@variant:
@squirecam:
@variant:
The bonus conditions are just going to railroad the game. Every game will end up being played exactly the same way.
Classic was simply JTDTM.
Revised has more strategies, but alot of people still KGF.
This new edition changes that. Yes, you are now “forced” to attack in the Pacific.
I find that prospect much better than a game that allows USA to completely ignore Japan.
So you want a history book and not a strategy game?
All of us (I suppose) want to play a game that is not anti-historical. We like game with strong history theme and atmosphere. Revised is a great game, I will continue to play it when I want to tank-dash with Japanese armoured division across the Siberia up to Moscow etc. etc.
I will play AA-50 when I would like to se fleet clashes into the pacific or perform more historical-like manouevre.
All the A&A games are not only strategy game. They are more! Risk is a Strategy game, with all the due respect to Risk.
Axis and Allies games have Strategy (Where and Why to attack or defend), Tactics (with wich forces to attack, withdraw when needed, leaving picket forces) and Logistics (having reinforcements at hands every turn, moving fleet and aircrafts to be positioned to better support the operations) and also diplomacy when played with more than two person (A thing that in my playgroup we always do).
I want a historic wargame! :-D