TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Soviet Far East to Japan
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
1 destroyer and 10 fighters moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
4 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
19 submarines moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Southern France
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 5 destroyers, 3 fighters, 20 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 20 submarines in 6 Sea Zone, round 2 : 5/20 hits, 6.67 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 destroyers, 3 fighters, 20 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 19 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking Korea from Japanese, taking 19 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Siberia
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to 6 Sea Zone
10 fighters moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Soviet Far East
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 bomber moved from Southern France to United Kingdom
3 fighters moved from 123 Sea Zone to Scotland
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from Eastern United States to 109 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 7 infantry moved from Kansu to Shensi
EDIT: 1 mech_infantry moved from Eastern United States to Western United States
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 6 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 6 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Shensi
2 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 4 mech_infantrys in Shensi, round 3 : 0/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21
Casualties for Chinese: 1 infantry
Casualties for Japanese: 6 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eastern Persia to India
Combat - British
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Persia
2 armour, 17 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Persia
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
EDIT: 1 fighter moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
2 submarines placed in 109 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Midway: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.83
Americans regular : -2.33
Japanese regular : -2.83
Japanese AA : -0.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 93 Sea Zone to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Gibraltar
5 infantry moved from Bryansk to Rostov
2 armour moved from Caucasus to Volgograd
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 42 Sea Zone
EDIT: 1 fighter moved from Hawaiian Islands to Midway
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Samara to Vologda
1 mech_infantry moved from Northwest Persia to Iraq
4 bombers moved from Bryansk to Iraq
8 fighters and 3 tactical_bombers moved from Bryansk to Vologda
Combat - Germans
Battle in Iraq
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 infantry owned by the British lost in Iraq
Germans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 8 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 8 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 8/13 hits, 6.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 8 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 bombers moved from Iraq to Caucasus
2 fighters moved from Southern Italy to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
8 fighters and 3 tactical_bombers moved from Vologda to Bryansk
2 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 artilleries and 1 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Northwest Persia to Caucasus
5 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Northwest Persia to Caucasus
16 armour and 12 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery moved from Norway to Finland
1 submarine moved from 105 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Germans collect 66 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
2 fighters and 2 infantry moved from Russia to Vologda
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys in Samara, round 2 : 23/95 hits, 18.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 81 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Persia
4 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Siberia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Amur to Korea
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
2 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan
2 aaGuns moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
2 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
9 mech_infantrys moved from India to Yunnan
2 artilleries and 5 infantry moved from India to Burma
1 infantry moved from West India to India
1 carrier, 1 fighter and 1 transport moved from 39 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Amur to Korea
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
2 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan
2 aaGuns moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
2 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
9 mech_infantrys moved from India to Yunnan
1 infantry moved from West India to India
2 infantry and 2 marines moved from Philippines to 35 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 infantry, 2 marines, 7 submarines, 7 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry and 2 marines moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Japan
2 mech_infantrys moved from Kwangtung to Anhwe
2 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
3 submarines placed in 19 Sea Zone
1 submarine placed in 20 Sea Zone
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,3,4,3,2,6,3,4,3,6,2,3,5,6,6,6,3,4,3,3,6,6,6,4,2,6,1,1,4,5,6,3,2,6,2,1,2,4,2,4,3,1,3,2,6,3,3,3,1,2,5,4,5,6,4,1,4,6,3,3,3,4,4,3,4,5,6,4,5,5,3,4,3,5,4,1,1,6,3,6,2,2,1
Japanese collect 58 PUs (12 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Midway to Korea
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
10 fighters and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Soviet Far East to Amur
1 infantry moved from Siberia to Amur
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
1 fighter moved from Western United States to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Midway to Korea
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
10 fighters and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Soviet Far East to Amur
1 infantry moved from Siberia to Amur
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 11 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 11 fighters and 1 infantry in Korea, round 2 : 5/12 hits, 5.67 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 11 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Amur
Americans attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Amur, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 2 fighters moved from Amur to Siberia
11 fighters moved from Korea to 6 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to Central United States
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 armour and 4 mech_infantrys moved from Persia to West India
UK_Pacific take West India from Japanese
5 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Northwest Persia
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in West India
Battle in Northwest Persia
British attack with 5 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/8 hits, 4.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Persia
1 artillery and 10 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
10 artilleries and 10 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Malta
Non Combat Move - Italians
5 infantry moved from Rostov to Caucasus
2 armour moved from Volgograd to Northwest Persia
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 84 Sea Zone
Place Units - Italians
2 submarines and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 5 infantry
EDIT: Adding units owned by Italians to Tambov: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from Midway to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Caucasus to Russia
8 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 9 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 9 fighters, 3 infantry and 5 tactical_bombers in Russia, round 2 : 6/17 hits, 8.33 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Russia
3 infantry owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
9 fighters and 5 tactical_bombers moved from Russia to Tambov
3 armour moved from Rostov to Northwest Persia
19 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia
10 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
4 bombers moved from Caucasus to Southern Italy
2 bombers moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Gibraltar
1 armour and 16 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
6 aaGuns, 32 artilleries and 21 infantry moved from Bryansk to Tambov
Place Units - Germans
4 fighters placed in Western Germany
3 infantry placed in Rostov
1 airfield placed in Tambov
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 66 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
1 artillery moved from Bulgaria to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bulgaria to Romania
1 aaGun moved from Greece to Albania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from India to 54 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from 36 Sea Zone to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 36 Sea Zone to Hunan
3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
3 fighters moved from 6 Sea Zone to 37 Sea Zone
5 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 8 artilleries and 11 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 8 artilleries and 11 infantry in Burma, round 2 : 6/19 hits, 5.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Jehol
3 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Manchuria to Jehol
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to 37 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to French Indo China
3 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to Yunnan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 aaGun
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : -1.17
UK_Pacific regular : 0.33