hows it goin
17L BM3.2 Giallo(axis) vs Pherman1215(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to 36 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in SumatraNon Combat Move - British
1 bomber moved from 36 Sea Zone to Burma
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun and 10 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from British Somaliland to Ethiopia
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3,3,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 battleship and 2 cruisers moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Crete
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians win, taking Crete from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in CyprusNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to GreecePlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
Turn Complete - French
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Just a friendly reminder it’s your turn.
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Bump
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sorry forgot to mention to you im moving to a new house. It will take aother week, I might do a turn today…
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Oh, ok NP. Congrats on the new house.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 122 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in SyriaNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 artillery and 15 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Szechwan to Shan State
1 infantry moved from Hopei to Shensi
2 bombers moved from Anhwe to Shensi
1 armour moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Philippines to Shan State
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Aleutian Islands
Battle in Shensi
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Aleutian Islands from Americans, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
6 artilleries and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Shensi to French Indo China
3 artilleries and 3 infantry moved from Kwangsi to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 6 infantry moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 destroyers, 2 fighters and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
Hi guys, I have a job that is commission based and I work in bursts. Right now I’ve got an intense load so if you could let me have longer than the normal period of time between turns I would appreciate it. Thank you!
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no problem at all, thanks for the heads up and congrats on the new job!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 fighter moved from Western United States to Aleutian Islands
1 fighter moved from Western United States to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
10 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 3 marines, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from South Australia to Western Australia
1 infantry moved from Northern Territory to Western AustraliaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Battle in Western Australia
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Western Australia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 15 Sea Zone
2 fighters moved from 25 Sea Zone to 15 Sea Zone
1 carrier and 2 fighters moved from 15 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 submarines moved from 26 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 15 Sea Zone
2 fighters moved from 25 Sea Zone to 15 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 15 Sea Zone to 8 Sea Zone
2 submarines moved from 26 Sea Zone to 8 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 8 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
4 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Kansu to Shensi
4 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 25 PUs;
British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Burma to Shan State
1 transport moved from 41 Sea Zone to 75 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MalayaNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 artillery and 2 infantry moved from India to Burma
2 aaGuns moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,4,4,5,6,3,1,2,2,1,4,5,1,6,6,6,4,5,2,4,3,4,3,4,6,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 marines and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 artilleries moved from Eastern Poland to Western Ukraine
6 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Southern ItalyNon Combat Move - Italians
4 aaGuns moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
2 submarines placed in 95 Sea Zone
3 marines placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 submarines moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs