@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
3 bombers moved from Southern Italy to Algeria
3 bombers moved from Southern Italy to Morocco
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Morocco, round 2 : 3/5 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Algeria
Germans attack with 5 bombers and 1 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 5 bombers and 1 infantry in Algeria, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits
1 bomber owned by the Germans, 1 armour owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria
Germans win with 4 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans lost in 125 Sea Zone
Russians win with 1 destroyer remaining. Battle score for attacker is -28
Casualties for Germans: 1 bomber, 1 fighter and 1 submarine
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 5 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Belarus to Western Germany
3 aaGuns, 6 armour, 19 artilleries, 30 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Algeria to Western Germany
3 bombers moved from Morocco to Southern France
1 bomber moved from Algeria to Southern France
3 fighters moved from Western Germany to Southern FrancePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber and 3 fighters placed in Western Germany
1 aaGun, 1 infantry and 1 mech_infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
7 artilleries and 9 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
2 aaGuns and 12 infantry moved from Samara to Tambov
1 submarine moved from 125 Sea Zone to 123 Sea Zone
3 armour and 13 mech_infantrys moved from Bryansk to Smolensk
3 armour and 13 mech_infantrys moved from Smolensk to BryanskPlace Units - Russians
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Hunan
3 armour moved from French Indo China to Yunnan
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
4 fighters and 4 tactical_bombers moved from Yunnan to Shensi
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to BurmaCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Shensi, round 2 : 7/10 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Szechwan to Kwangsi
4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Burma to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Shan State to Kwangsi
1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Shantung
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 86 Sea Zone to 84 Sea Zone
3 bombers moved from Gibraltar to 84 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 bombers and 3 fighters moved from Gibraltar to Morocco
1 bomber moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 125 Sea Zone to 123 Sea ZoneCombat - Americans
Battle in 84 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 5 bombers and 3 fighters
Germans defend with 1 artillery and 1 infantry
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Gibraltar
2 fighters moved from Morocco to Gibraltar
4 bombers moved from Morocco to Gibraltar
3 bombers moved from 84 Sea Zone to Gibraltar
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 26 Sea Zone to Queensland
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
Apparently you missed my edit moving the German Destroyer above Egypt. I’ll post it with your USA turn if that’s OK.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 86 Sea Zone to 84 Sea Zone
3 bombers moved from Gibraltar to 84 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 bombers and 3 fighters moved from Gibraltar to Morocco
1 bomber moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 125 Sea Zone to 123 Sea ZoneCombat - Americans
Battle in 84 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 84 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 84 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 5 bombers and 3 fighters
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 5 bombers and 3 fighters in Morocco, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Morocco
Americans roll dice for 5 bombers and 2 fighters in Morocco, round 3 : 2/7 hits
Germans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Morocco
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Gibraltar
2 fighters moved from Morocco to Gibraltar
4 bombers moved from Morocco to Gibraltar
3 bombers moved from 84 Sea Zone to Gibraltar
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 26 Sea Zone to Queensland
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour
Italians defend with 1 armour
British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Burma to PersiaPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries -
@Shin:
Apparently you missed my edit moving the German Destroyer above Egypt. I’ll post it with your USA turn if that’s OK.
Never a problem!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 fighters moved from Iraq to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour and 2 fighters
British defend with 3 armour
Italians roll dice for 3 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/5 hits
British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 2 armour and 2 fighters in Anglo Egyptian Sudan, round 3 : 3/4 hits
British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 2/2 hits
2 armour owned by the Italians and 2 armour owned by the British lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 3 armour
Casualties for British: 3 armourNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Belarus to Novgorod
4 aaGuns, 5 armour, 1 artillery and 7 infantry moved from Western Ukraine to UkrainePlace Units - Italians
3 armour placed in Egypt
3 infantry placed in Iraq
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Baltic States
6 armour, 19 artilleries, 30 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
3 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Western Germany to Iraq
2 fighters moved from Western Germany to Ukraine
3 bombers moved from Southern France to Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 bomber and 3 fighters moved from Southern France to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
7 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Baltic States
6 armour, 19 artilleries, 30 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
3 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Western Germany to Iraq
2 fighters moved from Western Germany to Ukraine
3 bombers moved from Southern France to Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 bomber and 3 fighters moved from Southern France to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
7 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Baltic States
6 armour, 19 artilleries, 30 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
3 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Western Germany to Iraq
2 fighters moved from Western Germany to Ukraine
3 bombers moved from Southern France to Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 bomber and 3 fighters moved from Southern France to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
7 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Novgorod: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Rostov
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 13 infantry moved from Tambov to Bryansk
9 artilleries moved from Russia to Bryansk
10 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 42 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from Kwangsi to 46 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
1 armour moved from Shantung to Anhwe
2 armour moved from Shantung to Manchuria
1 armour moved from French Indo China to Hunan
2 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Yunnan to BurmaCombat - Japanese
Battle in New Guinea
Japanese attack with 2 artilleries, 2 fighters and 5 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
2 fighters moved from New Guinea to 46 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
2 armour and 1 mech_infantry placed in Shantung
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Shantung
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
8 bombers moved from Gibraltar to Iraq
1 bomber moved from Persia to IraqCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
Americans attack with 9 bombers
Germans defend with 1 bomber and 1 fighter; Italians defend with 5 armour, 1 factory_minor and 3 infantry
Americans win with 3 bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Italians: 5 armour and 3 infantry
Casualties for Americans: 6 bombersNon Combat Move - Americans
3 bombers moved from Iraq to Persia
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to Nigeria
1 destroyer moved from 84 Sea Zone to 91 Sea Zone
5 fighters moved from Queensland to New Zealand
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 4 mech_infantrys; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 fighter moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 armour, 2 artilleries and 2 mech_infantrys moved from Persia to Iraq
1 fighter moved from Northwest Persia to PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Tobruk
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Non Combat Move - Italians
4 aaGuns, 5 armour, 1 artillery and 10 infantry moved from Ukraine to Bessarabia
1 bomber moved from Novgorod to Southern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 63 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 2 fighters, 5 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs