Forgot to click post on that one!
16L BM2 hobo (axis) vs JWW (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 fighters moved from Egypt to Tunisia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Tunisia
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Tunisia to Algeria
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to Persia
1 bomber moved from Germany to Norway
3 aaGuns, 6 artilleries, 25 infantry and 1 mech_infantry moved from India to BurmaPlace Units - British
3 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 6 artilleries, 26 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Algeria : 2 fighters
Syria : 1 flag
Tunisia : 1 flag, 1 armour
Norway : 2 aaGuns, 1 bomber, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
80 Sea Zone : 1 battleship, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 105
Russians : 24 / 0
Japanese : 58 / 65
Americans : 53 / 68
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Western Germany to Southern Italy
2 artilleries moved from France to Southern France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from France to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Western Germany to Southern Italy
2 artilleries moved from France to Southern France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from France to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 fighters
EDIT: Adding units owned by Italians to Western Germany: 4 fighters
EDIT: Turning off Edit Mode -
fighers decide to land in w.germany instead
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hmm actually I’ll change ncms slightly :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Western Germany to Southern Italy
2 artilleries moved from France to Southern France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from France to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 fighters
EDIT: Adding units owned by Italians to Western Germany: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Italians from Western Germany: 4 fighters
EDIT: Adding units owned by Italians to Normandy Bordeaux: 4 fighters
EDIT: Removing units owned by Italians from Western Germany: 1 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode -
ok I’m good.
the guy in n.italy went to s.france instead of w.germany and one of the guys from s.france went to normandy
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
1 fighter moved from India to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
1 fighter moved from India to 39 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to Burma
2 fighters moved from India to Burma
2 infantry moved from Trans-Jordan to IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
ANZAC collect 7 PUs (3 lost to blockades); end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for ANZAC :
Burma : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 marine
26 Sea Zone : 1 cruiser and 2 submarines
66 Sea Zone : 2 destroyers
Iraq : 2 infantryProduction/PUs Summary :
Germans : 50 / 105
Russians : 24 / 0
Japanese : 58 / 65
Americans : 53 / 68
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 24
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 50 / 105
Russians : 24 / 0
Japanese : 58 / 65
Americans : 53 / 68
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 24
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 101 PUs;
Germans buy 6 armour, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 bombers moved from Germany to Vologda
2 tactical_bombers moved from Germany to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 bomber moved from Bessarabia to Archangel
11 artilleries and 22 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
1 bomber moved from Bulgaria to Caucasus
1 bomber moved from Bulgaria to Samara
2 fighters moved from Southern Italy to Algeria
2 fighters moved from Gibraltar to Morocco
3 fighters moved from Gibraltar to AlgeriaCombat - Germans
Battle in Morocco
Germans attack with 2 fighters
Americans defend with 1 artillery
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery
Battle in Algeria
Germans attack with 5 fighters
British defend with 2 fighters
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 11 artilleries and 22 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 11 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Vologda to Russia
1 bomber moved from Archangel to Russia
1 bomber moved from Samara to Russia
2 tactical_bombers moved from Belarus to Bryansk
1 bomber moved from Caucasus to Russia
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Morocco to Gibraltar
3 fighters moved from Algeria to Gibraltar
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 armour moved from Russia to Tambov
3 armour moved from Russia to Tambov
10 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Rostov to BryanskPlace Units - Germans
9 infantry placed in Germany
1 fighter and 7 mech_infantrys placed in Western Germany
3 armour placed in Russia
3 armour placed in UkraineTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
well that kinda sucked, got hit almost every time :-(
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Volgograd to Rostov
2 artilleries and 39 infantry moved from Volgograd to Caucasus
5 fighters moved from Novgorod to Rostov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Volgograd to Rostov
2 artilleries and 39 infantry moved from Volgograd to Caucasus
5 fighters moved from Novgorod to Rostov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries and 39 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 artilleries and 39 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters moved from Rostov to Northwest Persia
2 aaGuns moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Novgorod to Baltic StatesTurn Complete - Russians
Territory Summary for Russians :
Jehol : 1 infantry
Manchuria : 2 aaGuns and 10 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry
Rostov : 1 infantry
Eastern Poland : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 aaGuns, 2 artilleries and 39 infantry
Northwest Persia : 1 flag, 1 armour, 5 fighters and 3 mech_infantrysProduction/PUs Summary :
Germans : 49 / 64
Russians : 25 / 0
Japanese : 57 / 65
Americans : 53 / 68
Chinese : 8 / 9
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 24
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Volgograd to Rostov
2 artilleries and 39 infantry moved from Volgograd to Caucasus
5 fighters moved from Novgorod to Rostov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries and 39 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 artilleries and 39 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters moved from Rostov to Northwest Persia
2 aaGuns moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Novgorod to Baltic StatesTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Tsinghai: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from Kiangsu to Jehol
2 fighters moved from Kweichow to Jehol
2 tactical_bombers moved from Kweichow to Jehol
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 39 Sea Zone to 75 Sea ZoneCombat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Jehol
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Jehol from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 10 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
2 bombers moved from Jehol to Japan
2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to Japan
10 fighters and 4 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 31 Sea Zone to 10 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters and 3 submarines moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Karelia to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
New South Wales : 1 artillery and 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
10 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 14 destroyers, 10 fighters, 11 submarines and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
United Kingdom : 2 fighters
Norway : 1 flag
101 Sea Zone : 1 transport
Finland : 1 flag, 1 armour
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 2 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 47 / 64
Russians : 23 / 0
Japanese : 59 / 69
Americans : 55 / 70
Chinese : 8 / 9
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 24
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Shensi to Suiyuyan