Desert Admiral (Axis) vs farmboy (Allies+13)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 carrier and 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from India to Burma

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40485.0_ANZ5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 carrier and 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from India to Burma

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

    triplea_40485.0_Fre5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Germany to Novgorod
                2 tactical_bombers moved from Eastern Poland to Novgorod
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Germany to Novgorod
                3 fighters moved from Western Germany to Novgorod
                1 mech_infantry moved from Western Ukraine to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Eastern Poland to Novgorod
                3 bombers moved from Eastern Poland to Novgorod
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians

    triplea_40485.0_Ger6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                3 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Germany to Novgorod
                1 fighter moved from Germany to Novgorod
                4 bombers moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Western Ukraine to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 fighters moved from Western Germany to Novgorod
                2 infantry moved from Western Germany to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from 115 Sea Zone to Novgorod

    triplea_40485.0_Ger6.tsvg

  • '19 '17

    Scramble in Novogord Mr. Stalin?

  • 2023 '22 '21 '20 '19 '18 '17

    No scramble

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                3 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Germany to Novgorod
                1 fighter moved from Germany to Novgorod
                4 bombers moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Western Ukraine to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 fighters moved from Western Germany to Novgorod
                2 infantry moved from Western Germany to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; British defend with 4 fighters and 1 tactical_bomber
                    Germans win, taking Novgorod from Russians with 4 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for British: 4 fighters and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Western Germany to Denmark
                1 fighter moved from Holland Belgium to Germany
                2 mech_infantrys moved from Western Germany to Germany
                1 tactical_bomber moved from Holland Belgium to Germany
                4 fighters moved from Novgorod to Baltic States
                3 tactical_bombers moved from Novgorod to Baltic States
                4 bombers moved from Novgorod to Baltic States
                6 artilleries moved from Western Germany to Germany
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in France
                6 artilleries and 1 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                6 artilleries placed in Germany
                1 destroyer placed in 112 Sea Zone
                Germans undo move 2.
                1 transport placed in 93 Sea Zone
                Germans undo move 1.
                2 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40485.0_Ger6.tsvg

  • '19 '17

    Feeling a bit exposed on western front.


  • Noticed you have a fair number of games going.

  • 2023 '22 '21 '20 '19 '18 '17

    Yeah. I ended up starting another and have 3 going. Too many but I’ve been looking for ways to procrastinate. I think I should try to limit it to no more than two at a time.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                      Russians take Bryansk from Italians
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Archangel to Novgorod
                2 armour moved from Russia to Belarus
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 infantry in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 bomber, 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/5 hits

    triplea_40485.0_Rus6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    need a casualty order for Ukraine. The bomber is the weaker defender but I rolled poor and maybe you want to hold onto it.

  • '19 '17

    Lose bomber

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                      Russians take Bryansk from Italians
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Archangel to Novgorod
                2 armour moved from Russia to Belarus
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 infantry in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 bomber, 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/5 hits
                        Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        1 mech_infantry owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Russians lost in Ukraine
                    retreated to Ukraine
                    Italians win with 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 bomber
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Smolensk, round 4 :  0/3 hits
                        Italians roll dice for 1 armour in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Smolensk, round 5 :  0/3 hits
                        Italians roll dice for 1 armour in Smolensk, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 infantry in Smolensk, round 6 :  0/2 hits
                        Italians roll dice for 1 armour in Smolensk, round 6 :  0/1 hits
                        Russians roll dice for 2 infantry in Smolensk, round 7 :  1/2 hits
                        Italians roll dice for 1 armour in Smolensk, round 7 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 armour
                Battle in Novgorod
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 5 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 armour in Novgorod, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Novgorod, round 6 :  1/1 hits
                        1 armour owned by the Russians lost in Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 armour
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Norway to Finland
                4 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Vologda to Russia

    Place Units - Russians
                6 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_40485.0_Rus6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter moved from 20 Sea Zone to Yunnan
                1 bomber moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                2 bombers moved from Hunan to India
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Hunan to India
                1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kweichow

    triplea_40485.0_Jap6.tsvg

  • '19 '17

    Scramble orders in Calcutta?

  • 2023 '22 '21 '20 '19 '18 '17

    No scramble

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter moved from 20 Sea Zone to Yunnan
                1 bomber moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                2 bombers moved from Hunan to India
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Hunan to India
                1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kweichow

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,8,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers and 1 fighter
                    Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers and 1 fighter remaining. Battle score for attacker is 58
                    Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from India to Hunan
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 tactical_bombers moved from Kweichow to Hunan
                1 bomber moved from 6 Sea Zone to Hunan
                1 mech_infantry moved from Suiyuyan to Hopei
                4 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Suiyuyan to Hopei

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total

    triplea_40485.0_Jap6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                3 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Norway to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Normandy Bordeaux to France
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to France
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                Battle in Holland Belgium
                    Americans attack with 3 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans winAmericans win, taking 41 Sea Zone from Japanese with 1 submarine remaining, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Celebes, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in France
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in France
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Southern France, round 2 :  3/6 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery and 4 infantry in Southern France, round 3 :  0/5 hits
                        2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 :  2/3 hits
                        1 artillery owned by the Americans, 1 armour owned by the Americans and 2 infantry owned by the Germans lost in Southern France
                        Americans roll dice for 1 fighter in Southern France, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Southern France, round 5 :  1/1 hits
                        1 fighter owned by the Americans lost in Southern France
                    Germans win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 118 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_40485.0_Ame6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_40485.0_Chi6.tsvg

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