L24 bm4 semifinals - axis-dom vs ghost (allies+16)


  • Crazy defense/AA fire in Egypt!


  • yeah lol

    i’m so sad…


  • also have you noticed my convoy hasn’t been working either?


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 artilleries and 2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Russians lost in Volgograd
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans lost in Volgograd
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame


  • Your AA killed my FTR.
    Please confirm AA as first casualty. -> 1 INF, 2 ART vs 3 INF


  • yeah i’ll lose the gun. thanks


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 artilleries and 2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Russians lost in Volgograd
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                1 artillery owned by the Russians retreated to Tambov
                Germans win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 infantry moved from Smolensk to Archangel
            1 aaGun and 11 infantry moved from Vologda to Archangel
            2 armour, 3 infantry and 3 mech_infantrys moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            2 infantry moved from Tambov to Russia
            2 infantry moved from Russia to Vologda
            2 infantry moved from Tambov to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    Germans regular : 0.67
    Russians regular : -1.67
    

    Savegame


  • ok, now i don’t feel as bad about my bomber losses lol…


  • I am feeling bad for including the FTR in the attack :-)
    Maybe this game will favor the AA-guns!


  • 3rd time’s the charm, apparently. 86c9c196-e036-4348-8a32-5ec024fbe40a-image.png


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 1 mech_infantry, 1 submarine and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            2 fighters moved from Shan State to Burma
            1 bomber moved from Iraq to Burma
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 bomber moved from Iraq to Egypt
            1 artillery moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Egypt causes 6 damage total. 
            Battle in New Guinea
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Egypt to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            4 fighters moved from Shan State to Iraq
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Anhwe
            6 artilleries, 6 infantry and 3 marines moved from Kiangsi to 20 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 20 Sea Zone to 46 Sea Zone
            6 artilleries and 6 infantry moved from 46 Sea Zone to New Guinea
            2 battleships, 1 cruiser and 3 marines moved from 20 Sea Zone to 46 Sea Zone
            3 marines moved from 46 Sea Zone to New Guinea
            7 carriers moved from 35 Sea Zone to 46 Sea Zone
            1 bomber and 2 fighters moved from Burma to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Szechwan
            3 submarines moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            2 destroyers moved from 35 Sea Zone to 46 Sea Zone
            1 cruiser moved from 35 Sea Zone to 46 Sea Zone
            2 carriers moved from 20 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from Caroline Islands to 46 Sea Zone
            5 fighters moved from Japan to 46 Sea Zone
            6 tactical_bombers moved from Japan to 46 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to 46 Sea Zone
            2 fighters moved from 20 Sea Zone to Shan State
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 mech_infantry placed in Kiangsu
            1 fighter and 5 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British AA : -0.17
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            1 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Tunisia to Tobruk
            1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to India
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Egypt
            1 submarine moved from 119 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            6 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 artilleries and 20 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 artilleries and 20 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 artilleries and 20 infantry in Burma, round 2 : 1/23 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 3 artilleries and 20 infantry in Burma, round 3 : 2/23 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Rhodesia to Belgian Congo
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            2 fighters moved from India to 54 Sea Zone
            1 aaGun and 7 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -1.33
    British regular : -6.67
    

    Savegame


  • sz54: 3 US INFs on 3 US TRNs
    sz54: 2 UK FTRs on 1 US carrier


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Romania to Eastern Poland
            3 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,6,4,3,5,4,1
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • oops, hold on a min, need an edit


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to South Australia
            1 aaGun and 6 infantry moved from Queensland to South Australia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from India to Burma
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • OK to edit - sorry about the early post


  • sz54: 1 ANZ INF together with 1 US INF on 1 TRN
    sz54: 1 ANZ INF on 1 ANZ TRN
    sz54: 6 ANZ FTRs on 3 US carriers


  • nah you’re good, i should be sorry :)

    i just wanted to move italians to volgo. i’ll do it with your file


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_minor, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            7 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Romania to Belarus
            9 mech_infantrys moved from Bessarabia to Belarus
            36 infantry moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Bryansk
            5 artilleries moved from Rostov to Volgograd
            7 armour moved from Rostov to Volgograd
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Belarus
            9 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Normandy Bordeaux to 105 Sea Zone
            1 artillery and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 submarine moved from 105 Sea Zone to 111 Sea Zone
            2 carriers and 2 destroyers moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from 105 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
            6 mech_infantrys moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Northern Italy
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            2 mech_infantrys moved from Southern France to Yugoslavia
            2 tactical_bombers moved from Southern Italy to Yugoslavia
            2 fighters moved from Western Germany to Southern Italy
            1 fighter moved from Iraq to Southern Italy
            1 fighter moved from Iraq to Yugoslavia
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 bomber moved from Southern Italy to Iraq
            1 mech_infantry moved from Romania to Yugoslavia
    
        Place Units - Germans
            1 factory_minor placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            7 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 1 armour
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,6,2,4,3,2,3
            Germans collect 53 PUs (8 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

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