Meh, guess I’m just bitching the same as usual for all Axis players… Rolling well is necessary to win and the Allies generally have the upper hand economically, with time on their side. It’s just going to be more pronounced in this global game.
I just don’t see how its feasible with a window of maybe 3-4 turns after US war declaration to gobble up all of Russia between Japan and Germany, with US right on the Axis doorsteps with insane crazy builds of 2-3 turn 100+ IPC unit uberness drops. It will lead to faster games but I’m betting the endings will not be a lot like AA50 1941 scenario games…
Even IF Germany and Japan manage to snag Russia they will probably be too weakened to hold against a monster US in one front. Unless the US income is revised downwards to like 60 total or 35/35 split before NOs, I don’t see the Axis being able to compete against a smart US player, the TUV count just won’t let them maintain superiority. For example, with Britain starting the game with an IC in India and possibly South Africa, and the ANZAC being a separate power, it will be next to impossible for a focused Japanese Axis strategy if the US gets combined income on one front. Even if its split, all the US player would need to do to maintain superiority is combine his Atlantic and Pacific fleets 2 turns later for unstoppable force. This would lead to Japan doing a lot of preventative strikes around midway and hawaii to keep the US from combining fleets, if its even possible, diluting a lot of its threat to the rest of the theater. Forget about any help arriving in Russia, Japan will be hard enough pressed keeping all the little threats contained!
Man, I don’t even want to think about a 100+ IPC US invasion of Italy, with Britain as backup. Poor Italians, Il Duce will never know what hit him. Might as well start building infantry round 1.