@Cmdr:
We’re talking CONSERVATIVE Germany, that means you do not take the Russian territories, especially not 4 of them, that’s VERY high risk and VERY aggressive (and the plan I am arguing for to be exact.)
You are interpreting conservative as meaning “Do absolutely nothing except building Infantry”. I’m interpreting it as “don’t launch attacks that would result in expensive units being lost”. Capturing three territories turn 1 and one territory turn 2 is not very aggressive, when Germany could take five territories turn 1 and four territories turn 2 if it really wanted to.
Here is the most conservative non-insane strategy I see:
G1: Take Baltic States, East Poland, and Ukraine. Use Luftwaffe to kill Destroyer in Sea Zone 6, so that the 2 Subs can retreat to Baltic Sea. Build Carrier and land Luftwaffe on it. Spend remainder on Infantry and possible a Transport.
@Cmdr:
Cruisers are expensive, but they more than pay for themselves by keeping the luftwaffe away.
Except that Fighters cost less than them anyways.
@Cmdr:
8 Cruisers is not unheard of if the starting BB was sunk (7 if you did not lose the starting one) added to 4 transports that’s 8 shore bombardments.
8 Cruisers and 4 Transports cost you 124 IPCs, plus 24-32 IPCs per wave of ground fodder. Britain has 43 Income first turn, their income drops by 10-15 over the course of the next two turns. It will take them about 4 Turns to build that forces, hitting on the fifth. By that time, Japan should have reached or be about to reach Novosibirsk, Kazakh, and Ural,
@Cmdr:
And yes, it is very realistic to have that by the time you plan to invade France. No use in rushing, you’re already decimating Germany by -32 IPC a round (out of the 30ish IPC they will be earning) so there is no need to run to Russia’s aid. (if anything, Russia might be in a position now to go liberate China and kick Japan off the mainland again.)
They will be earning 52 IPCs, and if America is sending that kind of forces of Bombers over, Japan will probably be milling around the Great Plains with a tank divisions. If America goes 2 Bombers a turn, once again, it takes them about 4 turns to build up the fleet, and the fifth to land the -32 Volley
Germany going the dumb conservative plan (always repairs damage, of course)
G1: 1 IC, 5 Infantry
G2: 15 Infantry, 1 AA (7 IPCs lost due to SBR)
G3: 15 Infantry (14 IPCs lost due to SBR)
G4: 12 Infantry (18 IPCs lost due to SBR)
G5: 11 Infantry
So, Germany has built 58 Infantry by the time that Britain launches a full scale invasion. We’ll assume that of those produced, 15 go to West Europe, 10 in Germany, 8 to each of the 3 front territories against Russia, and 8 in Karelia, on top of the majority of Germany’s starting force of 18 Infantry, 4 Artilley, 8 Tanks, 4 Fighters, and 1 Bomber. If Allies hit Norway and Finland, Germany loses an Infantry or two a turn, but Karelia will probably hold for a bit.
Of course, I’m not claiming that this is a good strategy. I indicated above what I considered to be the most Conservative strategy I could think of that was not suicidally passive.
The central concept of Conservative Germany is that Germany can only grab about 18 IPCs worth of territory, whereupon they can’t go further without taking either London or Moscow, both of which are hard nuts to crack. In the mean time, Japan gains that much on the first turn of the game, and Japan’s second turn lumped with Italy’s first does it again, and they together continue to expand by about 2-4 IPCs apiece a turn thereafter. So Germany can take its conquest, then focus on stalling Britain, Russia, and possibly America long enough for Italy and Japan to finish absorbing Eurasia/Africa/Oceania, which by the fifth turn, they probably have.