@AndrewAAGamer I hit 1 more time. I assumed you wanted to lose the DD. If you don’t, I will need to amend my move.
Pherman1215 (Axis+3) vs Gaillo (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 submarine moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to IndiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Korea from Americans, taking Guam from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 8 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Anhwe to Shantung
1 tactical_bomber moved from 18 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 4 destroyers and 10 submarines moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Malaya to JapanPlace Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Italians
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
6 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Norway to Germany
3 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from ItaliansCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Paulau Island
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
6 fighters moved from Guam to 22 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
3 artilleries and 3 infantry moved from 22 Sea Zone to Marianas
2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
5 infantry moved from Norway to Finland
1 bomber moved from Germany to Finland
3 artilleries and 3 infantry moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 harbour placed in Marianas
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber placed in FinlandTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
2 fighters moved from 80 Sea Zone to Persia
1 bomber moved from Trans-Jordan to Persia
2 infantry moved from Eastern Persia to Persia
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - British
Battle in Persia
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Persia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to 81 Sea Zone
1 bomber moved from Persia to Egypt
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Trans-Jordan to Sicily
2 tactical_bombers moved from Trans-Jordan to Sicily
1 aaGun, 5 artilleries, 14 infantry and 13 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
8 artilleries and 8 infantry moved from Eastern Persia to 80 Sea Zone
8 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 8 infantry and 8 transports moved from 80 Sea Zone to 81 Sea Zone
8 artilleries and 8 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Caucasus to Rostov
3 armour moved from Caucasus to Rostov
3 bombers moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 3 bombers, 2 fighters and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 2 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Rostov to Volgograd
3 bombers moved from Rostov to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,5,2,6,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Caucasus to Rostov
3 armour moved from Caucasus to Rostov
3 bombers moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 3 bombers, 2 fighters and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 2 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Rostov to Volgograd
3 bombers moved from Rostov to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,5,2,6,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing ownership of Amur from Russians to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sakha: 1 armour
EDIT: Editing Political Relationship for Italians and Chinese from Neutrality to War
EDIT: Adding units owned by Italians to Manchuria: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from South Australia to Queensland
4 destroyers and 3 submarines moved from 54 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter and 2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 75 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Volgograd to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to Belarus
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 mech_infantrys
retreated to Bryansk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
12 armour and 12 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
7 infantry moved from Romania to Eastern Poland
3 artilleries and 12 infantry moved from Yugoslavia to Romania
10 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Caucasus
1 fighter and 1 tactical_bomber moved from Baltic States to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
19 infantry moved from Germany to Poland
1 aaGun and 14 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Volgograd to RostovPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Romania
3 infantry placed in Iraq
7 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,1,2,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 32 PUs;
Russians buy 3 fighters; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour moved from Buryatia to Amur
Russians take Amur from Italians
1 armour moved from Amur to Sakha
Russians take Sakha from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 2 fighters
1 artillery owned by the Russians retreated to Samara
Germans win with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
27 artilleries and 44 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 fighters placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 transports moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to Paulau Island
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Battle in Paulau Island
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Paulau Island from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Korea to Manchuria
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
2 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Shantung
Japanese undo move 3.
2 infantry placed in India
5 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Siberia to Korea
Americans take Korea from Japanese
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
15 fighters and 1 tactical_bomber moved from 22 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from Finland to GermanyCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Jehol
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Jehol from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 2 artilleries, 15 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour; Japanese defend with 1 artillery and 10 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 10 infantryNon Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 10 submarines and 1 transport moved from 22 Sea Zone to 19 Sea Zone
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
14 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to FinlandPlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries, 4 fighters and 2 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 5 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Eastern Persia to Persia
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Persia to EgyptPlace Units - British
3 artilleries placed in Egypt
1 destroyer and 2 transports placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
British undo move 2.
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 2 carriers, 2 fighters and 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 2 fighters and 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 109 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Baltic States
4 fighters moved from Eastern Poland to Baltic States
2 fighters moved from Volgograd to Samara
3 bombers moved from Eastern Poland to Samara
2 armour moved from Rostov to Tambov
Italians take Tambov from Russians
2 armour moved from Tambov to Samara
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Baltic States
Italians attack with 4 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Baltic States from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Italians attack with 2 armour, 3 bombers and 2 fighters
Russians defend with 1 aaGun and 1 artillery
Italians win, taking Samara from Russians with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 aaGun and 1 artilleryNon Combat Move - Italians
1 aaGun, 2 artilleries and 8 infantry moved from Eastern Poland to Belarus
4 fighters moved from Baltic States to Belarus
3 bombers moved from Samara to Volgograd
2 fighters moved from Samara to Volgograd
1 fighter moved from Southern Italy to VolgogradPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,6,6,4,3
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Politics - French
Combat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 52 PUs;
Germans buy 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Persia
2 bombers moved from Caucasus to Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to PersiaCombat - Germans
Battle in Persia
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Persia from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Iraq to Northwest Persia
41 infantry moved from Eastern Poland to Belarus
13 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 15 infantry moved from Romania to Eastern Poland
19 infantry moved from Poland to Eastern Poland
2 bombers moved from Persia to Volgograd
1 tactical_bomber moved from Caucasus to Belarus
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Germany
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
3 armour moved from Rostov to Caucasus
2 armour moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Iraq
13 armour and 12 mech_infantrys moved from Northwest Persia to Caucasus
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Iraq
1 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,1,5,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Soviet Far East from Italians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
2 fighters moved from Russia to Ukraine
2 fighters moved from Russia to Samara
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Novgorod to Karelia
2 artilleries and 3 infantry moved from Bryansk to Russia
25 artilleries and 37 infantry moved from Bryansk to TambovPlace Units - Russians
1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Adding units owned by Russians to Tambov: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
2 bombers moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to JeholCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for Japanese: 4 fighters
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 artillery
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
2 mech_infantrys moved from Anhwe to Shantung
1 mech_infantry moved from Hunan to Shantung
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Korea to Shantung
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from India to Shan State
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
1 fighter moved from 18 Sea Zone to Shantung
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 bombers moved from Manchuria to ShantungPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 4.
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
2 infantry placed in India
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,6,4,5,6,3,1,6,2,4,5,5,6,1,1,4,5,5,3,4,2,6,6,2,5,2,3,5,3,2,2,5,2,2,5,3,3,4,2,4,6,4,2,1,2,3,3,4,2,4,1,1,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2,5,6,2,2,4,1,2,4,4,1,2,2
Japanese collect 48 PUs (15 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 7 destroyers, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
8 fighters moved from 19 Sea Zone to 21 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 6 fighters, 1 tactical_bomber and 4 transports moved from 19 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 31 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
6 fighters moved from 22 Sea Zone to 34 Sea Zone
7 submarines moved from 19 Sea Zone to 22 Sea Zone
2 bombers moved from Finland to Western GermanyCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 34 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to Finland
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
6 fighters moved from 34 Sea Zone to 22 Sea Zone
8 fighters moved from 21 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 6 Sea Zone to 22 Sea ZonePlace Units - Americans
7 destroyers placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Finland
3 infantry placed in Norway
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Americans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
2 carriers, 1 destroyer, 2 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone
4 armour, 21 artilleries, 22 infantry and 17 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Persia to EgyptPlace Units - British
3 armour placed in Egypt
2 transports placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific