L25 BM4 Surfer(X) v AldoRaine(L+12)

  • 2025 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 mech_infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 11 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            1 bomber moved from Belarus to Vologda
            1 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 3 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits
                    Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    3 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            8 mech_infantrys moved from Bryansk to Volgograd
            8 armour moved from Bryansk to Volgograd
            4 aaGuns, 2 armour, 8 artilleries and 27 infantry moved from Bryansk to Rostov
            1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            2 artilleries, 1 bomber and 5 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Bessarabia to Rostov
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Germany to Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Rostov
    
        Place Units - Germans
            3 infantry placed in Ukraine
            Germans undo move 1.
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Novgorod
            1 transport placed in 115 Sea Zone
            3 infantry placed in Germany
            4 infantry and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 1.33
    Germans regular : -0.50
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; 
            Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            3 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            19 artilleries moved from Russia to Smolensk
            20 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 19 artilleries and 20 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 19 artilleries and 20 infantry in Smolensk, round 2 : 12/39 hits, 12.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 19 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns and 18 infantry moved from Yenisey to Olgiy
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 infantry and 6 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 aaGuns
            EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 harbour, 12 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Sikang to Kazakhstan
            2 bombers moved from Yunnan to Kazakhstan
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 2 bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 fighters moved from 36 Sea Zone to French Indo China
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Soviet Far East to Siberia
            2 infantry moved from Amur to Ulaanbaatar
            1 aaGun moved from Amur to Ulaanbaatar
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Kweichow to Szechwan
            1 artillery moved from Hopei to Kweichow
            1 aaGun and 5 infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 aaGun and 2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Manchuria to Jehol
            2 bombers moved from Kazakhstan to Kweichow
            1 tactical_bomber moved from Japan to French Indo China
            1 fighter moved from Kweichow to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            6 infantry and 1 marine placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tunisia
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Persia to India
            1 bomber moved from Eastern United States to Gibraltar
            2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Holland Belgium to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            3 carriers moved from 26 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 destroyers and 7 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 tactical_bomber moved from Persia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            2 fighters moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    1 artillery owned by the Japanese lost in Kazakhstan
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Caucasus
                British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 tactical_bomber moved from Kazakhstan to Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Trans-Jordan to Egypt
            3 armour moved from Eastern Persia to Iraq
            1 armour, 2 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Egypt to Trans-Jordan
            2 armour moved from Egypt to Trans-Jordan
            2 fighters moved from Yunnan to India
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,5,6,3,5,5,5
            British collect 39 PUs (1 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,6,6
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.00
    Italians regular : 0.33
    Japanese regular : 0.33
    Germans regular : -1.00
    British regular : -2.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Cyprus to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            2 fighters moved from 94 Sea Zone to Tunisia
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Greece to Romania
            2 fighters moved from Tunisia to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

  • 2025 '19

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Kansu
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 artillery owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            5 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            9 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun moved from Rostov to Volgograd
            3 aaGuns, 3 armour, 8 artilleries, 19 infantry and 3 mech_infantrys moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            8 armour moved from Volgograd to Bryansk
            4 artilleries and 8 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Germany to 114 Sea Zone
            3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Novgorod to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry and 2 mech_infantrys placed in Germany
            1 fighter and 3 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.00
    Germans regular : -0.17
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns, 19 artilleries and 18 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 armour and 1 mech_infantry moved from Russia to Urals
            1 armour and 1 mech_infantry moved from Russia to Urals
            3 infantry moved from Central Mongolia to Suiyuyan
            2 aaGuns and 6 infantry moved from Olgiy to Yenisey
            9 infantry moved from Olgiy to Kansu
            4 infantry moved from Olgiy to Yenisey
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 marine moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 marine moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Malaya
            2 artilleries and 5 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 artillery and 4 infantry moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Sikang to Szechwan
            1 artillery moved from Szechwan to Sikang
            1 artillery and 4 infantry moved from Kweichow to Yunnan
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Chahar
            1 aaGun and 2 infantry moved from Ulaanbaatar to Central Mongolia
            3 infantry moved from Shantung to Anhwe
            1 battleship, 3 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            6 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from Sakha to Buryatia
            2 infantry moved from Siberia to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter moved from Yunnan to Kweichow
            1 submarine moved from 32 Sea Zone to 17 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 2.17
    UK_Pacific regular : 0.50
    

    Savegame

  • 2025 '19

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from India to Saudi Arabia
            1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            1 bomber moved from Trans-Jordan to Saudi Arabia
            3 fighters moved from United Kingdom to Spain
            1 bomber moved from Eastern United States to Spain
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Gibraltar to Spain
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 bomber moved from Gibraltar to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Java
            Battle in Sumatra
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '19

    Do you want to pick casualties in sz 36?


  • @AldoRaine This is twice now I’ve played games where I “ignored” the purchase of a harbor that made a ridiculous difference in a battle…ugh, bad on me.

    Nah, just max defense…

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from India to Saudi Arabia
            1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            1 bomber moved from Trans-Jordan to Saudi Arabia
            3 fighters moved from United Kingdom to Spain
            1 bomber moved from Eastern United States to Spain
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Gibraltar to Spain
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 bomber moved from Gibraltar to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Java
            Battle in Sumatra
            Battle in Spain
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 8 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 8 infantry in Spain, round 2 : 4/13 hits, 4.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 8 infantry in Spain, round 3 : 5/13 hits, 4.00 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking Spain from Neutral_True with 1 artillery, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
            Battle in Tunisia
                Americans attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Saudi Arabia
                Americans attack with 1 armour, 3 bombers and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Saudi Arabia, round 2 : 2/5 hits, 2.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 36 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits
                    3 submarines owned by the Americans lost in 36 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 3 submarines in 36 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers and 3 transports in 36 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 36 Sea Zone
                    1 tactical_bomber owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 4/9 hits, 4.67 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 3/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 transports in 36 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 36 Sea Zone, round 5 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter in 36 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 transports in 36 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                    1 fighter owned by the Japanese and 2 transports owned by the Japanese lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 86
                Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
    
        Non Combat Move - Americans
            3 bombers moved from Saudi Arabia to Persia
            1 bomber moved from Spain to Gibraltar
            3 fighters moved from Spain to Gibraltar
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Tunisia to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 aaGun moved from Gibraltar to Spain
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 artillery and 7 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 6 infantry moved from Iraq to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            3 armour moved from Trans-Jordan to Turkey
            3 mech_infantrys moved from Trans-Jordan to Turkey
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Trans-Jordan to Turkey
    
        Combat - British
            Battle in Turkey
                British attack with 6 armour, 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 6 armour, 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys in Turkey, round 2 : 6/19 hits, 6.67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the British lost in Turkey
                    6 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 6 armour, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 3 : 5/15 hits, 6.00 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Turkey
                    2 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 6 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Southern France
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Spain
            1 aaGun moved from 92 Sea Zone to Spain
            1 aaGun moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            1 aaGun moved from Gibraltar to Spain
            2 battleships, 1 carrier, 4 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 mech_infantry moved from Eastern Persia to India
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from Turkey to Trans-Jordan
            1 bomber moved from Turkey to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 bomber moved from Persia to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -2.67
    Japanese regular : -4.50
    Italians regular : -1.00
    Neutral_True regular : 0.33
    British regular : -0.83
    

    Savegame


  • @surfer yeah a harbor there opens a lot of opportunities for the allies. Japan is still really strong and Germany is at Moscow’s door step. I had to declare on the neutrals to buy some time. It will be really interesting to see how the next few turns play out. Thanks for the game so far it has been a lot of fun.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 4/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Bessarabia to Romania
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Albania
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : 0.67
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to New Guinea
            1 fighter moved from Hawaiian Islands to New Guinea
            2 fighters moved from Kansu to Turkey
            1 fighter moved from India to Turkey
    
        Place Units - ANZAC
            1 airfield placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Turkey
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Bryansk to Samara
            1 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 bomber moved from Archangel to Novgorod
            1 artillery and 8 infantry moved from Novgorod to Belarus
            3 infantry moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            1 aaGun and 5 infantry moved from Volgograd to Rostov
            6 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Holland Belgium to France
            2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 7 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to France
            2 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 infantry moved from Finland to Karelia
            3 fighters moved from Western Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Germany to Bryansk
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to Bryansk
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
            Germans undo move 5.
            1 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 0.00
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                2 fighters owned by the Russians retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Urals to Kansu
            1 armour moved from Urals to Yenisey
            1 mech_infantry moved from Urals to Yenisey
            2 aaGuns and 10 infantry moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            2 fighters moved from Tambov to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
            2 bombers moved from Kweichow to 36 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Central Mongolia to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 9 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
                    Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 9/18 hits, 9.83 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers remaining. Battle score for attacker is 100
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to French Indo China
            1 fighter moved from 41 Sea Zone to French Indo China
            1 marine moved from Korea to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 armour moved from Malaya to Shan State
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to Burma
            1 armour, 7 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 aaGun and 6 infantry moved from Chahar to Hopei
            3 infantry moved from Anhwe to Hopei
            2 infantry moved from Shantung to Anhwe
            1 aaGun and 1 infantry moved from Central Mongolia to Chahar
            1 mech_infantry moved from Shantung to Hunan
            2 bombers moved from 36 Sea Zone to French Indo China
            5 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Buryatia to Amur
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.83
    

    Savegame

4 / 5

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