Between 9 and 15 rounds on average.
It comes down to how well a player can forecast what he wants when it is not his or her turn and what options you have going.
I have read the AA50 Fact sheet and I am a bit uncertain about Attacking transports…
Example:
Attackers
2 DD
2 Trn
Defenders
3 DD
Round 1
Attackers rolls 0 hits
Defenders rolls 3 hits
Is the entire Attacking Fleet wiped out or not??
Hi.
They explain it to me.
You first have to choose warships for casualties!
In your example one attacking transport is leftover.
You can stay now after the first round of combat and your last transport is destroyed automatically -
or you retreat with the last transport in one seazone your attackers came from.
Thanks for answering that, Marechallannes!
So the reverse:
If the defender has transports they cant be allocated as hits in any combat round. They are invisible and automatically removed from play provided the non-transports have been removed as combat loses. If the attacker does not stay long enough to kill the last combat ship the defending transports remain in place.