Here’s a large post, from this very same page, discussing the very same thing:
http://www.axisandallies.org/forums/index.php?topic=36942.0
edit-
And looking at it, you actually made the last post there. I’m confused, and I’ll shut up now.
@shadowhawk the tac got taken out by the Malta destroyer. I could have lost the ftr.
edit: the UK fleet and planes at Gib took out the Italian fleets which I think is what you said you would do.
Yea should have taken te fighter as tactical is more expensive and more powerfull.
No need to use the fleet to kill the italian fleet just nuke it with air and keep fleet where it is. Ofcourse destroy the german destroyer as well. Keep the fleet in a nicely annoying position and with italy not having any fleet anymore and france taking the spot off egypt at least that front is sort of secured.
Using the fleet would take it way to far out of position, with no german destroyers around the next turn those 3 subs are dead. No more convoy damage.
Get a transport off the S-afrikan coast and transport the 2 inf next turn.
Also use the transport to take persia for extra units. And deadzone egypt. No need for senseless dying there let the anzac take the brunt and be able to counter with a decent force.
if just planes taking out Italian fleet only bomber can reach Syria, and two planes from AC, and AC has to move over to catch them. And I don’t think 2 4’s and 1 3 will take out that entire fleet. Sub can’t be hit, but 4 hits needed to take out remaining 4 Italian ships. I assume at least 2 ftr on gib need to go take out the tiny Italian fleet and land in Egypt.
Krieg answered my FAQ about what happens if one unit attacks one unit and one trn and they both hit on first round. I assumed trn would survive but he said no, the trn goes down. Sending 1 ftr to Egypt is dicey, but I do like to be adventurous.
The fleet remaining in Gib won’t hurt Germany’s plans. All those planes would. Reason I took off tac instead of ftr is because I’m playing myself and I know UK is going to need all the defense it could get - fast.
I feel like it’s a no win situation for the Gibbastion. If they don’t send everything, or mostly everything, Italian trn in Syria will survive and add another two ground units to Syria. Italy getting two units in Syria can turn it into a monster so six units will guarantee that. Remaining at Gib will save London, but Germany will just go forward with their G2 Barbarosa buy as Italy begins to grow to be a menace, where the convoy in 97 will be negated by all the dollars they gobble up in ME and sourthern Russia.
Take out the Italian fleets - Germany buys 7-8 trn turn 3 and does Sealion turn 4.
Try to split the difference, I’m not sure. London could be saved but Italy will grow, etc. Ignore Italian fleets and they will grow too big. Just send planes, that trn in Syria is going to survive, and sealion is def coming since a lot less ftrs able to fly back to defend.
If 1 unit attacks 1 unit and both destroy eachother then there is no defenceless transport so it will stay alive. As the combat is over and all surviving units get back to the game board.
The french can take out the fleet off egypt on their turn so when UK comes around there should be no stuff there. Af S-france is taken before then ofcourse they would move to gibraltar. They would never ever move to a location where they can be easy destroyed by air. So they would never be in the convoy zone near italy.
Also the fighter from gibraltar can also hit that SZ and if i looked correctly they both can land on a tiny island in that SZ as well cyprus i think. So no need to move the AC anywhere.
The airbase on gibraltar gives your units 1 more range.
The french cruiser + figher can take care of the german destroyer so next turn your fleet can move into SZ109 and kill the subs.
You could move 1 fighter + cruiser against the italian fleet of egypt but the french can handle that the next turn if S-france was taken then they would be near gibraltar and have plenty of range. the italian fleet isnt going anywhere.
ah, yes, always forget about Cyprus. Now I know that when Gibbastion happens, Italy sends one trn to Cyprus instead of Egypt
This is my first time playing out the Gibbastion so I’m still learning. Hmm, maybe Italy drops two blockers and rest of fleet in Syria taking Syria and Cyprus.
I avoided keeping entire Italy fleet together because if I was UK I would smell a rat. I figured splitting them up would negate that response.
So, send all the planes but keep all the boats in SZ 92. That will be really tough to stop a sealion. Germany will send blockers on the turn they buy trns. If planes were still in London/Gibralter they could clear the blockers and the boats could NC to 110 and then less planes for London attack since they will be needed to clear the water first.
Playing this out for the first time, I would rec sending the boats after Italy and keeping as many planes as possible on Gib. Those planes should be enough to save London.
Granted, this rec is because Germany has been convoying max 11/turn and London IC at 20 damage so very limited defensive units placed in London per turn. If Germany wasn’t going full economic warfare, you don’t have to worry about London at this point. Economic Warfare can be laughed off turn one, but turn two it really starts to hurt, and turn 3 you are in full blown panic. Germany focusing on removing money from London removes 8-13 inf from London. Set up your typical Sealion battle on the battle board - then remove 10 UK inf. The battle is over after two rounds and Germany usually has a few inf left. If I’m planning a sealion and UK buys a ftr turn one I rejoice - they need inf and nothing else until the possibility of sealion passes. That extra ftr does no good if battle is over after two rounds. Those extra 3 inf ,might extend the battle to round 3, and the ftrs can possibly eat into tanks.
The UK AB turn one removes 5 inf from London that Germany had no part in, and makes Sealion that much more likely I think.
I’m going to have to set this up multiple times and try different paths, etc to get a full grasp of all sides - and learn what to do as UK and Axis in response.
The Gibbastion is very intimidating, but I feel there are cracks in the strat that can be exploited.
@dazedwit said in I'm tinkering around with a new German opener - ignoring SZ 110:
ah, yes, always forget about Cyprus. Now I know that when Gibbastion happens, Italy sends one trn to Cyprus instead of Egypt
This is my first time playing out the Gibbastion so I’m still learning. Hmm, maybe Italy drops two blockers and rest of fleet in Syria taking Syria and Cyprus.
I avoided keeping entire Italy fleet together because if I was UK I would smell a rat. I figured splitting them up would negate that response.
So, send all the planes but keep all the boats in SZ 92. That will be really tough to stop a sealion. Germany will send blockers on the turn they buy trns. If planes were still in London/Gibralter they could clear the blockers and the boats could NC to 110 and then less planes for London attack since they will be needed to clear the water first.
Playing this out for the first time, I would rec sending the boats after Italy and keeping as many planes as possible on Gib. Those planes should be enough to save London.
Granted, this rec is because Germany has been convoying max 11/turn and London IC at 20 damage so very limited defensive units placed in London per turn. If Germany wasn’t going full economic warfare, you don’t have to worry about London at this point. Economic Warfare can be laughed off turn one, but turn two it really starts to hurt, and turn 3 you are in full blown panic. Germany focusing on removing money from London removes 8-13 inf from London. Set up your typical Sealion battle on the battle board - then remove 10 UK inf. The battle is over after two rounds and Germany usually has a few inf left. If I’m planning a sealion and UK buys a ftr turn one I rejoice - they need inf and nothing else until the possibility of sealion passes. That extra ftr does no good if battle is over after two rounds. Those extra 3 inf ,might extend the battle to round 3, and the ftrs can possibly eat into tanks.
The UK AB turn one removes 5 inf from London that Germany had no part in, and makes Sealion that much more likely I think.
I’m going to have to set this up multiple times and try different paths, etc to get a full grasp of all sides - and learn what to do as UK and Axis in response.
The Gibbastion is very intimidating, but I feel there are cracks in the strat that can be exploited.
Every strat has cracks that can be expoited.
The blockers italy uses are useless as the french can clear them.
Also you just assume you will always do max damage with your bombing runs, what if i just shoot down those bombers with AA fire from the factory. You did 4 2x2 bombers runs so there is a good chance1 bomber is already dead by now. Its luck based.
Your transports are defenceless and you can buy a lot less of them, i can still move my fleet into SZ110. Every move as a counter move. Leaving SZ110 is risky, i could not have done this gibraltar move and actually killed the whole german fleet UK1 and smashed your tobruk forces at the same time. That would also be an option.
Leaving expensive units that dont have proper defence alive is almost never a good idea.
But like i offered before we can play here by forum using tripleA if you want. Just a lot more convenient and you can always make a video of it if you really want to. Not like you cant throw dice and then put them with the right side up to represent what was thrown.
I will give it a shot. I googled AA G40 online and it brought me to a Steam website and I think asking for money?
Do you have a link so I can check it out and get a feeling for it before we play>
@dazedwit said in I'm tinkering around with a new German opener - ignoring SZ 110:
I will give it a shot. I googled AA G40 online and it brought me to a Steam website and I think asking for money?
Do you have a link so I can check it out and get a feeling for it before we play>
O dont use that crappy steam thing.
Google TripleA : https://triplea-game.org/
There you can download a client just need to get the maps but thats easy.
Its free or charge and allows all kinda of versions and it allows for forum play on here. So it can automatically upload your move writen and with a savegame to download for the other player.
Think there is even a guilde on this forum as well.
@shadowhawk said in I'm tinkering around with a new German opener - ignoring SZ 110:
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Google TripleA : https://triplea-game.org/
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Think there is even a guilde on this forum as well.
Not only a guide but an entire dedicated forum category:
https://www.axisandallies.org/forums/category/28/triplea-support
oh boo. My computer is work laptop, and I don’t have privileges to install game.