@max334 yes was a nice xmas present for you!
17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)
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Scramble SZ42?
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no scramble
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Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from French
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 2 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from French Indo China to Yunnan
2 armour and 4 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Hopei to Kweichow
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 bomber moved from 41 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 artilleries placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 destroyer placed in 37 Sea Zone
1 destroyer and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
Hi Rubioton,
in the combat move file posted, one of your carriers was committed to sea zone 42. That did effect my decision not to scramble. I probably wouldn’t have anyway (but it would have been more tempting), and I"m fine leaving it as is, but just wanted to let you know that there was a discrepancy between the turn summary posted and the file that was posted.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Finland
Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans, taking Finland from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to United Kingdom
2 fighters moved from Finland to Norway
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 30 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 bombers placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 infantry placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Sikang to Hopei
4 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kweichow, round 4 : 0/1 hits
1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 7 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 fighter and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Persia
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Persia, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in Persia, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Egypt to Ethiopia
1 mech_infantry moved from French Equatorial Africa to Ethiopia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 fighters moved from French Equatorial Africa to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
3 aaGuns, 5 artilleries and 17 infantry moved from Burma to India
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2,2,1,4
British collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 25 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 artillery and 1 infantry
Norway : 2 aaGuns
Ethiopia : 1 flag, 1 fighter and 1 mech_infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
92 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 fighter and 1 tactical_bomber
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 40
Japanese : 53 / 58
Americans : 61 / 86
Chinese : 8 / 10
British : 28 / 29
UK_Pacific : 6 / 9
Italians : 12 / 26
ANZAC : 14 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Egypt
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Egypt
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from Trans-Jordan to Northwest PersiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Northwest Persia
Italians attack with 3 fighters and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Italians roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians roll dice for 3 fighters and 2 infantry in Northwest Persia, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Iraq to Persia
3 fighters moved from Northwest Persia to Persia
1 artillery moved from Syria to Iraq
1 bomber moved from Egypt to Persia
1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
4 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Eastern Poland to Romania
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,1,2,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
Turn Complete - French
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Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Eastern Poland to Novgorod
2 artilleries and 2 mech_infantrys moved from Vyborg to Novgorod
1 armour, 1 artillery, 5 infantry and 33 mech_infantrys moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
3 artilleries and 14 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 2 fighters and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/3 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Novgorod, round 3 : 0/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 3 : 2/3 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 5 infantry and 41 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 41 mech_infantrys in Baltic States, round 2 : 7/48 hits
Russians roll dice for 7 infantry in Baltic States, round 2 : 2/7 hits
2 infantry owned by the Germans and 7 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 3 infantry and 41 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 16 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Normandy Bordeaux, round 2 : 7/21 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 fighter moved from Iraq to Egypt
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Denmark to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
2 fighters moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 93 Sea Zone
2 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,6,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs -
I think Novgorod finally killed me, don’t how many time I will hold this game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 armour and 5 mech_infantrys moved from Belarus to Vyborg
2 infantry moved from Novgorod to Vyborg
4 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Belarus to VyborgCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour and 3 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Vyborg
Russians attack with 6 armour, 2 infantry and 6 mech_infantrys
Germans defend with 2 aaGuns, 4 armour and 4 mech_infantrys
Russians roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Vyborg, round 2 : 4/14 hits
Germans roll dice for 2 aaGuns, 4 armour and 4 mech_infantrys in Vyborg, round 2 : 4/8 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 aaGuns owned by the Germans and 2 infantry owned by the Russians lost in Vyborg
Russians roll dice for 6 armour and 4 mech_infantrys in Vyborg, round 3 : 5/10 hits
Germans roll dice for 4 armour and 2 mech_infantrys in Vyborg, round 3 : 2/6 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Vyborg
Russians roll dice for 6 armour and 2 mech_infantrys in Vyborg, round 4 : 2/8 hits
Germans roll dice for 1 armour in Vyborg, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 aaGuns, 4 armour and 4 mech_infantrys
Casualties for Russians: 2 infantry and 5 mech_infantrys
Battle in Eastern Poland
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
7 armour and 10 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 6 artilleries and 1 infantry moved from Belarus to Archangel
10 mech_infantrys moved from Bryansk to Smolensk
7 armour moved from Bryansk to Smolensk
2 mech_infantrys moved from Western Ukraine to Smolensk
2 armour and 4 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to UkrainePlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Sikang : 2 infantry
Belarus : 1 infantry
Karelia : 1 mech_infantry
Vyborg : 6 armour and 1 mech_infantry
Archangel : 1 aaGun, 6 artilleries and 1 infantry
Eastern Poland : 4 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 aaGun, 9 armour and 16 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 1 flag, 2 armour and 3 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 53 / 58
Americans : 59 / 86
Chinese : 8 / 10
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 21
ANZAC : 14 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah, another very lucky combat for me in Europe.
I think Novgorod finally killed me, don’t how many time I will hold this game.
-
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java -
Scramble SZ42?
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no scramble
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Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 airfield, 3 fighters, 3 infantry and 1 tactical_bomber
AA fire in Java : 0/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/10 hits
ANZAC roll dice for 1 aaGun, 3 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 5/7 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Japanese and 3 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 3/5 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in Java, round 3 : 1/4 hits
1 tactical_bomber owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers, 1 fighter and 1 marine in Java, round 4 : 3/4 hits
ANZAC roll dice for 1 fighter in Java, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 aaGun, 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Malaya
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kwangtung
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Eastern United States to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - Americans
Battle in New Guinea
Battle in Holland Belgium
Battle in Caroline Islands
Battle in Denmark
Battle in Wake Island
Battle in 93 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans, taking Caroline Islands from Japanese, taking Denmark from Germans, taking Wake Island from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 destroyer
Americans roll dice for 3 bombers in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 bombers moved from 94 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Finland to Norway
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 32 Sea Zone to 31 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 5.
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs