Has anyone thought of having A-bombs destroy IC and aa guns (scorched earth)? These are the only indestructible units (unless aa gun is on trn and is sunk).
I think having A-bomb destroy IC and aa gun, and having the territory no longer provide IPC and be unable to build a IC or units for X rounds/turns (I use rounds/turns interchangeably, meaning full cycle of countries) would be a great idea but the tech would have to be hard to obtain with a max of one or two per game (sort of like an arms race, the country that gets it first has access to it).
And to stay with OOB rules, we could do a tech tree as some people suggested, needing all three techs: 1) rockets, 2)LRA, 3) Heavy bombers and then unlocking A-bomb tech, requires a roll (cost 10 but not cumulative (one shot), limited to 1 per round) of three dice with all three being the same number (111, 222, 333, 444, 555, 666).
The #'s will determine the cost and length of time needed to build it.
111= 2 rounds, cost of 20, limit of 1 attempt to build it per game, takes up 1 production capacity
222= 2 rounds, cost of 18, limit of 1 attempt to build it per game, takes up 2 production capacity
333= 2 rounds, cost of 16, limit of 1 attempt to build it per game, takes up 3 production capacity
444= 3 rounds, cost of 14, limit of 2 attempt to build it per game, takes up 4 production capacity
555= 3 rounds, cost of 12, limit of 2 attempt to build it per game, takes up 5 production capacity
666= 3 rounds, cost of 10, limit of 2 attempt to build it per game, takes up 6 production capacity
Research and breakthroughs have some luck involved so that’s included in reflected on dice rolls.
So if you are the first to obtain the A-bomb tech, and you roll 111 through 333, only one country gets an attempt at building it.
444-666 means that until there are two attempts to build A-bombs, other countries can try to obtain the tech and build it.
The A-bomb build attempt can be disrupted if the capital of the country falls or the place where the A-bomb is being built falls
- Limitation being, A-bombs can’t be built on any territory with less than 3 IPC value, requires an IC, and a new bomber has to be built from the same place as the A-bomb is being built.
Also, it takes one extra round to load the A-bomb onto the bomber. And it has to A-bomb a territory with an IC on it, and in a single run (no stop overs) but is able to expend 8 movement points to get to the target (kamikazi).