World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Fighter moved from Leningrad to Lapland
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from N.Karelia to Lapland
            1 Infantry moved from S.Karelia to N.Karelia
            2 Infantrys moved from Leningrad to Vyborg
            1 Tank moved from Leningrad to Vyborg
            1 Bomber moved from Kursk to Lapland
            1 Artillery and 2 Infantrys moved from Astrakhan to Azerbaijan
            2 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to E.Iran
            1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Elite, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 1/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 1/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 4 : 4/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Chita, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Azerbaijan
                Russians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azerbaijan
                Russians loses 0 PUs for violating Azerbaijans neutrality.
                Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Iran
                Russians attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 2 Artillerys and 3 Infantrys in E.Iran, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians lost in E.Iran
                    1 Infantry owned by the Neutral lost in E.Iran
                    Russians roll dice for 2 Artillerys and 2 Infantrys in E.Iran, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in E.Iran
                    2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 2 Artillerys and 1 Infantry in E.Iran, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Lapland
                Russians attack with 1 Bomber, 1 Fighter and 5 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Lapland, round 2 : 0/7 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    2 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 4 : 3/5 hits, 1.50 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Vyborg
                Russians attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Artillery
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - Russians
            1 Fighter moved from Lapland to Leningrad
            1 Bomber moved from Lapland to Leningrad
            1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
            1 Artillery moved from Minsk to Kiev
            1 Infantry moved from Minsk to Lithuania
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Kursk to Kiev
            3 Tanks moved from Kursk to Kiev
            1 Infantry moved from Tula to Kursk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Tank moved from Georgia to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Tank moved from 54 Sea Zone to Donetsk
            1 Fighter moved from Tula to Kiev
            3 Infantrys moved from Saratov to Rostov
            1 Tank moved from Kirov to Yaroslavl
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Zhigansk to Olyokminsk
            2 Infantrys moved from Khatanga to Olyokminsk
            1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Yeniseysk to Evenkia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Fighter moved from Chita to Olyokminsk
    
        Place Units - Russians
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Georgia
            2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            2 Tanks placed in Tashkent
            1 Elite, 1 Infantry, 1 Mech.Inf and 3 Tanks placed in Sibirsky
            1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 1.17
    Neutral regular : -1.50
    Hisaichi regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Tank moved from Provence to Orleanais
                  Italians take Orleanais from French
            1 Tank moved from Provence to Aquitaine
                  Italians take Aquitaine from French
            1 Artillery moved from Tunis to N.Tunisia
            3 Tanks moved from Tunis to N.Tunisia
            1 Battleship and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
            4 Fighters moved from Campania to N.Tunisia
            2 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
            1 Tank moved from Nubia to French Equatorial Africa
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in French Equatorial Africa
                Italians attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry; French defend with 2 Infantrys
                    Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in French Equatorial Africa
                    1 Infantry owned by the British lost in French Equatorial Africa
                    Italians roll dice for 1 Infantry and 2 Tanks in French Equatorial Africa, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in French Equatorial Africa
                    1 Infantry owned by the French lost in French Equatorial Africa
                    Italians roll dice for 2 Tanks in French Equatorial Africa, round 4 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians lost in French Equatorial Africa
                    1 Infantry owned by the French lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Italians: 2 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Artillery and 2 Infantrys moved from Kufra to Darfur
            1 Artillery moved from Kordofan to Darfur
            1 Infantry moved from Hun to Kufra
            1 Infantry moved from El Agheila to Kufra
            2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone
            2 Fighters moved from N.Tunisia to 46 Sea Zone
            2 Fighters moved from N.Tunisia to Sicily
            1 Artillery, 1 Elite and 2 Infantrys moved from Rome to 50 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 50 Sea Zone to Serbia
            1 Artillery and 2 Infantrys moved from Croatia to Serbia
    
        Place Units - Italians
            1 Carrier and 1 Cruiser placed in 46 Sea Zone
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Provence
            4 Infantrys placed in Tunis
            1 Elite and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Italians regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Normandy to Orleanais
            1 Artillery moved from Paris to Orleanais
            1 Fighter moved from Paris to Orleanais
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Tank
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Orleanais
                French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azores
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 Fighter moved from Orleanais to Paris
    
        Place Units - French
            2 ArmoredCars placed in Syria
            1 Elite and 3 Infantrys placed in E.Morocco
            1 Adv.Fighter and 7 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            1 Transport placed in 1 Sea Zone
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    French regular : 1.67
    Neutral regular : 0.33
    

    Savegame


  • @captainwalker Yam is up


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
            2 Fighters moved from 103 Sea Zone to Truk
            1 Artillery and 1 Infantry moved from Woleai to Truk
            1 Bomber moved from Kwajalein to Truk
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            2 Carriers and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Elite moved from 92 Sea Zone to Manila
            1 Infantry moved from Mindoro to Manila
            2 Fighters moved from 107 Sea Zone to Manila
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Bomber moved from Hainan to Hunan
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Tank moved from S.French Indochina to N.French Indochina
            1 Infantry and 1 Tank moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Manila
            1 Tank moved from Kwangtung to Kwangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 4 Elites, 3 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Manila
                    2 Infantrys owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 3 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                Yamamoto attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Truk
                Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 2/2 hits, 1.17 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Truk to 102 Sea Zone
            1 Bomber moved from Truk to Saipan
            1 Adv.Fighter moved from Tokyo to 102 Sea Zone
            1 Bomber moved from Hunan to Hong Kong
            2 Artillerys moved from Hong Kong to Kwangtung
            2 Fighters moved from Manila to 107 Sea Zone
            2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer placed in 92 Sea Zone
            2 Elites and 3 Infantrys placed in Hong Kong
            1 Adv.Fighter, 2 Artillerys and 2 Elites placed in Tokyo
            1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : 0.67
    Americans regular : -0.33
    French regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            3 Infantrys moved from Shensi to Shansi
            1 Tank moved from Ningsia to Shansi
            1 Fighter moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 4 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
            2 Artillerys, 3 Infantrys and 5 Tanks moved from Hupeh to Shansi
            1 Fighter moved from Shansi to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from E.Qinghai to Lanchow
            1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 Elite, 4 Infantrys and 1 Tank placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Hisaichi regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            2 Infantrys and 2 Tanks moved from Ayan to Chita
            1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
            1 Fighter moved from Peking to Chita
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Chahar to Suiyuan
            1 Infantry and 1 Tank moved from Anhwei to Hupeh
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from Mindanao to 107 Sea Zone
            2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
            3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
                Russians defend with 1 Artillery and 2 Tanks
                    Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Tank owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Russians: 1 Artillery and 2 Tanks
                Casualties for Hisaichi: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
                    Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
                    6 Infantrys owned by the Hisaichi lost in Banjarmasin
                    6 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 7 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Bangkok
            1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Peking to Chahar
            1 Tank moved from Shantung to Peking
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Artillerys and 3 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Khabarovsk to Ayan
            1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
            1 Tank moved from Vladivostok to Heilungchiang
            1 Infantry moved from Vladivostok to Khabarovsk
            2 Fighters moved from Chita to Heilungchiang
    
        Place Units - Hisaichi
            1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
            1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Dutch AA : -0.50
    Russians regular : -0.83
    Dutch regular : 0.67
    Hisaichi regular : 1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            3 Infantrys moved from Picardy to Paris
            1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Lower Egypt to New Valley
            2 Fighters moved from Cairo to New Valley
            1 Fighter moved from Syria to New Valley
            2 Transports moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Rajputana to 59 Sea Zone
            1 Artillery moved from Rajputana to 59 Sea Zone
            1 Infantry moved from Baluchistan to 59 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 3 Infantrys moved from 58 Sea Zone to Yemen
            2 Artillerys, 3 Infantrys and 2 Tanks moved from W.Iran to Iraq
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            2 Tanks moved from Assam to S.Thailand
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Malaya
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            2 Infantrys moved from Assam to Yunnan
            2 Infantrys moved from Bihar to Assam
            1 Submarine moved from 108 Sea Zone to 93 Sea Zone
            1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
            1 Infantry moved from Scotland to 10 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
            1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
            1 Bomber moved from Wales to Munster
            1 Battleship, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in New Valley
                British attack with 3 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 3 Fighters and 1 Infantry in New Valley, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in New Valley
                British win, taking New Valley from Germans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in 41 Sea Zone
                British attack with 1 Fighter
                Germans defend with 5 Submarines
                    British roll dice for 1 Fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 41 Sea Zone
                4 Submarines owned by the Germans submerged
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in French Equatorial Africa
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                    1 Tank owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Yemen
                British attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Cruiser in Yemen, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Yemen, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Yemen
                    British roll dice for 1 Artillery and 1 Infantry in Yemen, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Yemen
                    British roll dice for 1 Artillery in Yemen, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 4 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in Yemen
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -10
                Casualties for British: 1 Artillery and 3 Infantrys
            Battle in Munster
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Munster to London
            2 Tanks moved from Wales to Manchester
            1 Tank moved from Wales to Manchester
            1 Artillery and 5 Infantrys moved from Wales to Dover
            2 Fighters moved from New Valley to Cairo
            1 Fighter moved from New Valley to Lower Egypt
            1 Infantry moved from Yukon to Alaska
            1 Fighter moved from Quebec to Iceland
            1 Infantry moved from Ontario to Quebec
            1 Fighter moved from 41 Sea Zone to E.Morocco
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 58 Sea Zone to 56 Sea Zone
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Destroyer and 2 Fighters placed in 21 Sea Zone
            1 Transport placed in 2 Sea Zone
            1 Destroyer placed in 56 Sea Zone
            2 Artillerys and 2 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Madras
            2 ArmoredCars placed in Cape Town
            2 Tanks placed in Delhi
    
        Turn Complete - British
            British collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Thai regular : -0.33
    Germans regular : -0.33
    Neutral regular : 2.33
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 120 Sea Zone to 70 Sea Zone
            1 Artillery and 1 Infantry moved from 70 Sea Zone to Western Australia
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
            1 Infantry moved from South Australia to Western Australia
            1 Infantry and 1 Tank moved from Northern Territory to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 Factory, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
            1 Infantry moved from Milne Bay to West Papua
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            1 Destroyer and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            1 Tank placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.33
    Thai regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Fighter, 1 Infantry and 1 Tank moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 2 Infantrys and 1 Tank
                    Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/6 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 2 Infantrys and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            1 AAGun and 3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to British Borneo
                  Thai take British Borneo from British
            3 Infantrys moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 1 Artillery, 2 Infantrys and 2 Tanks
                    Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 1/6 hits, 1.83 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 0/5 hits, 2.00 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 3 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai lost in S.Thailand
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 4 : 0/4 hits, 1.50 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 4 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 5 : 0/3 hits, 1.17 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 5 : 0/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 6 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 6 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Thai lost in S.Thailand
                    1 Tank owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter and 1 Tank in S.Thailand, round 7 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 7 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery, 2 Infantrys and 2 Tanks
                Casualties for Thai: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -3.33
    British regular : -3.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from Amazon to Bahia
            1 Bomber moved from French Guiana to Bahia
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Infantry and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
            1 Infantry moved from 32 Sea Zone to Bahia
            1 Fighter moved from Colombia to Bahia
            2 Artillerys and 2 Infantrys moved from Central America to Colombia
            3 Tanks moved from E.Mexico to Colombia
            1 Infantry moved from E.Mexico to Central America
            1 Destroyer moved from 25 Sea Zone to 32 Sea Zone
            3 Tanks moved from W.Mexico to Central America
            1 Artillery moved from W.Mexico to E.Mexico
            2 Transports moved from 100 Sea Zone to 83 Sea Zone
            3 Infantrys moved from South Central USA to Southwest USA
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 3 Elites, 1 Factory, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 1 Fighter and 5 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Bahia, round 2 : 3/7 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans lost in Bahia
                    3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Bahia, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from Bahia to French Sudan
            1 Fighter moved from Bahia to Amazon
            1 Fighter moved from Wake to 88 Sea Zone
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Battleship and 2 Submarines placed in 91 Sea Zone
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Adv.Fighter and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Neutral regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 10 Tanks moved from Burgundy to Paris
            2 Tanks moved from Languedoc to Paris
            3 Mech.Infs moved from Bavaria to Paris
            4 Mech.Infs moved from Rhine to Paris
            2 Stukas moved from Lorraine to Paris
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Lapland
            2 Fighters moved from Oulu to Lapland
            1 Bomber moved from Helsinki to Lapland
            2 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Warsaw to Brest
            3 Artillerys moved from Warsaw to Brest
            1 Fighter moved from Krakow to Brest
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Bomber, 2 Fighters and 6 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Bomber, 2 Fighters and 6 Infantrys in Lapland, round 2 : 3/9 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    3 Infantrys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Brest
                Germans attack with 3 Artillerys, 1 Fighter and 6 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Fighter and 6 Infantrys in Brest, round 2 : 4/10 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 12 Tanks
                British defend with 3 Fighters and 3 Infantrys; French defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter and 19 Infantrys
                    French roll AA dice in Paris : 1/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 7 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 2 : 13/32 hits, 12.83 expected hits
                    French roll dice for 1 Adv.Fighter, 4 Fighters and 22 Infantrys in Paris, round 2 : 13/27 hits, 10.00 expected hits
                    4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 6 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Paris
                    10 Infantrys owned by the French and 3 Infantrys owned by the British lost in Paris
                    Germans roll dice for 6 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 3 : 11/19 hits, 8.50 expected hits
                    French roll dice for 1 Adv.Fighter, 4 Fighters and 9 Infantrys in Paris, round 3 : 3/14 hits, 5.67 expected hits
                3 Mech.Infs owned by the Germans lost in Paris
                    2 Fighters owned by the British and 9 Infantrys owned by the French lost in Paris
                    Germans roll dice for 3 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 4 : 8/16 hits, 7.50 expected hits
                    French roll dice for 1 Adv.Fighter and 2 Fighters in Paris, round 4 : 2/3 hits, 1.67 expected hits
                    2 Tanks owned by the Germans lost in Paris
                    1 Fighter owned by the French, 1 Fighter owned by the British and 1 Adv.Fighter owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 3 Mech.Infs, 1 Stuka and 10 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 4 Mech.Infs, 1 Stuka and 2 Tanks
                Casualties for French: 1 Adv.Fighter, 1 Fighter and 19 Infantrys
                Casualties for British: 3 Fighters and 3 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Paris to Burgundy
            1 Artillery, 1 Elite and 1 Infantry moved from Lorraine to Burgundy
            1 Artillery moved from Saxony to Hamburg
            1 Artillery and 2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Cruiser, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            2 Fighters moved from Lapland to Oulu
            1 Bomber moved from Lapland to Helsinki
            1 AAGun, 1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
            1 Fighter moved from Brest to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            6 Tanks moved from Warsaw to Vinnytsia
            4 Infantrys moved from E.Romania to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Tank moved from S.Tunisia to Hun
            2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Vinnytsia
            1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 2 Tanks placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Infantry placed in Bohemia
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 90 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 1.00
    Germans regular : 3.83
    Neutral regular : 2.00
    French AA : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 10 Tanks moved from Burgundy to Paris
            2 Tanks moved from Languedoc to Paris
            3 Mech.Infs moved from Bavaria to Paris
            4 Mech.Infs moved from Rhine to Paris
            2 Stukas moved from Lorraine to Paris
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Lapland
            2 Fighters moved from Oulu to Lapland
            1 Bomber moved from Helsinki to Lapland
            2 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Warsaw to Brest
            3 Artillerys moved from Warsaw to Brest
            1 Fighter moved from Krakow to Brest
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Bomber, 2 Fighters and 6 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Bomber, 2 Fighters and 6 Infantrys in Lapland, round 2 : 3/9 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    3 Infantrys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Brest
                Germans attack with 3 Artillerys, 1 Fighter and 6 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Fighter and 6 Infantrys in Brest, round 2 : 4/10 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 7 Mech.Infs, 2 Stukas and 12 Tanks
                British defend with 3 Fighters and 3 Infantrys; French defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter and 19 Infantrys
                    French roll AA dice in Paris : 1/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 7 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 2 : 13/32 hits, 12.83 expected hits
                    French roll dice for 1 Adv.Fighter, 4 Fighters and 22 Infantrys in Paris, round 2 : 13/27 hits, 10.00 expected hits
                    4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 6 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Paris
                    10 Infantrys owned by the French and 3 Infantrys owned by the British lost in Paris
                    Germans roll dice for 6 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 3 : 11/19 hits, 8.50 expected hits
                    French roll dice for 1 Adv.Fighter, 4 Fighters and 9 Infantrys in Paris, round 3 : 3/14 hits, 5.67 expected hits
                3 Mech.Infs owned by the Germans lost in Paris
                    2 Fighters owned by the British and 9 Infantrys owned by the French lost in Paris
                    Germans roll dice for 3 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 4 : 8/16 hits, 7.50 expected hits
                    French roll dice for 1 Adv.Fighter and 2 Fighters in Paris, round 4 : 2/3 hits, 1.67 expected hits
                    2 Tanks owned by the Germans lost in Paris
                    1 Fighter owned by the French, 1 Fighter owned by the British and 1 Adv.Fighter owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 3 Mech.Infs, 1 Stuka and 10 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 4 Mech.Infs, 1 Stuka and 2 Tanks
                Casualties for French: 1 Adv.Fighter, 1 Fighter and 19 Infantrys
                Casualties for British: 3 Fighters and 3 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Paris to Burgundy
            1 Artillery, 1 Elite and 1 Infantry moved from Lorraine to Burgundy
            1 Artillery moved from Saxony to Hamburg
            1 Artillery and 2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Cruiser, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            2 Fighters moved from Lapland to Oulu
            1 Bomber moved from Lapland to Helsinki
            1 AAGun, 1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
            1 Fighter moved from Brest to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            6 Tanks moved from Warsaw to Vinnytsia
            4 Infantrys moved from E.Romania to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Tank moved from S.Tunisia to Hun
            2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Vinnytsia
            1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 2 Tanks placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Infantry placed in Bohemia
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 90 PUs; end with 133 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 41 Sea Zone: 4 Submarines
            EDIT: Adding units owned by Germans to 43 Sea Zone: 4 Submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 1.00
    Germans regular : 3.83
    Neutral regular : 2.00
    French AA : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 3 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Bomber moved from Leningrad to Lapland
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
            1 Artillery and 2 Infantrys moved from Azerbaijan to Erzurum
            1 Artillery and 1 Infantry moved from E.Iran to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Artillery moved from E.Iran to W.Iran
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Fighter moved from Olyokminsk to Ayan
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 31 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Erzurum
                Russians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 4 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 5 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 6 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 7 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 8 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 8 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Lapland
                Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/5 hits, 2.00 expected hits
                    Finns roll dice for 4 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Lapland
                    1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys and 1 Bomber in Lapland, round 3 : 2/3 hits, 1.33 expected hits
                    Finns roll dice for 3 Infantrys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys and 1 Bomber in Lapland, round 4 : 2/3 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Bulgaria
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    1 Infantry owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 4/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Bomber moved from Lapland to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Vologda to S.Karelia
            1 Tank moved from Yaroslavl to Kiev
            2 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks moved from Kiev to Kursk
            1 Infantry moved from Kursk to Minsk
            1 Tank moved from Donetsk to Kursk
            3 Infantrys moved from Rostov to Kursk
            2 ArmoredCars moved from Stalingrad to Kursk
            1 Artillery moved from Stalingrad to Rostov
            2 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            10 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Kirov to Arkhangelsk
            2 Tanks moved from Tashkent to Kuybyshev
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            4 Infantrys moved from Sverdlovsk to Perm
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            3 Tanks moved from Sibirsky to Olyokminsk
            1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Sibirsky to Evenkia
            1 Elite moved from Sibirsky to Evenkia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Kolyma to Okhotsk
    
        Place Units - Russians
            1 Factory placed in Kursk
            4 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            2 ArmoredCars and 1 Infantry placed in Georgia
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            2 Infantrys, 1 Mech.Inf and 2 Tanks placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Finns regular : 0.50
    Russians regular : -0.50
    Neutral regular : -3.00
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Darfur to French Equatorial Africa
            2 Artillerys, 4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            1 Elite moved from N.Tunisia to N.Algeria
            4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from Serbia to Greece
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            4 Infantrys moved from Rome to 50 Sea Zone
            1 Destroyer, 4 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Fighters moved from 48 Sea Zone to Greece
            2 Fighters moved from Sicily to Greece
            1 Elite and 6 Infantrys moved from 48 Sea Zone to Greece
    
        Purchase Units - Italians
            Italians buy 1 Cruiser, 1 Elite, 7 Infantrys, 2 Mech.Infs, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in French Equatorial Africa
                    1 Infantry owned by the British lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 Artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in French Equatorial Africa, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in French Equatorial Africa
                French win with 1 Artillery remaining. Battle score for attacker is -10
                Casualties for Italians: 2 Artillerys and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Greece
                Italians attack with 4 Artillerys, 2 Elites, 4 Fighters, 11 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 1/4 hits, 0.67 expected hits
                    1 Fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 4 Artillerys, 2 Elites, 3 Fighters, 11 Infantrys and 1 Tank in Greece, round 2 : 6/21 hits, 6.00 expected hits
                    Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 0/6 hits, 2.33 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 4 Infantrys owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 4 Artillerys, 2 Elites, 3 Fighters, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Fighter
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Greece to 48 Sea Zone
            1 Fighter moved from Greece to Tobruk
            2 Infantrys moved from Kufra to Darfur
            1 Infantry moved from El Agheila to Kufra
            2 Infantrys moved from Tunis to N.Tunisia
            2 Infantrys moved from Tunis to S.Tunisia
            2 ArmoredCars, 1 Artillery and 1 Tank moved from Provence to 43 Sea Zone
            1 Tank moved from Aquitaine to Provence
    
        Place Units - Italians
            2 Mech.Infs and 2 Tanks placed in Tunis
            1 Cruiser and 1 Transport placed in 43 Sea Zone
            1 Submarine placed in 50 Sea Zone
            1 Elite and 1 Infantry placed in Provence
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Italians regular : -2.17
    Neutral AA : 0.33
    Neutral regular : -2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            2 ArmoredCars moved from Syria to Lower Egypt
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery moved from Azores to 17 Sea Zone
            1 Artillery, 1 Destroyer and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
            1 Artillery moved from 31 Sea Zone to W.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Artillery and 1 Infantry moved from Orleanais to Normandy
            1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand
    
        Combat - French
            Battle in S.Thailand
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Tank
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in S.Thailand
                French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Thai: 1 Tank
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Thai regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Fighters moved from 107 Sea Zone to 93 Sea Zone
            1 Bomber moved from Saipan to 93 Sea Zone
            1 Adv.Fighter moved from Tokyo to 93 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 102 Sea Zone to 93 Sea Zone
            1 Infantry moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Artillery and 1 Infantry moved from Hunan to Kweichow
            1 Tank moved from N.French Indochina to Yunnan
            2 Tanks moved from Kwangsi to Yunnan
            1 Bomber moved from Hong Kong to Yunnan
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Manila to 92 Sea Zone
            1 Artillery, 1 Battleship, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo
            1 Artillery moved from Kwangtung to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
            1 Artillery moved from Truk to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Tank moved from Kiangsi to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 93 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                    1 Submarine owned by the British lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
                Anzac defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Tank
            Battle in West Borneo
                Yamamoto attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in West Borneo, round 2 : 1/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in West Borneo
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in West Borneo
                    1 Artillery owned by the British lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Bomber and 3 Tanks
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber and 3 Tanks in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Celebes
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Yunnan to Hong Kong
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 1 Infantry moved from Kwangsi to Hunan
            2 Tanks moved from Hong Kong to Hunan
            1 Elite moved from Hong Kong to Kwangtung
            1 AAGun moved from Hong Kong to Kwangtung
            2 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 107 Sea Zone
            2 Fighters moved from 93 Sea Zone to 85 Sea Zone
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Davao
            1 Bomber moved from 93 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Factory placed in Chubu
            1 Artillery and 4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : -3.33
    Dutch regular : -0.83
    

    Savegame

2 / 2

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