Posted again by mistake, was trying to close the AAA to open another game and pressed the post button, twice this game already…
Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Soviet Far East to Japan 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 destroyer and 10 fighters moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 4 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 19 submarines moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from United Kingdom to Southern France 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 2 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Japan causes 4 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 6 Sea Zone Americans attack with 5 destroyers, 3 fighters, 20 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 20 submarines in 6 Sea Zone, round 2 : 5/20 hits, 6.67 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 5 destroyers, 3 fighters, 20 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Battle in 19 Sea Zone Americans attack with 1 destroyer and 10 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 10 fighters in 19 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Americans win, taking Korea from Japanese, taking 19 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Siberia Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to 6 Sea Zone 10 fighters moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 3 fighters moved from 123 Sea Zone to Scotland 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 7 infantry moved from Kansu to Shensi EDIT: 1 mech_infantry moved from Eastern United States to Western United States Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 6 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 6 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Shensi 2 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 4/7 hits, 1.50 expected hits Japanese roll dice for 4 mech_infantrys in Shensi, round 3 : 0/4 hits, 1.33 expected hits 4 mech_infantrys owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21 Casualties for Chinese: 1 infantry Casualties for Japanese: 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern Persia to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from India to Persia 2 armour, 17 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Persia 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 fighter moved from Caroline Islands to Hawaiian Islands 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone Place Units - British 2 submarines placed in 109 Sea Zone 3 infantry placed in Egypt 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.83 Americans regular : -2.33 Japanese regular : -2.83 Japanese AA : -0.33 Italians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Soviet Far East to Japan 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 destroyer and 10 fighters moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 4 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 19 submarines moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from United Kingdom to Southern France 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 2 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Japan causes 4 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 6 Sea Zone Americans attack with 5 destroyers, 3 fighters, 20 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 20 submarines in 6 Sea Zone, round 2 : 5/20 hits, 6.67 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 5 destroyers, 3 fighters, 20 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Battle in 19 Sea Zone Americans attack with 1 destroyer and 10 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 10 fighters in 19 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Americans win, taking Korea from Japanese, taking 19 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Siberia Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to 6 Sea Zone 10 fighters moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 3 fighters moved from 123 Sea Zone to Scotland 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 7 infantry moved from Kansu to Shensi EDIT: 1 mech_infantry moved from Eastern United States to Western United States Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 6 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 6 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Shensi 2 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 4/7 hits, 1.50 expected hits Japanese roll dice for 4 mech_infantrys in Shensi, round 3 : 0/4 hits, 1.33 expected hits 4 mech_infantrys owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21 Casualties for Chinese: 1 infantry Casualties for Japanese: 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern Persia to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from India to Persia 2 armour, 17 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Persia 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 fighter moved from Caroline Islands to Hawaiian Islands 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone Place Units - British 2 submarines placed in 109 Sea Zone 3 infantry placed in Egypt 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Midway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.83 Americans regular : -2.33 Japanese regular : -2.83 Japanese AA : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 93 Sea Zone to 92 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 5 infantry moved from Bryansk to Rostov 2 armour moved from Caucasus to Volgograd 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 submarine placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 33 Sea Zone to 42 Sea Zone EDIT: 1 fighter moved from Hawaiian Islands to Midway Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Samara to Vologda 1 mech_infantry moved from Northwest Persia to Iraq 4 bombers moved from Bryansk to Iraq 8 fighters and 3 tactical_bombers moved from Bryansk to Vologda Combat - Germans Battle in Iraq Germans attack with 4 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 4 bombers and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq 1 infantry owned by the British lost in Iraq Germans win with 4 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 8 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 8 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 8/13 hits, 6.33 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 8 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 bombers moved from Iraq to Caucasus 2 fighters moved from Southern Italy to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 8 fighters and 3 tactical_bombers moved from Vologda to Bryansk 2 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 1 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Northwest Persia to Caucasus 5 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 mech_infantrys moved from Northwest Persia to Caucasus 16 armour and 12 mech_infantrys moved from Northwest Persia to Volgograd 1 artillery moved from Norway to Finland 1 submarine moved from 105 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Rostov 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod Turn Complete - Germans Germans collect 66 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.83 British regular : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 2 fighters and 2 infantry moved from Russia to Vologda 1 infantry moved from Timguska to Urals Russians take Urals from Germans 2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 7 artilleries, 82 infantry and 4 mech_infantrys in Samara, round 2 : 23/95 hits, 18.83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 81 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Persia 4 aaGuns moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Siberia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 4.67
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Amur to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Korea Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea 2 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan 2 aaGuns moved from Jehol to Manchuria 1 infantry moved from Amur to Manchuria 2 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Anhwe to Jehol 2 infantry moved from Kweichow to Anhwe 3 mech_infantrys moved from Yunnan to Anhwe 9 mech_infantrys moved from India to Yunnan 2 artilleries and 5 infantry moved from India to Burma 1 infantry moved from West India to India 1 carrier, 1 fighter and 1 transport moved from 39 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67
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Man i forgot to attack SZ19 with everything… its too early and got no coffee. Only did the Korea attack, may I redo the turn with the attack?
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ok…
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Just make sure to edit in the battle you have already rolled.
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SZ19 is the only battle you want to add, no change to the buy?
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@simon33 Only that battle, I will just throw the dice for destroyer here and edit the damage, its easier this way.
at 2
[dice 1d6]thank you and sorry for that
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1d6: 3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Amur to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Korea Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea 2 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan 2 aaGuns moved from Jehol to Manchuria 1 infantry moved from Amur to Manchuria 2 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Anhwe to Jehol 2 infantry moved from Kweichow to Anhwe 3 mech_infantrys moved from Yunnan to Anhwe 9 mech_infantrys moved from India to Yunnan 1 infantry moved from West India to India 2 infantry and 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 infantry, 2 marines, 7 submarines, 7 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry and 2 marines moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to Japan 2 mech_infantrys moved from Kwangtung to Anhwe 2 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 destroyer placed in 36 Sea Zone 3 submarines placed in 19 Sea Zone 1 submarine placed in 20 Sea Zone 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,3,4,3,2,6,3,4,3,6,2,3,5,6,6,6,3,4,3,3,6,6,6,4,2,6,1,1,4,5,6,3,2,6,2,1,2,4,2,4,3,1,3,2,6,3,3,3,1,2,5,4,5,6,4,1,4,6,3,3,3,4,4,3,4,5,6,4,5,5,3,4,3,5,4,1,1,6,3,6,2,2,1 Japanese collect 58 PUs (12 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to Korea 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 10 fighters and 1 infantry moved from 6 Sea Zone to Korea 1 bomber and 2 fighters moved from Soviet Far East to Amur 1 infantry moved from Siberia to Amur 1 armour moved from Siberia to Buryatia Russians take Sakha from Japanese 1 fighter moved from Western United States to 6 Sea Zone
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Scramble and Kami sz6?
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Nothing, go for it
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to Korea 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 10 fighters and 1 infantry moved from 6 Sea Zone to Korea 1 bomber and 2 fighters moved from Soviet Far East to Amur 1 infantry moved from Siberia to Amur 1 armour moved from Siberia to Buryatia Russians take Sakha from Japanese 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 11 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 11 fighters and 1 infantry in Korea, round 2 : 5/12 hits, 5.67 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 11 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Amur Americans attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Amur, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Amur to Siberia 11 fighters moved from Korea to 6 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Western United States to Central United States 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 fighter and 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 2 armour and 4 mech_infantrys moved from Persia to West India UK_Pacific take West India from Japanese 5 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Northwest Persia 1 bomber moved from Persia to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in West India Battle in Northwest Persia British attack with 5 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/8 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 mech_infantry owned by the Germans lost in Northwest Persia British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Persia 1 artillery and 10 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Persia to Iraq 2 artilleries and 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Persia to Iraq 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 81 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 10 artilleries and 10 infantry moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Malta Non Combat Move - Italians 5 infantry moved from Rostov to Caucasus 2 armour moved from Volgograd to Northwest Persia 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 84 Sea Zone Place Units - Italians 2 submarines and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 5 infantry EDIT: Adding units owned by Italians to Tambov: 5 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Midway to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33