L25 Ragnell804 Classic (Axis) vs. VictoryFirst (Allies), Game 2


  • @VictoryFirst

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            10 armour and 10 infantry moved from Germany to West Europe
            15 infantry moved from Germany to West Europe
    
        Combat - Germans
            Battle in West Europe
                Germans attack with 10 armour and 25 infantry
                British defend with 1 aaGun and 6 infantry; Americans defend with 10 infantry
                Germans win, taking West Europe from British with 10 armour and 17 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 8 infantry
                Casualties for Americans: 10 infantry
                Casualties for British: 6 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 10 armour and 20 infantry
            EDIT: Removing units owned by Germans from West Europe: 10 armour and 17 infantry
            EDIT: Adding units owned by Americans to West Europe: 9 infantry
            EDIT: Changing ownership of West Europe from Germans to British
            EDIT: Turning off Edit Mode
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 10 PUs; end with 12 PUs
    

    Ger 13.tsvg


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour and 3 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
    
        Combat - British
            Battle in Kenya-Rhodesia
                British attack with 2 armour and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 armour and 3 infantry in Kenya-Rhodesia, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kenya-Rhodesia
                    1 infantry owned by the Japanese lost in Kenya-Rhodesia
                    British roll dice for 2 armour and 2 infantry in Kenya-Rhodesia, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 armour and 2 infantry in Kenya-Rhodesia, round 4 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kenya-Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kenya-Rhodesia
                British win, taking Kenya-Rhodesia from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Anglo Sudan Egypt to Russia
            3 infantry moved from Karelia S.S.R. to Russia
            4 infantry moved from East Europe to Karelia S.S.R.
            1 fighter moved from United Kingdom to Russia
            5 infantry moved from United Kingdom to North Sea Zone
            5 infantry moved from North Sea Zone to West Europe
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    British regular : -1,17
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 8 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            3 fighters moved from Novosibirsk to Kazakh S.S.R.
            2 fighters moved from Novosibirsk to Evenki National Okrug
            1 bomber moved from Novosibirsk to Russia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Kazakh S.S.R.
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Kazakh S.S.R. to India
            2 fighters moved from Evenki National Okrug to Novosibirsk
            4 infantry moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Manchuria to Novosibirsk
            4 infantry moved from Manchuria to Yakut S.S.R.
            1 infantry moved from India to Persia
            1 infantry moved from French Indo China to India
            1 armour and 5 infantry moved from French Indo China to Sinkiang
            1 armour and 2 infantry moved from Sinkiang to Novosibirsk
            2 armour and 4 infantry moved from Japan to Japan Sea Zone
            2 armour, 4 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            4 transports moved from French Indo China Sea Zone to Japan Sea Zone
            2 armour and 4 infantry moved from Japan to Japan Sea Zone
            2 armour and 4 infantry moved from Japan Sea Zone to Manchuria
            2 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
            1 bomber moved from Russia to Novosibirsk
            2 battleships, 1 submarine and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
            1 carrier moved from French Indo China Sea Zone to Indian Ocean Sea Zone
    
        Place Units - Japanese
            4 armour and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    Russians regular : -0.67
    Russians AA : -0.17
    

    Jap 13.tsvg

  • 2025

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 armour and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Evenki National Okrug
            1 infantry moved from Russia to Evenki National Okrug
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Caucasus to Persia
            3 fighters moved from Russia to Evenki National Okrug
            3 fighters moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Evenki National Okrug
            1 fighter moved from Russia to Kazakh S.S.R.
            1 bomber and 2 fighters moved from Russia to Persia
    
        Combat - Americans
            Battle in Persia
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Americans win, taking Persia from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kazakh S.S.R.
                Americans win, taking Kazakh S.S.R. from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Evenki National Okrug
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Evenki National Okrug
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                    Americans roll dice for 4 fighters and 1 infantry in Evenki National Okrug, round 3 : 1/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Evenki National Okrug to Russia
            4 fighters moved from Kazakh S.S.R. to Russia
            1 bomber and 2 fighters moved from Persia to Russia
            1 fighter moved from North Sea Zone to Russia
            5 transports moved from North Sea Zone to East Canada Sea Zone
            9 infantry moved from West Canada to East Canada Sea Zone
            9 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
            9 infantry moved from North Sea Zone to West Europe
            9 infantry moved from West Europe to South Europe
            7 infantry moved from West US to West Canada
            1 fighter moved from West US to North Sea Zone
            1 fighter moved from North Sea Zone to West Europe
    
        Place Units - Americans
            5 armour and 1 fighter placed in South Europe
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Japanese regular : -1,00
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            5 armour moved from Karelia S.S.R. to East Europe
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @VictoryFirst

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters moved from Germany to Baltic Sea Zone
            4 fighters moved from Baltic Sea Zone to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 4 fighters
                British defend with 4 infantry; Americans defend with 1 aaGun; Russians defend with 1 factory
                    Americans roll AA dice in Karelia S.S.R. : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 fighters in Karelia S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    2 infantry owned by the British lost in Karelia S.S.R.
                    Germans roll dice for 2 fighters in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    1 infantry owned by the British lost in Karelia S.S.R.
                    Germans roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    1 infantry owned by the British lost in Karelia S.S.R.
                Russians win with no units remaining. Battle score for attacker is -36
                Casualties for Germans: 4 fighters
                Casualties for British: 4 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.33
    Russians regular : 0.67
    Germans regular : 1.00
    

    Ger 14.tsvg

  • 2025

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 armour moved from Kenya-Rhodesia to South Africa
                  British take South Africa from Japanese
            1 armour moved from South Africa to Kenya-Rhodesia
    
        Combat - British
    
        Non Combat Move - British
            6 infantry moved from United Kingdom to North Sea Zone
            1 carrier, 6 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
            6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
            1 fighter moved from United Kingdom to Russia
    
        Place Units - British
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @VictoryFirst

    Game History

    Round: 14
    
        Research Technology - Japanese
            Japanese spend 20 on tech rolls
                Japanese roll 4,4,5,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from India to Persia
            1 armour moved from French Indo China to Persia
            3 fighters moved from India to Russia
            11 armour, 1 bomber, 2 fighters and 48 infantry moved from Novosibirsk to Russia
            3 infantry moved from Sinkiang to Kazakh S.S.R.
            1 armour moved from French Indo China to Kazakh S.S.R.
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Manchuria to Evenki National Okrug
    
        Combat - Japanese
            Battle in Russia
                Japanese attack with 11 armour, 1 bomber, 5 fighters and 48 infantry
                British defend with 4 fighters and 3 infantry; Americans defend with 1 bomber, 11 fighters and 8 infantry; Russians defend with 1 aaGun, 1 factory, 2 fighters and 24 infantry
                    Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Japanese lost in Russia
                    Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 48 infantry in Russia, round 2 : 19/62 hits, 15.17 expected hits
                    Russians roll dice for 1 bomber, 17 fighters and 35 infantry in Russia, round 2 : 22/53 hits, 23.17 expected hits
                    22 infantry owned by the Japanese lost in Russia
                    7 infantry owned by the Russians, 8 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in Russia
                    Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 26 infantry in Russia, round 3 : 12/40 hits, 11.50 expected hits
                    Russians roll dice for 17 fighters and 17 infantry in Russia, round 3 : 14/34 hits, 17.00 expected hits
                    14 infantry owned by the Japanese lost in Russia
                    12 infantry owned by the Russians lost in Russia
                    Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 12 infantry in Russia, round 4 : 12/26 hits, 9.17 expected hits
                    Russians roll dice for 17 fighters and 5 infantry in Russia, round 4 : 12/22 hits, 13.00 expected hits
                    12 infantry owned by the Japanese lost in Russia
                    5 infantry owned by the Russians, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
                    Japanese roll dice for 11 armour, 1 bomber and 2 fighters in Russia, round 5 : 5/14 hits, 7.17 expected hits
                    Russians roll dice for 10 fighters in Russia, round 5 : 7/10 hits, 6.67 expected hits
                    7 armour owned by the Japanese lost in Russia
                    5 fighters owned by the Americans lost in Russia
                    Japanese roll dice for 4 armour, 1 bomber and 2 fighters in Russia, round 6 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 5 fighters in Russia, round 6 : 3/5 hits, 3.33 expected hits
                    3 armour owned by the Japanese lost in Russia
                    2 fighters owned by the Americans lost in Russia
                    Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 7 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 3 fighters in Russia, round 7 : 3/3 hits, 2.00 expected hits
                    2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Russia
                    1 fighter owned by the Russians and 1 fighter owned by the Americans lost in Russia
                    Japanese roll dice for 1 armour in Russia, round 8 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Russia, round 8 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Russia
                Russians win with 1 fighter remaining. Battle score for attacker is 38
                Casualties for Japanese: 11 armour, 1 bomber, 5 fighters and 48 infantry
                Casualties for Americans: 1 bomber, 11 fighters and 8 infantry
                Casualties for British: 4 fighters and 3 infantry
                Casualties for Russians: 1 fighter and 24 infantry
            Battle in Persia
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    1 infantry owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 4 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    1 infantry owned by the Americans lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                    Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                    1 infantry owned by the Americans lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Yakut S.S.R. to Novosibirsk
            1 armour and 4 infantry moved from Manchuria to Yakut S.S.R.
            1 armour moved from Yakut S.S.R. to Novosibirsk
            2 infantry moved from Sinkiang to Novosibirsk
            4 infantry moved from French Indo China to Sinkiang
            2 armour and 4 infantry moved from Japan to Japan Sea Zone
            2 armour, 4 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            4 transports moved from French Indo China Sea Zone to Japan Sea Zone
            2 armour and 4 infantry moved from Japan to Japan Sea Zone
            2 armour and 4 infantry moved from Japan Sea Zone to Manchuria
            2 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
    
        Place Units - Japanese
            4 armour and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Russians regular : -2.83
    British regular : 0.67
    Russians AA : 2.00
    

    Jap 14 Failed Tech.tsvg

    GG, just wow on the AA rolls this whole game…


  • @Ragnell804 Thanks for the awesome game. Normally I would offer to play a new one but right now I am very busy. I would like to play again starting from April.

    Definitely missed the possibility of Germany attacking Karelia. If the dice rolls had gone a bit differently, you could have been able to turn this game around. Great move.

    Could you post the game result in the Post League Game Results Thread? You need to provide the name of the game (usually the name of the game thread), the winner, and the link to the game.

  • R Ragnell804 referenced this topic 23 days ago

  • @VictoryFirst said in L25 Ragnell804 Classic (Axis) vs. VictoryFirst (Allies), Game 2:

    I’ve made a modification to the Classic module that checks for the total stack limits. It also has almost all of the optional rules correctly implemented. I’ve called it Classic League and designed it for use here. Would you like to try it?

    What!? That’s amazing! How can I see it?

4 / 4

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