 artillery, 8 bombers and 7 mech_infantrys in Rostov, round 4 :  10/19 hits
                        Russians roll dice for 7 armour and 1 fighter in Rostov, round 4 :  5/8 hits
                        5 mech_infantrys owned by the Germans, 1 fighter owned by the British and 7 armour owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 8 bombers and 2 mech_infantrys remaining. Battle score for attacker is 73
                    Casualties for Germans: 29 mech_infantrys
                    Casualties for Russians: 1 aaGun, 19 armour and 15 mech_infantrys
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                8 bombers moved from Rostov to Romania
                1 aaGun moved from Ukraine to Bessarabia
                3 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Germany
                5 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                10 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40701_Ger17.tsvg


  • @farmboy:

    Double check but I think I made the right edits for Japan.

    You did it right, Thanks

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 armour moved from Northwest Persia to Rostov
                4 infantry moved from Bryansk to Rostov
                3 artilleries moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 artilleries and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Russia to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  0/4 hits
                        Italians roll dice for 2 mech_infantrys in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 :  1/4 hits
                        Italians roll dice for 2 mech_infantrys in Belarus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 2 armour, 3 artilleries and 6 infantry
                    Germans defend with 3 armour, 1 artillery and 2 mech_infantrys
                        Russians roll dice for 2 armour, 3 artilleries and 6 infantry in Rostov, round 2 :  3/11 hits
                        Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Rostov, round 2 :  3/6 hits
                        2 mech_infantrys owned by the Germans, 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                        Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Rostov, round 3 :  1/8 hits
                        Germans roll dice for 3 armour in Rostov, round 3 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Rostov, round 4 :  5/7 hits
                        Germans roll dice for 2 armour in Rostov, round 4 :  0/2 hits
                        2 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Smolensk
                4 armour and 3 mech_infantrys moved from Russia to Smolensk
                1 mech_infantry moved from Smolensk to Archangel
                1 infantry moved from Kazakhstan to Sikang

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    Territory Summary for Russians :

    Sikang : 1 infantry
        Kazakhstan : 1 infantry
        Syria : 1 flag
        Belarus : 2 artilleries and 1 infantry
        Rostov : 2 armour, 3 artilleries and 2 infantry
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 aaGun, 4 armour and 2 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 34 / 41
        Japanese : 58 / 66
        Americans : 60 / 95
        Chinese : 7 / 7
        British : 31 / 40
        UK_Pacific : 6 / 6
        Italians : 9 / 16
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_Rus17.tsvg


  • Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier, 9 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                1 mech_infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                2 mech_infantrys moved from Kweichow to Chahar
                2 armour moved from Szechwan to Shensi
                1 armour moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Shensi
                3 mech_infantrys moved from Szechwan to Hopei
                1 bomber moved from French Indo China to Hopei
                1 mech_infantry moved from Kweichow to Shensi
                1 armour moved from Kweichow to Hopei
                2 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Burma
                1 bomber moved from French Indo China to Burma
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from 44 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Hopei, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  2/2 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 3 mech_infantrys in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 fighter and 3 mech_infantrys in Chahar, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 3 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 4 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber and 4 infantry in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 bomber and 3 infantry in Burma, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 bomber and 2 infantry in Burma, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 34 Sea Zone to Guam
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to Yunnan
                2 artilleries moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                1 bomber moved from Burma to French Indo China
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Sumatra to Java
                1 marine moved from Celebes to 44 Sea Zone
                2 battleships, 5 carriers, 3 destroyers and 1 marine moved from 44 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                2 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 bomber moved from Hopei to French Indo China
                1 fighter moved from Chahar to Anhwe
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 39 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40701_Jap17.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                3 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
                7 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 4 infantry moved from 95 Sea Zone to Sicily
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Algeria to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    triplea_40701_Ame17.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                3 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
                7 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 4 infantry moved from 95 Sea Zone to Sicily
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Algeria to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Sicily
                Battle in Sardinia
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 :  7/12 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                5 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 45 Sea Zone to Caroline Islands
                7 fighters and 3 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 95 Sea Zone to Algeria

    Place Units - Americans
                2 transports placed in 126 Sea Zone
                1 bomber placed in Norway
                1 carrier and 2 destroyers placed in 10 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40701_Ame17.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_40701_Chi17.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 1 infantry in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
                3 artilleries moved from Persia to Eastern Persia
                1 armour moved from Persia to West India
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to Trans-Jordan
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                4 fighters moved from United Kingdom to Norway

    Place Units - British
                1 harbour placed in Persia
                2 artilleries and 1 infantry placed in United Kingdom
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer
        West India : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 fighters
        Gibraltar : 1 aaGun, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Norway : 2 aaGuns and 4 fighters
        Sicily : 2 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        95 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        109 Sea Zone : 2 transports
        99 Sea Zone : 1 flag
        Eastern Persia : 3 artilleries
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 33 / 41
        Japanese : 62 / 68
        Americans : 60 / 91
        Chinese : 4 / 5
        British : 31 / 43
        UK_Pacific : 6 / 9
        Italians : 9 / 16
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_UK_17.tsvg


  • Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                5 mech_infantrys moved from Romania to Belarus
                1 bomber moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber and 5 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 bomber and 5 mech_infantrys in Belarus, round 2 :  1/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 bomber and 4 mech_infantrys in Belarus, round 3 :  2/5 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Western Germany
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 17 PUs total

    triplea_40701_Ita17.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40701_ANZ17.tsvg

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