TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
2 bombers moved from Northern Italy to Persia
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 21 Sea Zone to Japan
3 aaGuns, 5 armour, 44 artilleries, 46 infantry and 73 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 artilleries and 5 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Northwest Persia
15 armour and 15 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,2,6,5,2,3,6,5,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
2 bombers moved from Northern Italy to Persia
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 21 Sea Zone to Japan
3 aaGuns, 5 armour, 44 artilleries, 46 infantry and 73 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 artilleries and 5 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Northwest Persia
15 armour and 15 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,2,6,5,2,3,6,5,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
2 bombers moved from Northern Italy to Persia
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 21 Sea Zone to Japan
3 aaGuns, 5 armour, 44 artilleries, 46 infantry and 73 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 artilleries and 5 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Northwest Persia
15 armour and 15 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,2,6,5,2,3,6,5,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 bomber
EDIT: Adding units owned by Germans to Shensi: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
2 bombers moved from Northern Italy to Persia
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 21 Sea Zone to Japan
3 aaGuns, 5 armour, 44 artilleries, 46 infantry and 73 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 artilleries and 5 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Northwest Persia
15 armour and 15 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,2,6,5,2,3,6,5,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 bomber
EDIT: Adding units owned by Germans to Shensi: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Japan: 1 bomber
EDIT: Adding units owned by Germans to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
2 bombers moved from Northern Italy to Persia
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 21 Sea Zone to Japan
3 aaGuns, 5 armour, 44 artilleries, 46 infantry and 73 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 artilleries and 5 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Northwest Persia
15 armour and 15 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,2,6,5,2,3,6,5,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 bomber
EDIT: Adding units owned by Germans to Shensi: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Japan: 1 bomber
EDIT: Adding units owned by Germans to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 6 armour, 6 artilleries, 1 fighter, 94 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 aaGuns and 13 infantry moved from Amur to Korea
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters moved from 42 Sea Zone to Yunnan
2 bombers moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun, 4 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 5 transports moved from 42 Sea Zone to 36 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 2 marines moved from 36 Sea Zone to French Indo China
9 fighters and 6 tactical_bombers moved from French Indo China to Japan
9 fighters and 9 tactical_bombers moved from Kiangsi to Japan
20 carriers moved from 42 Sea Zone to 36 Sea Zone
20 submarines moved from 37 Sea Zone to 36 Sea Zone
3 destroyers and 8 submarines moved from 42 Sea Zone to 36 Sea Zone
11 fighters and 9 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Hopei
1 armour and 1 artillery moved from Kiangsi to Hunan
1 bomber moved from Burma to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
4 fighters placed in Japan
2 infantry placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,5,5,4,4,5,6,1,1,4,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,3,4,2,3,3,2,1,2,6,4,3,3,3,2,1,1,3,2,4,1,6,6,5,5,4,2,2,2,5,3,5,1,6,6,5,5,6,6,5,6,3,4,1,2,5,4,3,3,2,2,6,2,3,6,3,5,3,6,3,1,5,6,5,3,4,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,6,1,3,3,3,2,4,6,5,6,1,3,5,6,3,3,2,3,4,3,1,3,5,4,2,1,6,1,4,3,5,6,4,3,6,1,2,1,4,3,3,3,2,1,3,6,3
Japanese collect 39 PUs (19 lost to blockades); end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters moved from 42 Sea Zone to Yunnan
2 bombers moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun, 4 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 5 transports moved from 42 Sea Zone to 36 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 2 marines moved from 36 Sea Zone to French Indo China
9 fighters and 6 tactical_bombers moved from French Indo China to Japan
9 fighters and 9 tactical_bombers moved from Kiangsi to Japan
20 carriers moved from 42 Sea Zone to 36 Sea Zone
20 submarines moved from 37 Sea Zone to 36 Sea Zone
3 destroyers and 8 submarines moved from 42 Sea Zone to 36 Sea Zone
11 fighters and 9 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Hopei
1 armour and 1 artillery moved from Kiangsi to Hunan
1 bomber moved from Burma to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
4 fighters placed in Japan
2 infantry placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,5,5,4,4,5,6,1,1,4,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,3,4,2,3,3,2,1,2,6,4,3,3,3,2,1,1,3,2,4,1,6,6,5,5,4,2,2,2,5,3,5,1,6,6,5,5,6,6,5,6,3,4,1,2,5,4,3,3,2,2,6,2,3,6,3,5,3,6,3,1,5,6,5,3,4,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,6,1,3,3,3,2,4,6,5,6,1,3,5,6,3,3,2,3,4,3,1,3,5,4,2,1,6,1,4,3,5,6,4,3,6,1,2,1,4,3,3,3,2,1,3,6,3
Japanese collect 39 PUs (19 lost to blockades); end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Iwo Jima
2 tactical_bombers moved from 19 Sea Zone to Iwo Jima
12 fighters moved from India to Yunnan
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in Iwo Jima
Americans attack with 1 artillery, 8 fighters and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 8 fighters and 4 tactical_bombers in Iwo Jima, round 2 : 9/13 hits, 7.00 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Iwo Jima
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Iwo Jima from Japanese with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Yunnan
Americans attack with 12 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 12 fighters in Yunnan, round 2 : 9/12 hits, 6.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Americans win with 12 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
12 fighters moved from Yunnan to West India
1 aaGun and 1 armour moved from India to West India
12 carriers and 2 destroyers moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 15 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers moved from 19 Sea Zone to 17 Sea Zone
12 fighters moved from 19 Sea Zone to Caroline Islands
7 fighters and 4 tactical_bombers moved from Iwo Jima to 17 Sea Zone
16 fighters moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Algeria to Morocco
5 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from United Kingdom to 106 Sea Zone
4 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from India to Persia
1 bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to West India
18 infantry moved from India to West India
1 armour moved from India to West India
1 bomber moved from Persia to Egypt
2 fighters and 1 tactical_bomber moved from Persia to West India
2 armour, 6 artilleries, 90 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 77 Sea Zone to 71 Sea Zone
2 infantry moved from Libya to Tunisia
2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Libya to Gibraltar
3 fighters and 2 tactical_bombers moved from Libya to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from West India to India
1 artillery moved from India to West India
1 infantry moved from India to West India
2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters, 2 infantry, 1 submarine and 4 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier placed in 106 Sea Zone
1 submarine placed in 80 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : -0.67
Germans regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Persia, round 2 : 4/11 hits, 3.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Romania to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,5,3,4,2,3,5,1,6
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 9 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 infantry moved from Okinawa to 19 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
EDIT: Game Loaded
Purchase Units - Germans
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Western Ukraine to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
Combat - Germans
Battle in Nenetsia
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
8 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Baltic States to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns, 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 bombers moved from Rostov to Southern Italy
5 infantry moved from Romania to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Finland to Novgorod
1 fighter moved from Smolensk to Novgorod
7 armour and 12 mech_infantrys moved from Archangel to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
3 artilleries placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys
British defend with 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/39 hits, 10,00 expected hits
British roll dice for 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/19 hits, 6,50 expected hits
5 infantry owned by the Italians lost in Anglo Egyptian Sudan
7 infantry owned by the British lost in Anglo Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
6 mech_infantrys owned by the Italians, 5 artilleries owned by the Italians, 18 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
British win with 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 5 infantry
Casualties for British: 7 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Volgograd to Tsinghai
1 armour moved from Ukraine to Volgograd
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
@surfer yeah a harbor there opens a lot of opportunities for the allies. Japan is still really strong and Germany is at Moscow’s door step. I had to declare on the neutrals to buy some time. It will be really interesting to see how the next few turns play out. Thanks for the game so far it has been a lot of fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Rostov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 fighters moved from Eastern Poland to Tambov
2 tactical_bombers moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Rostov
1 tactical_bomber moved from Novgorod to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports; Americans defend with 2 transports
2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for British: 2 transports
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 armour and 3 artilleries moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Nenetsia to Vologda
3 armour moved from Novgorod to Bryansk
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Novgorod
3 artilleries moved from France to Western Germany
5 infantry moved from France to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Alexandria to Southern Italy
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Shan State to Anhwe
1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Shan State to Anhwe
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
COMMENT: there was an issue every time i attacked Java it just removes the units if i kill the transport, so I am going to not attack it but delete it after combat
1 fighter moved from New Hebrides to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 submarine owned by the British lost in 39 Sea Zone
British and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Amur to Korea
1 fighter moved from Japan to Korea
2 fighters moved from Hunan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in French Indo China
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,6,1,5,6,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 4.00
UK_Pacific regular : -0.67
ANZAC regular : -1.33
British regular : 0.67