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leemorrison -VS- dawgoneit
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thank you for the game
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@dawgoneit thank you, go Ruskies
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@leemorrison almost forgot, inf lib; inf fic; inf kwang
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@leemorrison its your turn. go ahead and place your bid when you go
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I am on vacation till Sunday. We will get this puppy started then. Go Russia 1
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@leemorrison 10d48cf3-de84-47ac-8a09-f0df519c3519-Russia start.tsvg
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour and 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
I Didn’t put your bid on.
sorry for the slow start. -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour and 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry EDIT: Adding units owned by Germans to Libya: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
Combat Hit Differential Summary :
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@dawgoneit I am back from vacation
German U-Boats score 1 hit in NOR. What sinks?
I russian sub stays and lives, do you want it to run after air attack?
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@leemorrison if it lives, yes please.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 2 infantry moved from Libya to Anglo Sudan Egypt 1 fighter moved from Ukraine S.S.R. to Anglo Sudan Egypt 1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 fighter moved from East Europe to West Mediteranean Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 bomber moved from Germany to North Sea Zone Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Anglo Sudan Egypt 1 infantry owned by the British lost in Anglo Sudan Egypt Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 fighter British defend with 1 battleship Germans roll dice for 1 battleship and 1 fighter in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in West Mediteranean Sea Zone 1 battleship owned by the British lost in West Mediteranean Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 battleship Casualties for British: 1 battleship Battle in North Sea Zone Germans attack with 1 bomber, 3 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the Russians lost in North Sea Zone Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the British, 1 submarine owned by the Russians and 1 battleship owned by the British lost in North Sea Zone Germans win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 48 Casualties for Russians: 1 submarine and 1 transport Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 2 infantry moved from Finland Norway to Baltic Sea Zone 2 infantry and 1 transport moved from Baltic Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry moved from Central Mediteranean Sea Zone to Libya 4 infantry moved from Ukraine S.S.R. to East Europe 2 armour moved from Ukraine S.S.R. to East Europe 4 infantry moved from Germany to East Europe 2 armour moved from Germany to East Europe 1 armour moved from South Europe to East Europe 1 armour moved from West Europe to East Europe 2 fighters moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to East Europe 1 bomber moved from North Sea Zone to West Europe 1 fighter moved from West Mediteranean Sea Zone to West Europe 1 fighter moved from Anglo Sudan Egypt to Libya 1 fighter moved from West Europe to East Europe Place Units - Germans 1 armour and 2 infantry placed in South Europe 7 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.83
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@leemorrison Germans lucky in NOR,
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@leemorrison e49bce20-a9eb-4295-bafb-32ef473c7aeb-triplea_41620_1uk.tsvg
Game History
Round: 1 Purchase Units - British British buy 2 bombers; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone 1 fighter moved from United Kingdom to West Spain Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to West Africa Sea Zone 1 armour moved from West Africa Sea Zone to French West Africa 1 infantry moved from India to Indian Ocean Sea Zone 1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 fighter moved from India to Anglo Sudan Egypt 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Anglo Sudan Egypt 1 infantry moved from South Africa to Kenya-Rhodesia Combat - British Battle in West Spain Sea Zone British attack with 1 fighter Germans defend with 1 transport British roll dice for 1 fighter in West Spain Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in West Spain Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in West Spain Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in West Spain Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 fighter Battle in French West Africa British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in French West Africa Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour Battle in Anglo Sudan Egypt British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Sudan Egypt 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Central Mediteranean Sea Zone British attack with 1 submarine Germans defend with 1 transport British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in Central Mediteranean Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -8 Casualties for British: 1 submarine Non Combat Move - British 1 bomber and 1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia Place Units - British 2 bombers placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Karelia S.S.R.: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 2.17 British regular : -2.00
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 3 infantry moved from French Indo China to India 1 fighter moved from French Indo China to India 3 infantry moved from Kwangtung to China 2 infantry moved from Manchuria to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to China Combat - Japanese Battle in India Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in China Japanese attack with 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans lost in China Japanese roll dice for 2 fighters and 3 infantry in China, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hawaii Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 2 fighters in Hawaii Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in Hawaii Sea Zone 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 battleship, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 bomber moved from Hawaii Sea Zone to Japan 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from China to Japan Sea Zone 1 fighter moved from China to French Indo China Place Units - Japanese 2 transports placed in Japan Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : 0.00 British regular : 0.33
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@leemorrison 73d60364-158e-4848-84ca-b7d889cba204-triplea_41620_1USA.tsvg
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from East US to West Spain Sea Zone 2 infantry moved from Sinkiang to Kazakh S.S.R. Combat - Americans Battle in West Spain Sea Zone Americans attack with 1 bomber Germans defend with 1 transport Americans roll dice for 1 bomber in West Spain Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in West Spain Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in West Spain Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in West Spain Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from West Spain Sea Zone to United Kingdom 1 fighter moved from East US to United Kingdom 1 armour moved from East US to East US Sea Zone 1 armour and 1 transport moved from East US Sea Zone to North Brazil Sea Zone 1 armour moved from North Brazil Sea Zone to Brazil 2 infantry moved from West US to West Canada 2 infantry moved from East US to West US 1 fighter moved from West US to East US Place Units - Americans 1 bomber and 1 infantry placed in East US 1 carrier placed in West US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
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@dawgoneit 14d21e0d-b488-42d0-b946-01e1fe3f09ab-triplea_41620_2 Russia.tsvg
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 2 infantry moved from Karelia S.S.R. to Finland Norway 2 fighters moved from Karelia S.S.R. to Finland Norway 1 infantry moved from Caucasus to Karelia S.S.R. 3 infantry moved from Yakut S.S.R. to Soviet Far East 3 infantry moved from Yakut S.S.R. to Manchuria 1 armour moved from Yakut S.S.R. to Manchuria 1 infantry moved from Yakut S.S.R. to Manchuria Combat - Russians Battle in Finland Norway Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Finland Norway, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters and 2 infantry in Finland Norway, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Finland Norway 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway Russians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Soviet Far East Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 2 infantry in Soviet Far East, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East 1 infantry owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Manchuria Russians attack with 1 armour and 4 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters moved from Finland Norway to Karelia S.S.R. 2 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 0.67 Russians regular : -1.00
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@dawgoneit are new ic’s allowed? is there a time limit on tech rolls?
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@dawgoneit No restrictions on ICs or when you can roll tech.
very different from the Tourney rules, that ban ICs and hold tech till round 4
The default league rules for Classic are modified as follows:
NO Spain (her neutrality cannot be violated) All other neutrals are in play.
TWO dice heavy bombers rather than three.
Note that TECH is NOT an optional rule in Classic and is ON as the league default.
The optional rules of appendix IV on page 31 that are ON for league areYou CAN place naval units in enemy-occupied zones
USSR can NOT attack on round 1
The other optional rules are NOT on by default