3630ad74-4c71-4809-906c-d34c7d0ebbff-triplea_41695_2finn.tsvg
426422dd-8c6a-4422-b5da-01a6d2428629-triplea_41695_2rom.tsvg
fb95a8ea-5fec-47d1-bcd4-ac582e27e995-triplea_41695_2thai.tsvg
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Russians
1 Fighter moved from Leningrad to Lapland
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from N.Karelia to Lapland
1 Infantry moved from S.Karelia to N.Karelia
2 Infantrys moved from Leningrad to Vyborg
1 Tank moved from Leningrad to Vyborg
1 Bomber moved from Kursk to Lapland
1 Artillery and 2 Infantrys moved from Astrakhan to Azerbaijan
2 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to E.Iran
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Elite, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 1/7 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 1/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 4 : 4/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Chita, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Chita
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Azerbaijan
Russians attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Iran
Russians attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 2 Artillerys and 3 Infantrys in E.Iran, round 2 : 2/5 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
Russians roll dice for 2 Artillerys and 2 Infantrys in E.Iran, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in E.Iran
2 Infantrys owned by the Neutral lost in E.Iran
Russians roll dice for 2 Artillerys and 1 Infantry in E.Iran, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
Russians loses 0 PUs for violating E.Irans neutrality.
Russians win, taking E.Iran from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Lapland
Russians attack with 1 Bomber, 1 Fighter and 5 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Lapland, round 2 : 0/7 hits, 1.83 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Lapland
2 Infantrys owned by the Germans lost in Lapland
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 4 : 3/5 hits, 1.50 expected hits
Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Vyborg
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Artillery
Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
1 Fighter moved from Lapland to Leningrad
1 Bomber moved from Lapland to Leningrad
1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery moved from Minsk to Kiev
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Latvia to Leningrad
1 Infantry moved from Lithuania to Latvia
1 Infantry moved from Kursk to Kiev
3 Tanks moved from Kursk to Kiev
1 Infantry moved from Tula to Kursk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Tank moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Tank moved from 54 Sea Zone to Donetsk
1 Fighter moved from Tula to Kiev
3 Infantrys moved from Saratov to Rostov
1 Tank moved from Kirov to Yaroslavl
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Perm to Kirov
1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Artillery moved from Zhigansk to Olyokminsk
2 Infantrys moved from Khatanga to Olyokminsk
1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Yeniseysk to Evenkia
2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Artillery moved from Krasnoyarsk to Irkutsk
1 Tank moved from Krasnoyarsk to Olyokminsk
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Fighter moved from Chita to Olyokminsk
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
1 Artillery and 2 Infantrys placed in Georgia
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
2 Tanks placed in Tashkent
1 Elite, 1 Infantry, 1 Mech.Inf and 3 Tanks placed in Sibirsky
1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -0.67
Russians regular : 1.17
Neutral regular : -1.50
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Italians
1 Tank moved from Provence to Orleanais
Italians take Orleanais from French
1 Tank moved from Provence to Aquitaine
Italians take Aquitaine from French
1 Artillery moved from Tunis to N.Tunisia
3 Tanks moved from Tunis to N.Tunisia
1 Battleship and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Sicily to 46 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
4 Fighters moved from Campania to N.Tunisia
2 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
1 Tank moved from Nubia to French Equatorial Africa
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Tunisia
Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 2 Infantrys and 2 Tanks
British defend with 1 Infantry; French defend with 2 Infantrys
Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in French Equatorial Africa
1 Infantry owned by the British lost in French Equatorial Africa
Italians roll dice for 1 Infantry and 2 Tanks in French Equatorial Africa, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in French Equatorial Africa
1 Infantry owned by the French lost in French Equatorial Africa
Italians roll dice for 2 Tanks in French Equatorial Africa, round 4 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in French Equatorial Africa
1 Infantry owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -3
Casualties for Italians: 2 Infantrys and 1 Tank
Casualties for British: 1 Infantry
Casualties for French: 2 Infantrys
Non Combat Move - Italians
1 Artillery and 2 Infantrys moved from Kufra to Darfur
1 Artillery moved from Kordofan to Darfur
1 Infantry moved from Hun to Kufra
1 Infantry moved from El Agheila to Kufra
2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone
2 Fighters moved from N.Tunisia to 46 Sea Zone
2 Fighters moved from N.Tunisia to Sicily
1 Artillery, 1 Elite and 2 Infantrys moved from Rome to 50 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 50 Sea Zone to Serbia
1 Artillery and 2 Infantrys moved from Croatia to Serbia
Place Units - Italians
1 Carrier and 1 Cruiser placed in 46 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Tank placed in Provence
4 Infantrys placed in Tunis
1 Elite and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
French regular : 1.67
Neutral regular : 0.33
@captainwalker Yam is up
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone
1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
2 Fighters moved from 103 Sea Zone to Truk
1 Artillery and 1 Infantry moved from Woleai to Truk
1 Bomber moved from Kwajalein to Truk
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
Yamamoto take Ponape from Americans
2 Carriers and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Artillery and 1 Elite moved from 92 Sea Zone to Manila
1 Infantry moved from Mindoro to Manila
2 Fighters moved from 107 Sea Zone to Manila
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
1 Bomber moved from Hainan to Hunan
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Tank moved from S.French Indochina to N.French Indochina
1 Infantry and 1 Tank moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Manila
1 Tank moved from Kwangtung to Kwangsi
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 4 Elites, 3 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Manila
2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 3 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kwangsi
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Truk
Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 Fighters moved from Truk to 102 Sea Zone
1 Bomber moved from Truk to Saipan
1 Adv.Fighter moved from Tokyo to 102 Sea Zone
1 Bomber moved from Hunan to Hong Kong
2 Artillerys moved from Hong Kong to Kwangtung
2 Fighters moved from Manila to 107 Sea Zone
2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
1 Destroyer placed in 92 Sea Zone
2 Elites and 3 Infantrys placed in Hong Kong
1 Adv.Fighter, 2 Artillerys and 2 Elites placed in Tokyo
1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 0.67
Americans regular : -0.33
French regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Chinese
3 Infantrys moved from Shensi to Shansi
1 Tank moved from Ningsia to Shansi
1 Fighter moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Elite, 4 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
2 Artillerys, 3 Infantrys and 5 Tanks moved from Hupeh to Shansi
1 Fighter moved from Shansi to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from E.Qinghai to Lanchow
1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
1 AAGun moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
6 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
1 Elite, 4 Infantrys and 1 Tank placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83