New Thoughts and Revisions After a Few Months of Playing


  • I always somewhat like it if Ger loses to the British in Egypt. This way I know for sure that those 2 IPC’s are going to Italy, who could use it  alot better then the already not so poor Germans.
    Sure. UK may have it’s NO for 1 more round, but so what?

  • 2007 AAR League

    @Woodstock:

    I always somewhat like it if Ger loses to the British in Egypt. This way I know for sure that those 2 IPC’s are going to Italy, who could use it  alot better then the already not so poor Germans.
    Sure. UK may have it’s NO for 1 more round, but so what?

    I tend to agree.  I’m trying out a new tactic, sending the bomber agains the UK BB in SZ2 with the 2 SS from SZ7, and attacking Egypt with the usual ground forces.  The Egypt battle only has a 30% chance of success but the most likely outcome is UK holds with just the fighter.  Ripe picking for Italy, and UK is down a BB and TP from SZ2.


  • @Emperor:

    @Woodstock:

    I always somewhat like it if Ger loses to the British in Egypt. This way I know for sure that those 2 IPC’s are going to Italy, who could use it  alot better then the already not so poor Germans.
    Sure. UK may have it’s NO for 1 more round, but so what?

    I tend to agree.  I’m trying out a new tactic, sending the bomber agains the UK BB in SZ2 with the 2 SS from SZ7, and attacking Egypt with the usual ground forces.  The Egypt battle only has a 30% chance of success but the most likely outcome is UK holds with just the fighter.  Ripe picking for Italy, and UK is down a BB and TP from SZ2.

    I usually send only 1 sub to SZ2, combined with a fighter and the bomber, and the other sub combined with 1 fighter to SZ12.

    If Egypt holds the fighter + the fleet off the Med is intact, then the Italian fleet could be toast on UK1.

    SZ2 should cost you the sub (so what), and maybe 1 fighter (Germany can handle that), SZ12 might cost you a sub (again, so what) and the fighter (again, Germany can spare it), but the Italian fleet survives.

    Also, if you take only 1 ship from SZ12, that’s enough already to save the Italian navy.
    (So if your sub is killed in the first round, and a british ship is destroyed, just retreat).

    This way, Italian fleet is safe, Egypt should be in German hands or else in Italy on IT1, plus you still get that juicy BB.


  • So, we have 3 options for G1, and I don’t count not attacking EGY at all which I wouldn’t recommend! In order of risk to the Axis:

    1. 2 sub, 1 ftr vs. sz2; 2 inf, 1 art, 2 arm, 1 bom vs. Egypt. This saves the Italian fleet in around 80% of cases, since you’ll be destroying that fighter. It is risky though since you’ll be in dire straits if you don’t!
    2. 2 sub, 1 ftr vs. sz12; 2 inf, 1 art, 2 arm, 1 bom vs. Egypt. Attacking sz12 at the same time as Egypt will lessen the risk to the Italian navy in case of a failed Egypt attack. But UK gets to keep its battleship, a stronger backbone for the Royal navy.
    3. 1 sub, 1 ftr, 1 bom vs. sz2; 1 sub, 2 ftr vs. sz12; 2 inf, 1 art, 2 arm vs. Egypt. The likely result here is that you simply reduce the UK forces in Egypt to 1 ftr or 1 arm+1 ftr, but the good thing is you will probably wipe out all heavy naval units. On ITA1, 3 inf, 1 arm, 1 ftr + shore bombardment will be able to deal with any UK defence of Egypt if the Japs have done their job and sunk the Indian fleet. The main drawback here is that UK gets one extra turn of NO bonus and Italy will have to wait a turn for getting both NOs.

    (Bardoly, thanks for the correction!  :wink: )


  • @Lynxes:

    So, we have 3 options for G1, and I don’t count not attacking EGY at all which I wouldn’t recommend! In order of risk to the Axis:

    1. 2 sub, 1 ftr vs. sz2; 2 inf, 1 art, 1 arm, 1 bom vs. Egypt. This saves the Italian fleet in around 80% of cases, since you’ll be destroying that fighter. It is risky though since you’ll be in dire straits if you don’t!
    2. 2 sub, 1 ftr vs. sz12; 2 inf, 1 art, 1 arm, 1 bom vs. Egypt. Attacking sz12 at the same time as Egypt will lessen the risk to the Italian navy in case of a failed Egypt attack. But UK gets to keep its battleship, a stronger backbone for the Royal navy.
    3. 1 sub, 1 ftr, 1 bom vs. sz2; 1 sub, 2 ftr vs. sz12; 2 inf, 1 art, 1 arm vs. Egypt. The likely result here is that you simply reduce the UK forces in Egypt to 1 ftr or 1 arm+1 ftr, but the good thing is you will probably wipe out all heavy naval units. On ITA1, 3 inf, 1 arm, 1 ftr + shore bombardment will be able to deal with any UK defence of Egypt if the Japs have done their job and sunk the Indian fleet. The main drawback here is that UK gets one extra turn of NO bonus and Italy will have to wait a turn for getting both NOs.

    Actually, Germany brings 2 arm(the second one from France) to Egypt, not 1 as your post says

  • 2007 AAR League

    I like sending the 2 subs to SZ2 because they get the free shot.  I send 3 fighters against the fleet in SZ12 and Ground forces to Egypt.

    In my current game this has worked out pretty well with a CV+DD purchase on G1 and a TP, DD, CA on G2, and added a 2nd BB for Italy on I2, the axis rule the seas, and Germany is entrenched in Karelia.  Those pesky allies have a huge bomber fleet which is worrisome, we’ll see how it works out.

    EMvIvanova_AA50-41-12_03Cj.aam


  • @Emperor:

    I like sending the 2 subs to SZ2 because they get the free shot.  I send 3 fighters against the fleet in SZ12 and Ground forces to Egypt.

    In my current game this has worked out pretty well with a CV+DD purchase on G1 and a TP, DD, CA on G2, and added a 2nd BB for Italy on I2, the axis rule the seas, and Germany is entrenched in Karelia.  Those pesky allies have a huge bomber fleet which is worrisome, we’ll see how it works out.

    I like your style MOllari. Finally someone openly admitting investing in the Baltic is worthwile :)
    And let the Bombers come. If the board looks like anything I think it should look, that’s all the Allie can send in against your fleet.

    However, Axis >>>>> Allies money wise, so even if they blow up your entire fleet, they will definitely lose some bombers aswell…but you are in the position to easily replenish the forces, whereas the Allies can’t.

  • 2007 AAR League

    @Woodstock:

    @Emperor:

    I like sending the 2 subs to SZ2 because they get the free shot.  I send 3 fighters against the fleet in SZ12 and Ground forces to Egypt.

    In my current game this has worked out pretty well with a CV+DD purchase on G1 and a TP, DD, CA on G2, and added a 2nd BB for Italy on I2, the axis rule the seas, and Germany is entrenched in Karelia.  Those pesky allies have a huge bomber fleet which is worrisome, we’ll see how it works out.

    I like your style MOllari. Finally someone openly admitting investing in the Baltic is worthwile :)
    And let the Bombers come. If the board looks like anything I think it should look, that’s all the Allie can send in against your fleet.

    However, Axis >>>>> Allies money wise, so even if they blow up your entire fleet, they will definitely lose some bombers aswell…but you are in the position to easily replenish the forces, whereas the Allies can’t.

    Thanks!  UK will no doubt sink my baltic fleet this turn with 4fgt, 3bmb, the most likely outcome 2-3 bombers left.  That’s ok, it served it’s purpose which was to take and hold Karelia G2.  Reinforced on G3 so it now has 6inf, 2art, 7tnk, 1fgt.


  • And Japan is making it’s way o Russia aswell I assume, so that should be another Axis win ;-)

  • 2007 AAR League

    @Woodstock:

    And Japan is making it’s way o Russia aswell I assume, so that should be another Axis win ;-)

    Yes, UK has an IC and 6inf, 1tnk, 1fgt, 1bmb in India which will have to be eliminated, and the US has been building ships in the Pacific, that helps Germany.  The only allied ships in the atlantic are 1DD, 1TP-US and lone soviet sub.  US has 6fgt, 3CV, 2DD, 1TP in the Pacific.

    It’s the end of J3, here’s the map.

    EMvIvanova_AA50-41-12_03Cj.aam

  • 2007 AAR League

    Germany better get a move on because it looks like Japan is about to be ejected from the Pacific.

    And why did you take the Caroline Islands so heavy when you’re going to leave those guys stranded?

  • 2007 AAR League

    @U-505:

    Germany better get a move on because it looks like Japan is about to be ejected from the Pacific.

    And why did you take the Caroline Islands so heavy when you’re going to leave those guys stranded?

    Naw, Japan will still be around.  The move to Caroline Is. was to prevent UK from landing for the NO and then the US parking their fleet there so Japan couldn’t eject UK, and giving the allies a a nice spot to hit the spice rich islands.  Caroline is 1 move from the US so they could continue to funnel ships there.  But if they have no ground forces there, it’s useless.  Nice place to park fighters too.

  • 2007 AAR League

    I don’t want to go any further if the UK and the US haven’t moved yet, but let me know when they do.  :-D

  • '18 '17 '16 '11 Moderator

    @Emperor:

    @Woodstock:

    @Emperor:

    I like sending the 2 subs to SZ2 because they get the free shot.  I send 3 fighters against the fleet in SZ12 and Ground forces to Egypt.

    In my current game this has worked out pretty well with a CV+DD purchase on G1 and a TP, DD, CA on G2, and added a 2nd BB for Italy on I2, the axis rule the seas, and Germany is entrenched in Karelia.  Those pesky allies have a huge bomber fleet which is worrisome, we’ll see how it works out.

    I like your style MOllari. Finally someone openly admitting investing in the Baltic is worthwile :)
    And let the Bombers come. If the board looks like anything I think it should look, that’s all the Allie can send in against your fleet.

    However, Axis >>>>> Allies money wise, so even if they blow up your entire fleet, they will definitely lose some bombers aswell…but you are in the position to easily replenish the forces, whereas the Allies can’t.

    Thanks!  UK will no doubt sink my baltic fleet this turn with 4fgt, 3bmb, the most likely outcome 2-3 bombers left.  That’s ok, it served it’s purpose which was to take and hold Karelia G2.  Reinforced on G3 so it now has 6inf, 2art, 7tnk, 1fgt.

    Actually, that battle is 50/50 according to the sim with the axis probably surviving with 2 fighters and a cruiser. (and of course the transport.)

  • '18 '17 '16 '11 Moderator

    @Emperor:

    @U-505:

    Germany better get a move on because it looks like Japan is about to be ejected from the Pacific.

    And why did you take the Caroline Islands so heavy when you’re going to leave those guys stranded?

    Naw, Japan will still be around.  The move to Caroline Is. was to prevent UK from landing for the NO and then the US parking their fleet there so Japan couldn’t eject UK, and giving the allies a a nice spot to hit the spice rich islands.  Caroline is 1 move from the US so they could continue to funnel ships there.  But if they have no ground forces there, it’s useless.  Nice place to park fighters too.

    UK could move to Okinawa for the IPC and the NO.  But honestly, with 10 fighters in range of everything, you should have invited the allies to land in Carolines and sent all their boats into the drink at the cost of a few fighters.

  • 2007 AAR League

    @Cmdr:

    @Emperor:

    @Woodstock:

    @Emperor:

    I like sending the 2 subs to SZ2 because they get the free shot.  I send 3 fighters against the fleet in SZ12 and Ground forces to Egypt.

    In my current game this has worked out pretty well with a CV+DD purchase on G1 and a TP, DD, CA on G2, and added a 2nd BB for Italy on I2, the axis rule the seas, and Germany is entrenched in Karelia.  Those pesky allies have a huge bomber fleet which is worrisome, we’ll see how it works out.

    I like your style MOllari. Finally someone openly admitting investing in the Baltic is worthwile :)
    And let the Bombers come. If the board looks like anything I think it should look, that’s all the Allie can send in against your fleet.

    However, Axis >>>>> Allies money wise, so even if they blow up your entire fleet, they will definitely lose some bombers aswell…but you are in the position to easily replenish the forces, whereas the Allies can’t.

    Thanks!  UK will no doubt sink my baltic fleet this turn with 4fgt, 3bmb, the most likely outcome 2-3 bombers left.  That’s ok, it served it’s purpose which was to take and hold Karelia G2.  Reinforced on G3 so it now has 6inf, 2art, 7tnk, 1fgt.

    Actually, that battle is 50/50 according to the sim with the axis probably surviving with 2 fighters and a cruiser. (and of course the transport.)

    My numbers say roughly 62% win with an average of 1 bmb remaining, 6% clear, and 32% loss.

  • 2007 AAR League

    @Cmdr:

    UK could move to Okinawa for the IPC and the NO.  But honestly, with 10 fighters in range of everything, you should have invited the allies to land in Carolines and sent all their boats into the drink at the cost of a few fighters.

    When I’m playing Japan I don’t really worry too much about the UK taking it’s Pacific NO because that extra money is rarely spent against Japan. At best, it can be used to convert inf into arm at an India IC but I usually assume that the UK is always building armor there, anyway.

    My focus is strictly on the US in KJF. If I have a chance to reclaim my territory from the UK and take away their NO without sacrificing units then I’ll do it, but I won’t go out of my way to deal with them.


  • @U-505:

    When I’m playing Japan I don’t really worry too much about the UK taking it’s Pacific NO because that extra money is rarely spent against Japan.

    i can’t see how which country one is playing makes any difference. the extra money will get used against germany, which is bad for your side.

    axis and allies is a multiplayer game in name only.

  • 2007 AAR League

    @U-505:

    @Cmdr:

    UK could move to Okinawa for the IPC and the NO.  But honestly, with 10 fighters in range of everything, you should have invited the allies to land in Carolines and sent all their boats into the drink at the cost of a few fighters.

    When I’m playing Japan I don’t really worry too much about the UK taking it’s Pacific NO because that extra money is rarely spent against Japan. At best, it can be used to convert inf into arm at an India IC but I usually assume that the UK is always building armor there, anyway.

    My focus is strictly on the US in KJF. If I have a chance to reclaim my territory from the UK and take away their NO without sacrificing units then I’ll do it, but I won’t go out of my way to deal with them.

    It wasn’t just the NO, it was the strategic location.  Had I allowed UK to take that undefended and then the us followed up, Japan would have had to divert forces to deal with that, placing those forces there made it an unactractive move and now I can concentrate forces elsewhere.

  • 2007 AAR League

    @rockrobinoff:

    @U-505:

    When I’m playing Japan I don’t really worry too much about the UK taking it’s Pacific NO because that extra money is rarely spent against Japan.

    i can’t see how which country one is playing makes any difference. the extra money will get used against germany, which is bad for your side.

    axis and allies is a multiplayer game in name only.

    It has nothing to do with the multiplayer aspect of the game. Five extra IPC’s against Germany in a KJF is peanuts. There is no point putting my Japanese fleet into a weak position just to try to prevent the UK from getting an extra 5 IPC’s that won’t even be spent against Japan. Keep the Japanese fleet along the coast against a KJF and don’t stick your neck out unless it comes with a big payoff.

    Case in point. The map shows that 1 CA, 2 TP has to be sacrificed and 2 inf, 2 arm will be stranded on the Caroline Islands to prevent the UK from getting the NO when a landing in Iwo Jima gets the UK NO, anyway. Now, tell me if that is worth it.

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